79,721 research outputs found
A Theory of Formal Synthesis via Inductive Learning
Formal synthesis is the process of generating a program satisfying a
high-level formal specification. In recent times, effective formal synthesis
methods have been proposed based on the use of inductive learning. We refer to
this class of methods that learn programs from examples as formal inductive
synthesis. In this paper, we present a theoretical framework for formal
inductive synthesis. We discuss how formal inductive synthesis differs from
traditional machine learning. We then describe oracle-guided inductive
synthesis (OGIS), a framework that captures a family of synthesizers that
operate by iteratively querying an oracle. An instance of OGIS that has had
much practical impact is counterexample-guided inductive synthesis (CEGIS). We
present a theoretical characterization of CEGIS for learning any program that
computes a recursive language. In particular, we analyze the relative power of
CEGIS variants where the types of counterexamples generated by the oracle
varies. We also consider the impact of bounded versus unbounded memory
available to the learning algorithm. In the special case where the universe of
candidate programs is finite, we relate the speed of convergence to the notion
of teaching dimension studied in machine learning theory. Altogether, the
results of the paper take a first step towards a theoretical foundation for the
emerging field of formal inductive synthesis
A Dual-Engine for Early Analysis of Critical Systems
This paper presents a framework for modeling, simulating, and checking
properties of critical systems based on the Alloy language -- a declarative,
first-order, relational logic with a built-in transitive closure operator. The
paper introduces a new dual-analysis engine that is capable of providing both
counterexamples and proofs. Counterexamples are found fully automatically using
an SMT solver, which provides a better support for numerical expressions than
the existing Alloy Analyzer. Proofs, however, cannot always be found
automatically since the Alloy language is undecidable. Our engine offers an
economical approach by first trying to prove properties using a
fully-automatic, SMT-based analysis, and switches to an interactive theorem
prover only if the first attempt fails. This paper also reports on applying our
framework to Microsoft's COM standard and the mark-and-sweep garbage collection
algorithm.Comment: Workshop on Dependable Software for Critical Infrastructures (DSCI),
Berlin 201
Survey of Distributed Decision
We survey the recent distributed computing literature on checking whether a
given distributed system configuration satisfies a given boolean predicate,
i.e., whether the configuration is legal or illegal w.r.t. that predicate. We
consider classical distributed computing environments, including mostly
synchronous fault-free network computing (LOCAL and CONGEST models), but also
asynchronous crash-prone shared-memory computing (WAIT-FREE model), and mobile
computing (FSYNC model)
Benchmarks for Parity Games (extended version)
We propose a benchmark suite for parity games that includes all benchmarks
that have been used in the literature, and make it available online. We give an
overview of the parity games, including a description of how they have been
generated. We also describe structural properties of parity games, and using
these properties we show that our benchmarks are representative. With this work
we provide a starting point for further experimentation with parity games.Comment: The corresponding tool and benchmarks are available from
https://github.com/jkeiren/paritygame-generator. This is an extended version
of the paper that has been accepted for FSEN 201
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