1,784 research outputs found

    Methods for enhanced learning using wearable technologies. A study of the maritime sector

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    Maritime safety is a critical concern due to the potential for serious consequences or accidents for the crew, passengers, environment, and assets resulting from navigation errors or unsafe acts. Traditional training methods face challenges in the rapidly evolving maritime industry, and innovative training methods are being explored. This study explores the use of wearable sensors with biosignal data collection to improve training performance in the maritime sector. Three experiments were conducted progressively to investigate the relationship between navigators' experience levels and biosignal data results, the effects of different training methods on cognitive workload, trainees' stress levels, and their decision-making skills, and the classification of scenario complexity and the biosignal data obtained by the trainees. questionnaire data on stress levels, workload, and user satisfaction of auxiliary training equipment; performance evaluation data on navigational abilities, decision-making skills, and ship-handling abilities; and biosignal data, including electrodermal activity (EDA), body temperature, blood volume pulse (BVP), inter-beat interval (IBI), and heart rate (HR). Several statistical methods and machine-learning algorithms were used in the data analysis. The present dissertation contributes to the advancement of the field of maritime education and training by exploring methods for enhancing learning in complex situations. The use of biosignal data provides insights into the interplay between stress levels and training outcomes in the maritime industry. The proposed conceptual training model underscores the relationship between trainees' stress and safety factors and offers a framework for the development and evaluation of advanced biosignal data-based training systems

    Automated Functions: Their Potential for Impact Upon Maritime Sociotechnical Systems

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    The shipping industry is evolving towards an unknown and unpredictable future. There is speculation that in the next two decades the maritime industry will witness changes far exceeding those experienced over the past 100 years. The rapid development of artificial intelligence (AI), big data, automation and their impacts upon fully autonomous ships have the potential to transform the maritime industry. While change is inevitable in the maritime domain, automated solutions do not guarantee navigational safety, efficiency or improved seaway traffic management. Such dramatic change also calls for a more systematic approach to designing, evaluating and adopting new solutions into a system. Although intended to support operator decision-making needs and reduce operator workload, the outcomes might create unforeseen changes throughout other aspects of the maritime sociotechnical system. In the maritime industry, the human is seldom put first in technology design which paradoxically introduces human-automation challenges related to technology acceptance, use, trust, reliance and risk. The co-existence and challenges of humans and automation, as it pertains to navigation and navigational assistance, is explored throughout this licentiate.\ua0This thesis considers the Sea Traffic Management (STM) Validation Project \ua0as the context to examine low-level automation functions intended to enhance operator (both Navigators and Vessel Traffic Service Operators) navigational safety and efficiency. The STM functions are designed to improve information sharing between ships and from ship to shore such as: route sharing, enhanced monitoring, and route crosschecking. The licentiate is built on two different data collection efforts during 2017-2018 within the STM Validation project. The functions were tested on two user groups: Bridge Officers and Vessel Traffic Service Operators. All testing was completed in high-fidelity bridge simulators using traffic scenarios developed by subject matter experts.The aim of this licentiate is to study the impact of low levels of automation on operator behavior, and to explore the broader impact upon the maritime sociotechnical system. A mixed-method approach was selected to address these questions and included the following: observations, questionnaires, numerical assessment of ship behavior, and post-simulation debrief group sessions. To analyze and discuss the data, grounded theory, subject matter expert consultation, and descriptive statistics were used. The results point towards a disruption in current working practices for both ship and shore operators, and an uncertainty about the overall impact of low-level automation on operator behaviour. Using a sociotechnical systems approach, gaps have been identified related to new technology testing and implementation. These gaps relate to the overall preparedness of the shipping industry to manage the evolution towards smarter ships. The findings discussed in this licentiate aim to promote further discussions about a quickly evolving industry concerning automation integration in shipping and the potential impact on human performance in safety critical operations

