838 research outputs found

    TOWARDS A COMPREHENSIVE FRAMEWORK FOR QOE AND USER BEHAVIOR MODELLING

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    ABSTRACT While the modeling of QoE has made significant advances over the last couple of years, currently existing models still lack an integration of user behavior aspects and user context factors along with the consideration of appropriate temporal scales. Therefore, the goal of this paper is to present a comprehensive QoE and user behavior model providing a framework which allows joining a multitude of existing modeling approaches under the perspectives of service provider benefit, user well-being and technical system performance. In addition, we discuss the role of a broad range of corresponding influence factors, with a specific emphasis on user and context issues, and illustrate our proposal through a series of related use cases

    QoE Modelling, Measurement and Prediction: A Review

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    In mobile computing systems, users can access network services anywhere and anytime using mobile devices such as tablets and smart phones. These devices connect to the Internet via network or telecommunications operators. Users usually have some expectations about the services provided to them by different operators. Users' expectations along with additional factors such as cognitive and behavioural states, cost, and network quality of service (QoS) may determine their quality of experience (QoE). If users are not satisfied with their QoE, they may switch to different providers or may stop using a particular application or service. Thus, QoE measurement and prediction techniques may benefit users in availing personalized services from service providers. On the other hand, it can help service providers to achieve lower user-operator switchover. This paper presents a review of the state-the-art research in the area of QoE modelling, measurement and prediction. In particular, we investigate and discuss the strengths and shortcomings of existing techniques. Finally, we present future research directions for developing novel QoE measurement and prediction technique

    09192 Abstracts Collection -- From Quality of Service to Quality of Experience

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    From 05.05. to 08.05.2009, the Dagstuhl Seminar 09192 ``From Quality of Service to Quality of Experience\u27\u27 was held in Schloss Dagstuhl~--~Leibniz Center for Informatics. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general. Links to extended abstracts or full papers are provided, if available

    Implementation of Quality of Experience Prediction Framework through Mobile Network Data

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    Generally, a reliable method of analyzing the quality of experience is through the subjective method, which is time consuming, lacks usability, lacks repeatability in real-time and near real-time. Another method is the objective measurement that aims at predicting the subjective measurement based on the estimated mean opinion score. Therefore, this study adopted the objective measurement by implementing a quality of experience framework, which employed predictive analytics techniques to analyze the mobile internet user experience dataset gathered through the mobile network. The predictive analytics employed the use of multiple regression, neural network, decision trees, random forest, and decision forest to predict the mobile internet perceived quality of experience. Result from the study shows that decision forests performs better than other algorithms used for the predictive analytics. In addition, the result indicates that the predictive analytics can be used to enhance the allocation of network resources based on location and time constituted in the dataset

    Do you agree? Contrasting Google's core web vitals and the impact of cookie consent banners with actual web QoE

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    Providing sophisticated web Quality of Experience (QoE) has become paramount for web service providers and network operators alike. Due to advances in web technologies (HTML5, responsive design, etc.), traditional web QoE models focusing mainly on loading times have to be refined and improved. In this work, we relate Google’s Core Web Vitals, a set of metrics for improving user experience, to the loading time aspects of web QoE, and investigate whether the Core Web Vitals and web QoE agree on the perceived experience. To this end, we first perform objective measurements in the web using Google’s Lighthouse. To close the gap between metrics and experience, we complement these objective measurements with subjective assessment by performing multiple crowdsourcing QoE studies. For this purpose, we developed CWeQS, a customized framework to emulate the entire web page loading process, and ask users for their experience while controlling the Core Web Vitals, which is available to the public. To properly configure CWeQS for the planned QoE study and the crowdsourcing setup, we conduct pre-studies, in which we evaluate the importance of the loading strategy of a web page and the importance of the user task. The obtained insights allow us to conduct the desired QoE studies for each of the Core Web Vitals. Furthermore, we assess the impact of cookie consent banners, which have become ubiquitous due to regulatory demands, on the Core Web Vitals and investigate their influence on web QoE. Our results suggest that the Core Web Vitals are much less predictive for web QoE than expected and that page loading times remain the main metric and influence factor in this context. We further observe that unobtrusive and acentric cookie consent banners are preferred by end-users and that additional delays caused by interacting with consent banners in order to agree to or reject cookies should be accounted along with the actual page load time to reduce waiting times and thus to improve web QoE

    Quality of experience in telemeetings and videoconferencing: a comprehensive survey

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    Telemeetings such as audiovisual conferences or virtual meetings play an increasingly important role in our professional and private lives. For that reason, system developers and service providers will strive for an optimal experience for the user, while at the same time optimizing technical and financial resources. This leads to the discipline of Quality of Experience (QoE), an active field originating from the telecommunication and multimedia engineering domains, that strives for understanding, measuring, and designing the quality experience with multimedia technology. This paper provides the reader with an entry point to the large and still growing field of QoE of telemeetings, by taking a holistic perspective, considering both technical and non-technical aspects, and by focusing on current and near-future services. Addressing both researchers and practitioners, the paper first provides a comprehensive survey of factors and processes that contribute to the QoE of telemeetings, followed by an overview of relevant state-of-the-art methods for QoE assessment. To embed this knowledge into recent technology developments, the paper continues with an overview of current trends, focusing on the field of eXtended Reality (XR) applications for communication purposes. Given the complexity of telemeeting QoE and the current trends, new challenges for a QoE assessment of telemeetings are identified. To overcome these challenges, the paper presents a novel Profile Template for characterizing telemeetings from the holistic perspective endorsed in this paper

    The influence of human factors on 360∘ mulsemedia QoE

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    Quality of Experience (QoE) is indelibly linked to the human side of the multimedia experience. Surprisingly, however, there is a paucity of research which explores the impact that human factors has in determining QoE. Whilst this is true of multimedia, it is even more starkly so as far as mulsemedia - applications that involve media engaging three or more of human senses - is concerned. Hence, in the study reported in this paper, we focus on an exciting subset of mulsemedia applications - 360∘ mulsemedia - particularly important given that the upcoming 5G technology is foreseen to be a key enabler for the proliferation of immersive Virtual Reality (VR) applications. Accordingly, we study the impact that human factors such as gender, age, prior computing experience, and smell sensitivity have on 360∘ mulsemedia QoE. Results showed insight into the potential of 360∘ mulsemedia to inspire and to enrich experiences for Generation Z - a generation empowered by rapidly advancing technology. Patterns of prior media usage and smell sensitivity play also an important role in influencing the QoE evaluation - users who have a preference for dynamic videos enjoy and find realistic the 360∘ mulsemedia experiences
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