4,232 research outputs found
Recommended from our members
Spectrum utilization using game theory
This thesis was submitted for the degree of Master of Philosophy and awarded by Brunel University.Spectrum utilization is the most recent communications issue which takes great deal of attention from communication researchers where most of the efforts have been dedicated for spectral efficient utilization. Spectrum sharing is one of the solutions considered in the problem of lack of available frequency for new communication services which are unlicensed. In this work we propose an optimal method for spectrum utilization to increase spectral efficiency. It considers the problem of spectrum holes found in Primary User's (PU) band and detected using one of the spectral sensing methods. The solution is formulated with the help of Game theory approach in such a way that the primary user who has unoccupied frequency can share it with a group of secondary users (SU) in a competitive way. One of the SUs will be a secondary primary user (SPU), share available frequency from PU then offer his sharing to serve other SUs in different rate of sharing. Each user in the group of secondary users has a chance to be secondary primary user depending on reputation of each SU. Enhancing reputation is the only way for any SU to assure a share in the spectrum where it considered the factor of increasing or decreasing rate of sharing as well as factor of being SPU or an ordinary SU. A theoretical non-cooperative game model is introduced in a comparison with a proposed non-dynamic technique which depends on number of subscribers who occupy frequency in each time period. Multi-users compete on sharing the frequency from one of the users who offers sharing at a time when he has low number of subscribers that occupy his band. It is found that non-dynamic sharing results in inefficient spectrum utilization which is one of the reasons of spectrum scarcity where this resource is allocated in fixed way. Spectrum sharing using game theory solves this problem by its ability to make users compete to gain highest rate of spectrum allocation according to the real requirement of each user at each time interval. The problem of urgent case is also discussed when the primary user comes back to using his band which is the specific band of sharing with the secondary users group. SPU makes it easy to unload the required band from multi-users because PU does not need to request his band from each SU in the group
MODELING AND RESOURCE ALLOCATION IN MOBILE WIRELESS NETWORKS
We envision that in the near future, just as Infrastructure-as-a-Service (IaaS), radios and radio resources in a wireless network can also be provisioned as a service to Mobile Virtual Network Operators (MVNOs), which we refer to as Radio-as-a-Service (RaaS). In this thesis, we present a novel auction-based model to enable fair pricing and fair resource allocation according to real-time needs of MVNOs for RaaS. Based on the proposed model, we study the auction mechanism design with the objective of maximizing social welfare. We present an Integer Linear Programming (ILP) and Vickrey-Clarke-Groves (VCG) based auction mechanism for obtaining optimal social welfare. To reduce time complexity, we present a polynomial-time greedy mechanism for the RaaS auction. Both methods have been formally shown to be truthful and individually rational.
Meanwhile, wireless networks have become more and more advanced and complicated, which are generating a large amount of runtime system statistics. In this thesis, we also propose to leverage the emerging deep learning techniques for spatiotemporal modeling and prediction in cellular networks, based on big system data. We present a hybrid deep learning model for spatiotemporal prediction, which includes a novel autoencoder-based deep model for spatial modeling and Long Short-Term Memory units (LSTMs) for temporal modeling. The autoencoder-based model consists of a Global Stacked AutoEncoder (GSAE) and multiple Local SAEs (LSAEs), which can offer good representations for input data, reduced model size, and support for parallel and application-aware training.
Mobile wireless networks have become an essential part in wireless networking with the prevalence of mobile device usage. Most mobile devices have powerful sensing capabilities. We consider a general-purpose Mobile CrowdSensing(MCS) system, which is a multi-application multi-task system that supports a large variety of sensing applications.
In this thesis, we also study the quality of the recruited crowd for MCS, i.e., quality of services/data each individual mobile user and the whole crowd are potentially capable of providing. Moreover, to improve flexibility and effectiveness, we consider fine-grained MCS, in which each sensing task is divided into multiple subtasks and a mobile user may make contributions to multiple subtasks. More specifically, we first introduce mathematical models for characterizing the quality of a recruited crowd for different sensing applications. Based on these models, we present a novel auction formulation for quality-aware and fine- grained MCS, which minimizes the expected expenditure subject to the quality requirement of each subtask. Then we discuss how to achieve the optimal expected expenditure, and present a practical incentive mechanism to solve the auction problem, which is shown to have the desirable properties of truthfulness, individual rationality and computational efficiency.