    Studying Control Processes for Bridge Teams

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    Several technological advances have been seen the maritime domain to achieve higher operational efficiency and to address the generally recognised causes of most maritime accidents. The International Maritime Organization (IMO) endorses the use of best available technology to “drive continuous improvement and innovation in the facilitation of maritime traffic” in line with the goal of sustainable development. It is commonly acknowledged that modern technology revolutionized marine navigation, and presently it has a large potential to increase safety in navigation. However, the incorporation of new technologies in support of navigation also brought unforeseen critical consequences, contributing to unsafe practices, or even to accidents or incidents. Several issues were associated with human factors. To properly address the adoption of the newest technology in support of safe navigation, IMO established the e-navigation concept, currently under implementation. The complexity of the maritime socio-technical system requires novel theoretical foundations, since many of the present framework rely on the analysis of accidents. The design of complex maritime navigation system must take place on several levels, providing different perspectives over the system problems. The evaluation and design of technologies envisaged by the e-navigation concept requires a better understand of how teams perform the navigation work in the pursuit of safe navigation. This study attempts to provide a better understanding on how maritime navigation is currently done on-board, considering the overarching elements and their interactions. In maritime navigation safety is a transverse issue, and that is why we need to know the conditions for safe navigation to improve the design of ship navigation control. The work supporting this thesis was focused on: (i) understanding how navigation is done and to perceive by the practitioners, (ii) understanding interactions between humans and technological interfaces, and (iii) understanding the relevant soft skills for the navigation functions. To address these topics, data was collected from expert practitioners such as navigators, pilots and instructors, thru semi structured interviews and questionnaires. The mains contribution of this study lies in presenting a framework of maritime navigation, exploring the control processes in the different levels of the maritime socio-technical system. In the view of safe operations, interactions between stakeholders are clarified, trying to determine how they influence safe navigation. This systemic view is then analysed from the perspective of the ship, considering it as a Joint-cognitive system (JCS). It is proposed that this JCS comprises 5 control levels: reactive, proactive, planning, strategic and political-economical. Planning is considered a fundamental process in the maritime Socio-technical system, because it facilitates the interactions between the different control level. It also increases the integrity of communications and enhances the predictability of the different control agents. New directions are proposed to improve the design of navigation system, recommending new roles for human and automated agents, and presenting a new conceptual navigation display.info:eu-repo/semantics/publishedVersio

    Towards an understanding of the consequences of technology-driven decision support for maritime navigation

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    The maritime industry is undergoing a transformation driven by digitalization and connectivity. There is speculation that in the next two decades the maritime industry will witness changes far exceeding those experienced over the past 100 years. While change is inevitable in the maritime domain, technological developments do not guarantee navigational safety, efficiency, or improved seaway traffic management. The International Maritime Organization (IMO) has adopted the Maritime Autonomous Surface Ships (MASS) concept to define autonomy on a scale from Degrees 1 through 4.\ua0 Investigations into the impact of MASS on various aspects of the maritime sociotechnical system is currently ongoing by academic and industry stakeholders. However, the early adoption of MASS (Degree 1), which is classified as a crewed ship with decision support, remains largely unexplored. Decision support systems are intended to support operator decision-making and improve operator performance. In practice they can cause unintended changes throughout other elements of the maritime sociotechnical system. In the maritime industry, the human is seldom put first in technology design which paradoxically introduces human-automation challenges related to technology acceptance, use, trust, reliance, and risk. The co-existence of humans and automation, as it pertains to navigation and navigational assistance, is explored throughout this thesis. The aims of this thesis are (1) to understand how decision support will impact navigation and navigational assistance from the operator’s perspective and (2) to explore a framework to help reduce the gaps between the design and use of decision support technologies. This thesis advocates for a human-centric approach to automation design and development while exploring the broader impacts upon the maritime sociotechnical system. This work considers three different projects and four individual data collection efforts during 2017-2022. This research took place in Gothenburg, Sweden, and Warsash, UK and includes data from 65 Bridge Officers (navigators) and 16 Vessel Traffic Service (VTS) operators. Two testbeds were used to conduct the research in several full mission bridge simulators, and a virtual reality environment. A mixed methods approach, with a heavier focus on qualitative data, was adopted to understand the research problem. Methodological tools included literature reviews, observations, questionnaires, ship maneuvering data, collective interviews, think-aloud protocol, and consultation with subject matter experts. The data analysis included thematic analysis, subject matter expert consultation, and descriptive statistics.\ua0The results show that operators perceive that decision support will impact their work, but not necessarily as expected. The operators’ positive and negative perceptions are discussed within the frameworks of human-automation interaction, decision-making, and systems thinking. The results point towards gaps in work as it is intended to be done and work as it is done in the user’s context. A user-driven design framework is proposed which allows for a systematic, flexible, and iterative design process capable of testing new technologies while involving all stakeholders. These results have led to the identification of several research gaps in relation to the overall preparedness of the shipping industry to manage the evolution toward smarter ships. This thesis will discuss these findings and advocate for human-centered automation within the quickly evolving maritime industry

