12,362 research outputs found
On the Relation of Interaction Semantics to Continuations and Defunctionalization
In game semantics and related approaches to programming language semantics,
programs are modelled by interaction dialogues. Such models have recently been
used in the design of new compilation methods, e.g. for hardware synthesis or
for programming with sublinear space. This paper relates such semantically
motivated non-standard compilation methods to more standard techniques in the
compilation of functional programming languages, namely continuation passing
and defunctionalization. We first show for the linear {\lambda}-calculus that
interpretation in a model of computation by interaction can be described as a
call-by-name CPS-translation followed by a defunctionalization procedure that
takes into account control-flow information. We then establish a relation
between these two compilation methods for the simply-typed {\lambda}-calculus
and end by considering recursion
The Geometry of Synchronization (Long Version)
We graft synchronization onto Girard's Geometry of Interaction in its most
concrete form, namely token machines. This is realized by introducing
proof-nets for SMLL, an extension of multiplicative linear logic with a
specific construct modeling synchronization points, and of a multi-token
abstract machine model for it. Interestingly, the correctness criterion ensures
the absence of deadlocks along reduction and in the underlying machine, this
way linking logical and operational properties.Comment: 26 page
Naturalâlanguage processing applied to an ITS interface
The aim of this paper is to show that with a subset of a natural language, simple systems running on PCs can be developed that can nevertheless be an effective tool for interfacing purposes in the building of an Intelligent Tutoring System (ITS). After presenting the special characteristics of the Smalltalk/V language, which provides an appropriate environment for the development of an interface, the overall architecture of the interface module is discussed. We then show how sentences are parsed by the interface, and how interaction takes place with the user. The knowledgeâacquisition phase is subsequently described. Finally, some excerpts from a tutoring session concerned with elementary geometry are discussed, and some of the problems and limitations of the approach are illustrated
Relational type-checking for MELL proof-structures. Part 1: Multiplicatives
Relational semantics for linear logic is a form of non-idempotent
intersection type system, from which several informations on the execution of a
proof-structure can be recovered. An element of the relational interpretation
of a proof-structure R with conclusion acts thus as a type (refining
) having R as an inhabitant. We are interested in the following
type-checking question: given a proof-structure R, a list of formulae ,
and a point x in the relational interpretation of , is x in the
interpretation of R? This question is decidable. We present here an algorithm
that decides it in time linear in the size of R, if R is a proof-structure in
the multiplicative fragment of linear logic. This algorithm can be extended to
larger fragments of multiplicative-exponential linear logic containing
-calculus
Generating reversible circuits from higher-order functional programs
Boolean reversible circuits are boolean circuits made of reversible
elementary gates. Despite their constrained form, they can simulate any boolean
function. The synthesis and validation of a reversible circuit simulating a
given function is a difficult problem. In 1973, Bennett proposed to generate
reversible circuits from traces of execution of Turing machines. In this paper,
we propose a novel presentation of this approach, adapted to higher-order
programs. Starting with a PCF-like language, we use a monadic representation of
the trace of execution to turn a regular boolean program into a
circuit-generating code. We show that a circuit traced out of a program
computes the same boolean function as the original program. This technique has
been successfully applied to generate large oracles with the quantum
programming language Quipper.Comment: 21 pages. A shorter preprint has been accepted for publication in the
Proceedings of Reversible Computation 2016. The final publication is
available at http://link.springer.co
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