27,820 research outputs found

    Extending sensor networks into the cloud using Amazon web services

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    Sensor networks provide a method of collecting environmental data for use in a variety of distributed applications. However, to date, limited support has been provided for the development of integrated environmental monitoring and modeling applications. Specifically, environmental dynamism makes it difficult to provide computational resources that are sufficient to deal with changing environmental conditions. This paper argues that the Cloud Computing model is a good fit with the dynamic computational requirements of environmental monitoring and modeling. We demonstrate that Amazon EC2 can meet the dynamic computational needs of environmental applications. We also demonstrate that EC2 can be integrated with existing sensor network technologies to offer an end-to-end environmental monitoring and modeling solution

    On-line transformer condition monitoring through diagnostics and anomaly detection

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    This paper describes the end-to-end components of an on-line system for diagnostics and anomaly detection. The system provides condition monitoring capabilities for two in- service transmission transformers in the UK. These transformers are nearing the end of their design life, and it is hoped that intensive monitoring will enable them to stay in service for longer. The paper discusses the requirements on a system for interpreting data from the sensors installed on site, as well as describing the operation of specific diagnostic and anomaly detection techniques employed. The system is deployed on a substation computer, collecting and interpreting site data on-line

    Extensible Technology-Agnostic Runtime Verification

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    With numerous specialised technologies available to industry, it has become increasingly frequent for computer systems to be composed of heterogeneous components built over, and using, different technologies and languages. While this enables developers to use the appropriate technologies for specific contexts, it becomes more challenging to ensure the correctness of the overall system. In this paper we propose a framework to enable extensible technology agnostic runtime verification and we present an extension of polyLarva, a runtime-verification tool able to handle the monitoring of heterogeneous-component systems. The approach is then applied to a case study of a component-based artefact using different technologies, namely C and Java.Comment: In Proceedings FESCA 2013, arXiv:1302.478

    GRIDKIT: Pluggable overlay networks for Grid computing

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    A `second generation' approach to the provision of Grid middleware is now emerging which is built on service-oriented architecture and web services standards and technologies. However, advanced Grid applications have significant demands that are not addressed by present-day web services platforms. As one prime example, current platforms do not support the rich diversity of communication `interaction types' that are demanded by advanced applications (e.g. publish-subscribe, media streaming, peer-to-peer interaction). In the paper we describe the Gridkit middleware which augments the basic service-oriented architecture to address this particular deficiency. We particularly focus on the communications infrastructure support required to support multiple interaction types in a unified, principled and extensible manner-which we present in terms of the novel concept of pluggable overlay networks

    An Open Framework for Integrating Widely Distributed Hypermedia Resources

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    The success of the WWW has served as an illustration of how hypermedia functionality can enhance access to large amounts of distributed information. However, the WWW and many other distributed hypermedia systems offer very simple forms of hypermedia functionality which are not easily applied to existing applications and data formats, and cannot easily incorporate alternative functions which would aid hypermedia navigation to and from existing documents that have not been developed with hypermedia access in mind. This paper describes the extension to a distributed environment of the open hypermedia functionality of the Microcosm system, which is designed to support the provision of hypermedia access to a wide range of source material and application, and to offer straightforward extension of the system to incorporate new forms of information access

    Building Programmable Wireless Networks: An Architectural Survey

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    In recent times, there have been a lot of efforts for improving the ossified Internet architecture in a bid to sustain unstinted growth and innovation. A major reason for the perceived architectural ossification is the lack of ability to program the network as a system. This situation has resulted partly from historical decisions in the original Internet design which emphasized decentralized network operations through co-located data and control planes on each network device. The situation for wireless networks is no different resulting in a lot of complexity and a plethora of largely incompatible wireless technologies. The emergence of "programmable wireless networks", that allow greater flexibility, ease of management and configurability, is a step in the right direction to overcome the aforementioned shortcomings of the wireless networks. In this paper, we provide a broad overview of the architectures proposed in literature for building programmable wireless networks focusing primarily on three popular techniques, i.e., software defined networks, cognitive radio networks, and virtualized networks. This survey is a self-contained tutorial on these techniques and its applications. We also discuss the opportunities and challenges in building next-generation programmable wireless networks and identify open research issues and future research directions.Comment: 19 page

    Fine Grained Component Engineering of Adaptive Overlays: Experiences and Perspectives

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    Recent years have seen significant research being carried out into peer-to-peer (P2P) systems. This work has focused on the styles and applications of P2P computing, from grid computation to content distribution; however, little investigation has been performed into how these systems are built. Component based engineering is an approach that has seen successful deployment in the field of middleware development; functionality is encapsulated in ‘building blocks’ that can be dynamically plugged together to form complete systems. This allows efficient, flexible and adaptable systems to be built with lower overhead and development complexity. This paper presents an investigation into the potential of using component based engineering in the design and construction of peer-to-peer overlays. It is highlighted that the quality of these properties is dictated by the component architecture used to implement the system. Three reusable decomposition architectures are designed and evaluated using Chord and Pastry case studies. These demonstrate that significant improvements can be made over traditional design approaches resulting in much more reusable, (re)configurable and extensible systems
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