41,497 research outputs found
Innovation and R & D activities in virtual team
Innovation plays a central role in economic development, at the regional and national level. In the competitive environment companies are obliged to produce more rapidly, more effectively and more efficiently in new product development, which is a result of research and development (R&D) activities. It is necessary for them to put together different capabilities and services with the goal, through cooperation between suppliers and customers, service providers and scientific institutions to achieve innovations of high quality. Depending on the type of industry, the type of business, the type of innovation and the strategic objectives that have been set, firms will regularly have to modify the way in which their R\&D and innovation are organized. Nowadays, shift from serial to simultaneous and parallel working in innovation has become more commonplace. Literature's have shown that collaboration is as a meta-capability for innovation. By a comprehensive reviewing of literature this article after define virtual teams and its characteristics, addressing virtual environment innovation and the relationship to R&D activities. Finally conclude that innovation cannot be successful, unless the knowledge and information in the R&D project are effectively captured, shared and internalized by the R&D project?s virtual team members
Ecological Landscape Planning : A Gaming Approach in Education
An understanding of the complex problems of land use competition requires an appreciation of natural processes, cultural values, economic imperatives and political agendas. This integrated understanding is an important component of the study program for tertiary students about to complete their professional qualification in landscape architecture at the Queensland University of Technology. This paper introduces a repertoire of game templates as an initial step in formulating a conceptual framework for the curriculum/games designer to explore the potential of play in ecological landscape planning. The concepts of social action space, permissible action space and motivational action space are used to investigate the qualities of each template for further game design development. The abstraction of these concepts may assist the designer to move beyond the usability of games into viewing their value as a learning method
Visual and interactive exploration of point data
Point data, such as Unit Postcodes (UPC), can provide very detailed information at fine
scales of resolution. For instance, socio-economic attributes are commonly assigned to
UPC. Hence, they can be represented as points and observable at the postcode level.
Using UPC as a common field allows the concatenation of variables from disparate data
sources that can potentially support sophisticated spatial analysis. However, visualising
UPC in urban areas has at least three limitations. First, at small scales UPC occurrences
can be very dense making their visualisation as points difficult. On the other hand,
patterns in the associated attribute values are often hardly recognisable at large scales.
Secondly, UPC can be used as a common field to allow the concatenation of highly
multivariate data sets with an associated postcode. Finally, socio-economic variables
assigned to UPC (such as the ones used here) can be non-Normal in their distributions
as a result of a large presence of zero values and high variances which constrain their
analysis using traditional statistics.
This paper discusses a Point Visualisation Tool (PVT), a proof-of-concept system
developed to visually explore point data. Various well-known visualisation techniques
were implemented to enable their interactive and dynamic interrogation. PVT provides
multiple representations of point data to facilitate the understanding of the relations
between attributes or variables as well as their spatial characteristics. Brushing between
alternative views is used to link several representations of a single attribute, as well as
to simultaneously explore more than one variable. PVTâs functionality shows how the
use of visual techniques embedded in an interactive environment enable the exploration
of large amounts of multivariate point data
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Stakeholder engagement in sustainable housing refurbishment in the UK
The UK government is committed to effectively implement a viable sustainable agenda in the social housing sector. To this end housing associations and local authorities are being encouraged to improve the environmental performance of their new and existing homes. Whilst much attention has been focused on new housing (e.g. the Code for Sustainable Homes) little effort has been focussed on improving the 3.9 (approx) million homes maintained and managed by the public sector (in England), which, given the low rate of new build and demolition (<1% in England), will represent approximately 70% of the public housing stock in 2050. Thus, if UK is to achieve sustainable public housing the major effort will have to focus on the existing stock. However, interpreting the sustainability agenda for an existing housing portfolio is not a straight foreword activity. In addition to finding a âtechnicalâ solution, landlords also haveto address the socio-economic issues that balance quality of expectations of tenants with the economic realities of funding social housing refurbishment. This paper will report the findings of a qualitative study
(participatory approach) that examined the processes by which a large public landlord sought to develop
a long-term sustainable housing strategy. Through a series of individual meetings and group workshops
the research team identified: committed leadership; attitudes towards technology; social awareness; and
collective understanding of the sustainability agenda as key issues that the organisation needed to address
in developing a robust and defendable refurbishment strategy. The paper concludes that the challenges
faced by the landlord in improving the sustainability of their existing stock are not primarily technical, but
socio-economic. Further, while the economic challenges: initial capital cost; lack of funding; and pay-back
periods can be overcome, if the political will exists, by fiscal measures; the social challenges: health & wellbeing;
poverty; security; space needs; behaviour change; education; and trust; are much more complex in
nature and will require a coordinated approach from all the stakeholders involved in the wider community
if they are to be effectively addressed. The key challenge to public housing landlords is to develop
mechanisms that can identify and interpret the complex nature of the social sustainability agenda in a way
that reflects local aspirations (although the authors believe the factors will exist in all social housing communities, their relative importance is likely to vary between communities) whilst addressing Government
agendas
Virtuality, Innovation and R&D Activities
Innovation plays a central role in economic development, at regional and national level. In the competitive environment companies are obliged to produce more rapidly, more effectively and more efficiently in new product development which is a result of research and development (R&D) activities. It is necessary for them to put together different capabilities and services with the goal, through cooperation between suppliers and customers, service providers and scientific institutions to achieve innovations of high quality. Depending on the type of industry, the type of business, the type of innovation and the strategic objectives that have been set, firms will regularly have to modify the way in which their R&D and innovation is organized. Nowadays shift from serial to simultaneous and parallel working in innovation has become more commonplace. Literature's have shown that collaboration is as a meta-capability for innovation. By a comprehensive reviewing of literature this article after define a virtual teams and its characteristics, addressing virtual environments innovation and the relationship to R&D activities. Finally conclude that innovation cannot be successful unless the knowledge and information in the R&D project are effectively captured, shared and internalized by the R&D projectâs virtual team members.Innovation, Virtual teams, R&D
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