154,592 research outputs found
Towards a unified framework for hand-based methods in First Person Vision
First Person Vision (Egocentric) video analysis stands nowadays as one of the emerging fields in computer vision. The availability of wearable devices recording exactly what the user is looking at is ineluctable and the opportunities and challenges carried by this kind of devices are broad. Particularly, for the first time a device is so intimate with the user to be able to record the movements of his hands, making hand-based applications for First Person Vision one the most explored area in the field. This paper explores the more popular processing steps to develop hand-based applications, and proposes a hierarchical structure that optimally switches between each of the levels to reduce the computational cost of the system and improve its performance
Left/Right Hand Segmentation in Egocentric Videos
Wearable cameras allow people to record their daily activities from a
user-centered (First Person Vision) perspective. Due to their favorable
location, wearable cameras frequently capture the hands of the user, and may
thus represent a promising user-machine interaction tool for different
applications. Existent First Person Vision methods handle hand segmentation as
a background-foreground problem, ignoring two important facts: i) hands are not
a single "skin-like" moving element, but a pair of interacting cooperative
entities, ii) close hand interactions may lead to hand-to-hand occlusions and,
as a consequence, create a single hand-like segment. These facts complicate a
proper understanding of hand movements and interactions. Our approach extends
traditional background-foreground strategies, by including a
hand-identification step (left-right) based on a Maxwell distribution of angle
and position. Hand-to-hand occlusions are addressed by exploiting temporal
superpixels. The experimental results show that, in addition to a reliable
left/right hand-segmentation, our approach considerably improves the
traditional background-foreground hand-segmentation
Parallel Attention: A Unified Framework for Visual Object Discovery through Dialogs and Queries
Recognising objects according to a pre-defined fixed set of class labels has
been well studied in the Computer Vision. There are a great many practical
applications where the subjects that may be of interest are not known
beforehand, or so easily delineated, however. In many of these cases natural
language dialog is a natural way to specify the subject of interest, and the
task achieving this capability (a.k.a, Referring Expression Comprehension) has
recently attracted attention. To this end we propose a unified framework, the
ParalleL AttentioN (PLAN) network, to discover the object in an image that is
being referred to in variable length natural expression descriptions, from
short phrases query to long multi-round dialogs. The PLAN network has two
attention mechanisms that relate parts of the expressions to both the global
visual content and also directly to object candidates. Furthermore, the
attention mechanisms are recurrent, making the referring process visualizable
and explainable. The attended information from these dual sources are combined
to reason about the referred object. These two attention mechanisms can be
trained in parallel and we find the combined system outperforms the
state-of-art on several benchmarked datasets with different length language
input, such as RefCOCO, RefCOCO+ and GuessWhat?!.Comment: 11 page
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