In a MCS system, a sensing task is dispatched to many smartphones for data collections; in the meanwhile, a smartphone undertakes many different sensing tasks that demand data from various sensors. In this thesis, we also consider the problem of scheduling different sensing tasks assigned to a smartphone with the objective of minimizing sensing energy consumption while ensuring Quality of SenSing (QoSS). First, we consider a simple case in which each sensing task only requests data from a single sensor. We formally define the corresponding problem as the Minimum Energy Single-sensor task Scheduling (MESS) problem and present a polynomial-time optimal algorithm to solve it. Furthermore, we address a more general case in which some sensing tasks request multiple sensors to re- port their measurements simultaneously. We present an Integer Linear Programming (ILP) formulation as well as two effective polynomial-time heuristic algorithms, for the corresponding Minimum Energy Multi-sensor task Scheduling (MEMS) problem.
Numerical results are presented to confirm the theoretical analysis of our schemes, and to show strong performances of our solutions, compared to several baseline methods
Coalitional Game Theory for Communication Networks: A Tutorial
Game theoretical techniques have recently become prevalent in many
engineering applications, notably in communications. With the emergence of
cooperation as a new communication paradigm, and the need for self-organizing,
decentralized, and autonomic networks, it has become imperative to seek
suitable game theoretical tools that allow to analyze and study the behavior
and interactions of the nodes in future communication networks. In this
context, this tutorial introduces the concepts of cooperative game theory,
namely coalitional games, and their potential applications in communication and
wireless networks. For this purpose, we classify coalitional games into three
categories: Canonical coalitional games, coalition formation games, and
coalitional graph games. This new classification represents an
application-oriented approach for understanding and analyzing coalitional
games. For each class of coalitional games, we present the fundamental
components, introduce the key properties, mathematical techniques, and solution
concepts, and describe the methodologies for applying these games in several
applications drawn from the state-of-the-art research in communications. In a
nutshell, this article constitutes a unified treatment of coalitional game
theory tailored to the demands of communications and network engineers.Comment: IEEE Signal Processing Magazine, Special Issue on Game Theory, to
appear, 2009. IEEE Signal Processing Magazine, Special Issue on Game Theory,
to appear, 200
Game theory for cooperation in multi-access edge computing
Cooperative strategies amongst network players can improve network performance and spectrum utilization in future networking environments. Game Theory is very suitable for these emerging scenarios, since it models high-complex interactions among distributed decision makers. It also finds the more convenient management policies for the diverse players (e.g., content providers, cloud providers, edge providers, brokers, network providers, or users). These management policies optimize the performance of the overall network infrastructure with a fair utilization of their resources. This chapter discusses relevant theoretical models that enable cooperation amongst the players in distinct ways through, namely, pricing or reputation. In addition, the authors highlight open problems, such as the lack of proper models for dynamic and incomplete information scenarios. These upcoming scenarios are associated to computing and storage at the network edge, as well as, the deployment of large-scale IoT systems. The chapter finalizes by discussing a business model for future networks.info:eu-repo/semantics/acceptedVersio
A Trust-Based Relay Selection Approach to the Multi-Hop Network Formation Problem in Cognitive Radio Networks
One of the major challenges for today’s wireless communications is to meet the growing demand for supporting an increasing diversity of wireless applications with limited spectrum resource. In cooperative communications and networking, users share resources and collaborate in a distributed approach, similar to entities of active social groups in self organizational communities. Users’ information may be shared by the user and also by the cooperative users, in distributed transmission. Cooperative communications and networking is a fairly new communication paradigm that promises significant capacity and multiplexing gain increase in wireless networks. This research will provide a cooperative relay selection framework that exploits the similarity of cognitive radio networks to social networks. It offers a multi-hop, reputation-based power control game for routing. In this dissertation, a social network model provides a humanistic approach to predicting relay selection and network analysis in cognitive radio networks
Review on Radio Resource Allocation Optimization in LTE/LTE-Advanced using Game Theory
Recently, there has been a growing trend toward ap-plying game theory (GT) to various engineering fields in order to solve optimization problems with different competing entities/con-tributors/players. Researches in the fourth generation (4G) wireless network field also exploited this advanced theory to overcome long term evolution (LTE) challenges such as resource allocation, which is one of the most important research topics. In fact, an efficient de-sign of resource allocation schemes is the key to higher performance. However, the standard does not specify the optimization approach to execute the radio resource management and therefore it was left open for studies. This paper presents a survey of the existing game theory based solution for 4G-LTE radio resource allocation problem and its optimization
- …