190 research outputs found

    Robust Grasp with Compliant Multi-Fingered Hand

    Get PDF
    As robots find more and more applications in unstructured environments, the need for grippers able to grasp and manipulate a large variety of objects has brought consistent attention to the use of multi-fingered hands. The hardware development and the control of these devices have become one of the most active research subjects in the field of grasping and dexterous manipulation. Despite a large number of publications on grasp planning, grasping frameworks that strongly depend on information collected by touching the object are getting attention only in recent years. The objective of this thesis focuses on the development of a controller for a robotic system composed of a 7-dof collaborative arm + a 16-dof torque-controlled multi-fingered hand to successfully and robustly grasp various objects. The robustness of the grasp is increased through active interaction between the object and the arm/hand robotic system. Algorithms that rely on the kinematic model of the arm/hand system and its compliance characteristics are proposed and tested on real grasping applications. The obtained results underline the importance of taking advantage of information from hand-object contacts, which is necessary to achieve human-like abilities in grasping tasks

    Language Embedded Radiance Fields for Zero-Shot Task-Oriented Grasping

    Full text link
    Grasping objects by a specific part is often crucial for safety and for executing downstream tasks. Yet, learning-based grasp planners lack this behavior unless they are trained on specific object part data, making it a significant challenge to scale object diversity. Instead, we propose LERF-TOGO, Language Embedded Radiance Fields for Task-Oriented Grasping of Objects, which uses vision-language models zero-shot to output a grasp distribution over an object given a natural language query. To accomplish this, we first reconstruct a LERF of the scene, which distills CLIP embeddings into a multi-scale 3D language field queryable with text. However, LERF has no sense of objectness, meaning its relevancy outputs often return incomplete activations over an object which are insufficient for subsequent part queries. LERF-TOGO mitigates this lack of spatial grouping by extracting a 3D object mask via DINO features and then conditionally querying LERF on this mask to obtain a semantic distribution over the object with which to rank grasps from an off-the-shelf grasp planner. We evaluate LERF-TOGO's ability to grasp task-oriented object parts on 31 different physical objects, and find it selects grasps on the correct part in 81% of all trials and grasps successfully in 69%. See the project website at: lerftogo.github.ioComment: See the project website at: lerftogo.github.i
    • …
    corecore