    The use of Eye Tracking Technology in Maritime High-Speed Craft Navigation

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    Identification and challenge of human factors under the trend of MASS development

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    Developing a High-Speed Craft Route Monitor Window

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    High-speed navigation in littoral waters is an advanced maritime operation. Reliable, timely and consistent data provided by the integrated navigation systems increases safe navigation. The workload of the navigator is high, together with the interaction between the navigator and the navigation system. Information from the graphical user interface in bridge displays must facilitate the demands for the high-speed navigator, and this article presents how eye tracking data was used to identify user requirements which in combination with a human-centred design process led to the development of an improved software application on essential navigation equipment.The Royal Norwegian Nav

    Operationalizing COLREGs in SMART ship navigation

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    The maritime industry is undergoing a transformation driven by digitalization and connectivity. The technological realization of Maritime Autonomous Surface Ships (MASS) presents significant challenges for the maritime human factors research community. These challenges relate to system design, human-automation interaction, stakeholder training, use and acceptance of new technology systems, and on a larger scale, how the regulatory framework, including the Collision Regulations (COLREGs) will be impacted within a MASS system. Decision support is the next step in the transformation towards more connected ships, however, such systems for navigation are largely unexplored from the users’ perspective.The decision support system studied in this project was developed by W\ue4rtsil\ue4 and is called Advanced Intelligent Manoeuvring (AIM), aligning with “low-level automation” or Level 1 (out of a 4-level progression) of MASS. AIM can generate suggestions for course or speed alterations based on data from surrounding traffic. A full-mission bridge simulator study was conducted at Chalmers University of Technology in Gothenburg, Sweden with nineteen Swedish navigators. Three traffic scenarios each with three ships were completed in both baseline (no AIM) and AIM conditions. A mixed methods data collection and analysis approach was employed using questionnaires, collective interviews, and an evaluation of the ship tracks. The results show that the navigators perceive AIM as an advisory tool, to visualize how traffic situations could unfold, an outcome currently difficult for most navigators to conceive. This report discusses the present and near future of the maritime sociotechnical system, highlighting the benefits of automation, while remaining vigilant about the potential dangers

    Knowledge Acquisition Analytical Games: games for cognitive systems design

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    Knowledge discovery from data and knowledge acquisition from experts are steps of paramount importance when designing cognitive systems. The literature discusses extensively on the issues related to current knowledge acquisition techniques. In this doctoral work we explore the use of gaming approaches as a knowledge acquisition tools, capitalising on aspects such as engagement, ease of use and ability to access tacit knowledge. More specifically, we explore the use of analytical games for this purpose. Analytical game for decision making is not a new class of games, but rather a set of platform independent simulation games, designed not for entertainment, whose main purpose is research on decision-making, either in its complete dynamic cycle or a portion of it (i.e. Situational Awareness). Moreover, the work focuses on the use of analytical games as knowledge acquisition tools. To this end, the Knowledge Acquisition Analytical Game (K2AG) method is introduced. K2AG is an innovative game framework for supporting the knowledge acquisition task. The framework introduced in this doctoral work was born as a generalisation of the Reliability Game, which on turn was inspired by the Risk Game. More specifically, K2AGs aim at collecting information and knowledge to be used in the design of cognitive systems and their algorithms. The two main aspects that characterise those games are the use of knowledge cards to render information and meta-information to the players and the use of an innovative data gathering method that takes advantage of geometrical features of simple shapes (e.g. a triangle) to easily collect players\u2019 beliefs. These beliefs can be mapped to subjective probabilities or masses (in evidence theory framework) and used for algorithm design purposes. However, K2AGs might use also different means of conveying information to the players and to collect data. Part of the work has been devoted to a detailed articulation of the design cycle of K2AGs. More specifically, van der Zee\u2019s simulation gaming design framework has been extended in order to account for the fact that the design cycle steps should be modified to include the different kinds of models that characterise the design of simulation games and simulations in general, namely a conceptual model (platform independent), a design model (platform independent) and one or more implementation models (platform dependent). In addition, the processes that lead from one model to the other have been mapped to design phases of analytical wargaming. Aspects of game validation and player experience evaluation have been addressed in this work. Therefore, based on the literature a set of validation criteria for K2AG has been proposed and a player experience questionnaire for K2AGs has been developed. This questionnaire extends work proposed in the literature, but a validation has not been possible at the time of writing. Finally, two instantiations of the K2AG framework, namely the Reliability Game and the MARISA Game, have been designed and analysed in details to validate the approach and show its potentialities
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