106 research outputs found

    Approximation Resistant Predicates From Pairwise Independence

    Full text link
    We study the approximability of predicates on kk variables from a domain [q][q], and give a new sufficient condition for such predicates to be approximation resistant under the Unique Games Conjecture. Specifically, we show that a predicate PP is approximation resistant if there exists a balanced pairwise independent distribution over [q]k[q]^k whose support is contained in the set of satisfying assignments to PP

    Independent Set, Induced Matching, and Pricing: Connections and Tight (Subexponential Time) Approximation Hardnesses

    Full text link
    We present a series of almost settled inapproximability results for three fundamental problems. The first in our series is the subexponential-time inapproximability of the maximum independent set problem, a question studied in the area of parameterized complexity. The second is the hardness of approximating the maximum induced matching problem on bounded-degree bipartite graphs. The last in our series is the tight hardness of approximating the k-hypergraph pricing problem, a fundamental problem arising from the area of algorithmic game theory. In particular, assuming the Exponential Time Hypothesis, our two main results are: - For any r larger than some constant, any r-approximation algorithm for the maximum independent set problem must run in at least 2^{n^{1-\epsilon}/r^{1+\epsilon}} time. This nearly matches the upper bound of 2^{n/r} (Cygan et al., 2008). It also improves some hardness results in the domain of parameterized complexity (e.g., Escoffier et al., 2012 and Chitnis et al., 2013) - For any k larger than some constant, there is no polynomial time min (k^{1-\epsilon}, n^{1/2-\epsilon})-approximation algorithm for the k-hypergraph pricing problem, where n is the number of vertices in an input graph. This almost matches the upper bound of min (O(k), \tilde O(\sqrt{n})) (by Balcan and Blum, 2007 and an algorithm in this paper). We note an interesting fact that, in contrast to n^{1/2-\epsilon} hardness for polynomial-time algorithms, the k-hypergraph pricing problem admits n^{\delta} approximation for any \delta >0 in quasi-polynomial time. This puts this problem in a rare approximability class in which approximability thresholds can be improved significantly by allowing algorithms to run in quasi-polynomial time.Comment: The full version of FOCS 201

    Optimal Constant-Time Approximation Algorithms and (Unconditional) Inapproximability Results for Every Bounded-Degree CSP

    Full text link
    Raghavendra (STOC 2008) gave an elegant and surprising result: if Khot's Unique Games Conjecture (STOC 2002) is true, then for every constraint satisfaction problem (CSP), the best approximation ratio is attained by a certain simple semidefinite programming and a rounding scheme for it. In this paper, we show that similar results hold for constant-time approximation algorithms in the bounded-degree model. Specifically, we present the followings: (i) For every CSP, we construct an oracle that serves an access, in constant time, to a nearly optimal solution to a basic LP relaxation of the CSP. (ii) Using the oracle, we give a constant-time rounding scheme that achieves an approximation ratio coincident with the integrality gap of the basic LP. (iii) Finally, we give a generic conversion from integrality gaps of basic LPs to hardness results. All of those results are \textit{unconditional}. Therefore, for every bounded-degree CSP, we give the best constant-time approximation algorithm among all. A CSP instance is called ϵ\epsilon-far from satisfiability if we must remove at least an ϵ\epsilon-fraction of constraints to make it satisfiable. A CSP is called testable if there is a constant-time algorithm that distinguishes satisfiable instances from ϵ\epsilon-far instances with probability at least 2/32/3. Using the results above, we also derive, under a technical assumption, an equivalent condition under which a CSP is testable in the bounded-degree model

    Sum of squares lower bounds for refuting any CSP

    Full text link
    Let P:{0,1}k{0,1}P:\{0,1\}^k \to \{0,1\} be a nontrivial kk-ary predicate. Consider a random instance of the constraint satisfaction problem CSP(P)\mathrm{CSP}(P) on nn variables with Δn\Delta n constraints, each being PP applied to kk randomly chosen literals. Provided the constraint density satisfies Δ1\Delta \gg 1, such an instance is unsatisfiable with high probability. The \emph{refutation} problem is to efficiently find a proof of unsatisfiability. We show that whenever the predicate PP supports a tt-\emph{wise uniform} probability distribution on its satisfying assignments, the sum of squares (SOS) algorithm of degree d=Θ(nΔ2/(t1)logΔ)d = \Theta(\frac{n}{\Delta^{2/(t-1)} \log \Delta}) (which runs in time nO(d)n^{O(d)}) \emph{cannot} refute a random instance of CSP(P)\mathrm{CSP}(P). In particular, the polynomial-time SOS algorithm requires Ω~(n(t+1)/2)\widetilde{\Omega}(n^{(t+1)/2}) constraints to refute random instances of CSP(P)(P) when PP supports a tt-wise uniform distribution on its satisfying assignments. Together with recent work of Lee et al. [LRS15], our result also implies that \emph{any} polynomial-size semidefinite programming relaxation for refutation requires at least Ω~(n(t+1)/2)\widetilde{\Omega}(n^{(t+1)/2}) constraints. Our results (which also extend with no change to CSPs over larger alphabets) subsume all previously known lower bounds for semialgebraic refutation of random CSPs. For every constraint predicate~PP, they give a three-way hardness tradeoff between the density of constraints, the SOS degree (hence running time), and the strength of the refutation. By recent algorithmic results of Allen et al. [AOW15] and Raghavendra et al. [RRS16], this full three-way tradeoff is \emph{tight}, up to lower-order factors.Comment: 39 pages, 1 figur

