105,685 research outputs found
BigExcel: A Web-Based Framework for Exploring Big Data in Social Sciences
This paper argues that there are three fundamental challenges that need to be
overcome in order to foster the adoption of big data technologies in
non-computer science related disciplines: addressing issues of accessibility of
such technologies for non-computer scientists, supporting the ad hoc
exploration of large data sets with minimal effort and the availability of
lightweight web-based frameworks for quick and easy analytics. In this paper,
we address the above three challenges through the development of 'BigExcel', a
three tier web-based framework for exploring big data to facilitate the
management of user interactions with large data sets, the construction of
queries to explore the data set and the management of the infrastructure. The
feasibility of BigExcel is demonstrated through two Yahoo Sandbox datasets. The
first dataset is the Yahoo Buzz Score data set we use for quantitatively
predicting trending technologies and the second is the Yahoo n-gram corpus we
use for qualitatively inferring the coverage of important events. A
demonstration of the BigExcel framework and source code is available at
http://bigdata.cs.st-andrews.ac.uk/projects/bigexcel-exploring-big-data-for-social-sciences/.Comment: 8 page
The Grammar of Interactive Explanatory Model Analysis
The growing need for in-depth analysis of predictive models leads to a series
of new methods for explaining their local and global properties. Which of these
methods is the best? It turns out that this is an ill-posed question. One
cannot sufficiently explain a black-box machine learning model using a single
method that gives only one perspective. Isolated explanations are prone to
misunderstanding, which inevitably leads to wrong or simplistic reasoning. This
problem is known as the Rashomon effect and refers to diverse, even
contradictory interpretations of the same phenomenon. Surprisingly, the
majority of methods developed for explainable machine learning focus on a
single aspect of the model behavior. In contrast, we showcase the problem of
explainability as an interactive and sequential analysis of a model. This paper
presents how different Explanatory Model Analysis (EMA) methods complement each
other and why it is essential to juxtapose them together. The introduced
process of Interactive EMA (IEMA) derives from the algorithmic side of
explainable machine learning and aims to embrace ideas developed in cognitive
sciences. We formalize the grammar of IEMA to describe potential human-model
dialogues. IEMA is implemented in the human-centered framework that adopts
interactivity, customizability and automation as its main traits. Combined,
these methods enhance the responsible approach to predictive modeling.Comment: 17 pages, 10 figures, 3 table
Interactive Robot Learning of Gestures, Language and Affordances
A growing field in robotics and Artificial Intelligence (AI) research is
human-robot collaboration, whose target is to enable effective teamwork between
humans and robots. However, in many situations human teams are still superior
to human-robot teams, primarily because human teams can easily agree on a
common goal with language, and the individual members observe each other
effectively, leveraging their shared motor repertoire and sensorimotor
resources. This paper shows that for cognitive robots it is possible, and
indeed fruitful, to combine knowledge acquired from interacting with elements
of the environment (affordance exploration) with the probabilistic observation
of another agent's actions.
We propose a model that unites (i) learning robot affordances and word
descriptions with (ii) statistical recognition of human gestures with vision
sensors. We discuss theoretical motivations, possible implementations, and we
show initial results which highlight that, after having acquired knowledge of
its surrounding environment, a humanoid robot can generalize this knowledge to
the case when it observes another agent (human partner) performing the same
motor actions previously executed during training.Comment: code available at https://github.com/gsaponaro/glu-gesture
Design and Evaluation of a Probabilistic Music Projection Interface
We describe the design and evaluation of a probabilistic
interface for music exploration and casual playlist generation.
Predicted subjective features, such as mood and
genre, inferred from low-level audio features create a 34-
dimensional feature space. We use a nonlinear dimensionality
reduction algorithm to create 2D music maps of
tracks, and augment these with visualisations of probabilistic
mappings of selected features and their uncertainty.
We evaluated the system in a longitudinal trial in users’
homes over several weeks. Users said they had fun with the
interface and liked the casual nature of the playlist generation.
Users preferred to generate playlists from a local
neighbourhood of the map, rather than from a trajectory,
using neighbourhood selection more than three times more
often than path selection. Probabilistic highlighting of subjective
features led to more focused exploration in mouse
activity logs, and 6 of 8 users said they preferred the probabilistic
highlighting mode
Trip Prediction by Leveraging Trip Histories from Neighboring Users
We propose a novel approach for trip prediction by analyzing user's trip
histories. We augment users' (self-) trip histories by adding 'similar' trips
from other users, which could be informative and useful for predicting future
trips for a given user. This also helps to cope with noisy or sparse trip
histories, where the self-history by itself does not provide a reliable
prediction of future trips. We show empirical evidence that by enriching the
users' trip histories with additional trips, one can improve the prediction
error by 15%-40%, evaluated on multiple subsets of the Nancy2012 dataset. This
real-world dataset is collected from public transportation ticket validations
in the city of Nancy, France. Our prediction tool is a central component of a
trip simulator system designed to analyze the functionality of public
transportation in the city of Nancy
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