11,104 research outputs found
A Survey of Techniques For Improving Energy Efficiency in Embedded Computing Systems
Recent technological advances have greatly improved the performance and
features of embedded systems. With the number of just mobile devices now
reaching nearly equal to the population of earth, embedded systems have truly
become ubiquitous. These trends, however, have also made the task of managing
their power consumption extremely challenging. In recent years, several
techniques have been proposed to address this issue. In this paper, we survey
the techniques for managing power consumption of embedded systems. We discuss
the need of power management and provide a classification of the techniques on
several important parameters to highlight their similarities and differences.
This paper is intended to help the researchers and application-developers in
gaining insights into the working of power management techniques and designing
even more efficient high-performance embedded systems of tomorrow
Design and development of auxiliary components for a new two-stroke, stratified-charge, lean-burn gasoline engine
A unique stepped-piston engine was developed by a group of research engineers at Universiti Teknologi Malaysia (UTM), from 2003 to 2005. The development work undertaken by them engulfs design, prototyping and evaluation over a predetermined period of time which was iterative and challenging in nature. The main objective of the program is to demonstrate local R&D capabilities on small engine work that is able to produce mobile powerhouse of comparable output, having low-fuel consumption and acceptable emission than its crankcase counterpart of similar displacement. A two-stroke engine work was selected as it posses a number of technological challenges, increase in its thermal efficiency, which upon successful undertakings will be useful in assisting the group in future powertrain undertakings in UTM. In its carbureted version, the single-cylinder aircooled engine incorporates a three-port transfer system and a dedicated crankcase breather. These features will enable the prototype to have high induction efficiency and to behave very much a two-stroke engine but equipped with a four-stroke crankcase lubrication system. After a series of analytical work the engine was subjected to a series of laboratory trials. It was also tested on a small watercraft platform with promising indication of its flexibility of use as a prime mover in mobile platform. In an effort to further enhance its technology features, the researchers have also embarked on the development of an add-on auxiliary system. The system comprises of an engine control unit (ECU), a directinjector unit, a dedicated lubricant dispenser unit and an embedded common rail fuel unit. This support system was incorporated onto the engine to demonstrate the finer points of environmental-friendly and fuel economy features. The outcome of this complete package is described in the report, covering the methodology and the final characteristics of the mobile power plant
A review of advances in pixel detectors for experiments with high rate and radiation
The Large Hadron Collider (LHC) experiments ATLAS and CMS have established
hybrid pixel detectors as the instrument of choice for particle tracking and
vertexing in high rate and radiation environments, as they operate close to the
LHC interaction points. With the High Luminosity-LHC upgrade now in sight, for
which the tracking detectors will be completely replaced, new generations of
pixel detectors are being devised. They have to address enormous challenges in
terms of data throughput and radiation levels, ionizing and non-ionizing, that
harm the sensing and readout parts of pixel detectors alike. Advances in
microelectronics and microprocessing technologies now enable large scale
detector designs with unprecedented performance in measurement precision (space
and time), radiation hard sensors and readout chips, hybridization techniques,
lightweight supports, and fully monolithic approaches to meet these challenges.
This paper reviews the world-wide effort on these developments.Comment: 84 pages with 46 figures. Review article.For submission to Rep. Prog.
Phy
Semantic multimedia remote display for mobile thin clients
Current remote display technologies for mobile thin clients convert practically all types of graphical content into sequences of images rendered by the client. Consequently, important information concerning the content semantics is lost. The present paper goes beyond this bottleneck by developing a semantic multimedia remote display. The principle consists of representing the graphical content as a real-time interactive multimedia scene graph. The underlying architecture features novel components for scene-graph creation and management, as well as for user interactivity handling. The experimental setup considers the Linux X windows system and BiFS/LASeR multimedia scene technologies on the server and client sides, respectively. The implemented solution was benchmarked against currently deployed solutions (VNC and Microsoft-RDP), by considering text editing and WWW browsing applications. The quantitative assessments demonstrate: (1) visual quality expressed by seven objective metrics, e.g., PSNR values between 30 and 42 dB or SSIM values larger than 0.9999; (2) downlink bandwidth gain factors ranging from 2 to 60; (3) real-time user event management expressed by network round-trip time reduction by factors of 4-6 and by uplink bandwidth gain factors from 3 to 10; (4) feasible CPU activity, larger than in the RDP case but reduced by a factor of 1.5 with respect to the VNC-HEXTILE
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