    Hardness of Graph Pricing through Generalized Max-Dicut

    Full text link
    The Graph Pricing problem is among the fundamental problems whose approximability is not well-understood. While there is a simple combinatorial 1/4-approximation algorithm, the best hardness result remains at 1/2 assuming the Unique Games Conjecture (UGC). We show that it is NP-hard to approximate within a factor better than 1/4 under the UGC, so that the simple combinatorial algorithm might be the best possible. We also prove that for any ϵ>0\epsilon > 0, there exists δ>0\delta > 0 such that the integrality gap of nδn^{\delta}-rounds of the Sherali-Adams hierarchy of linear programming for Graph Pricing is at most 1/2 + ϵ\epsilon. This work is based on the effort to view the Graph Pricing problem as a Constraint Satisfaction Problem (CSP) simpler than the standard and complicated formulation. We propose the problem called Generalized Max-Dicut(TT), which has a domain size T+1T + 1 for every T1T \geq 1. Generalized Max-Dicut(1) is well-known Max-Dicut. There is an approximation-preserving reduction from Generalized Max-Dicut on directed acyclic graphs (DAGs) to Graph Pricing, and both our results are achieved through this reduction. Besides its connection to Graph Pricing, the hardness of Generalized Max-Dicut is interesting in its own right since in most arity two CSPs studied in the literature, SDP-based algorithms perform better than LP-based or combinatorial algorithms --- for this arity two CSP, a simple combinatorial algorithm does the best.Comment: 28 page

    Реоптимізація проблем про узагальнену виконуваність з предикатами розмірності 2

    Get PDF
    Припустимо, що виконується унікальна ігрова гіпотеза (UGC). Тоді для реоптимізації Max Cut (при добавленні довільного ребра) існує поліноміальний пороговий (оптимальний) φ(αGW)-наближений алгоритм, де φ(αGW)=1/(2−αGW)≈0,891716, при цьому αGW≈0,878567 (константа Гоеманса–Уільямсона). Для реоптимізації Max 2-Sat (при добавленні довільної диз'юнкції) існує поліноміальний пороговий (оптимальний) φ(α^−LLZ)-наближений алгоритм, де φ(α^−LLZ)≈0,943544, при цьому α^−LLZ≈0,940166 (константа Левіна–Лівната–Звіка).Допустим, что выполняется уникальная игровая гипотеза (UGC). Тогда для реоптимизации Max Cut (при вставке произвольного ребра) существует полиномиальный пороговый (оптимальный) φ(αGW)-приближенный алгоритм, где φ(αGW)=1/(2−αGW)≈0,891716, при этом αGW≈0,878567 (константа Гоеманса–Уильямсона). Для реоптимизации Max 2-Sat (при вставке произвольной дизьюнкции) существует полиномиальный пороговый (оптимальный) φ(α^−LLZ)-приближенный алгоритм, где φ(α^−LLZ)≈0,943544, при этом α^−LLZ≈0,940166 (константа Левина–Ливната–Звика).Assume that the Unique Game Conjecture (UGC) is held. Then, for the reoptimization of Max Cut (if a new edge is inserted), a polynomial threshold (optimal) φ(αGW)-approximation algorithm exists, where φ(αGW)=1/(2−αGW)≈0.891716 and αGW≈0.878567 (the Goemans–Williamson constant). For the reoptimization of Max 2-Sat (if a new disjunction is inserted), a polynomial threshold (optimal) φ(α^−LLZ)-approximation algorithm exists, where φ(α^−LLZ)≈0.943544 and α^−LLZ≈0.940166 (the Levin–Livnat–Zwick constant)
    corecore