30,254 research outputs found
A Model of Layered Architectures
Architectural styles and patterns play an important role in software
engineering. One of the most known ones is the layered architecture style.
However, this style is usually only stated informally, which may cause problems
such as ambiguity, wrong conclusions, and difficulty when checking the
conformance of a system to the style. We address these problems by providing a
formal, denotational semantics of the layered architecture style. Mainly, we
present a sufficiently abstract and rigorous description of layered
architectures. Loosely speaking, a layered architecture consists of a hierarchy
of layers, in which services communicate via ports. A layer is modeled as a
relation between used and provided services, and layer composition is defined
by means of relational composition. Furthermore, we provide a formal definition
for the notions of syntactic and semantic dependency between the layers. We
show that these dependencies are not comparable in general. Moreover, we
identify sufficient conditions under which, in an intuitive sense which we make
precise in our treatment, the semantic dependency implies, is implied by, or
even coincides with the reflexive-transitive closure of the syntactic
dependency. Our results provide a technology-independent characterization of
the layered architecture style, which may be used by software architects to
ensure that a system is indeed built according to that style.Comment: In Proceedings FESCA 2015, arXiv:1503.0437
Transport-Based Neural Style Transfer for Smoke Simulations
Artistically controlling fluids has always been a challenging task.
Optimization techniques rely on approximating simulation states towards target
velocity or density field configurations, which are often handcrafted by
artists to indirectly control smoke dynamics. Patch synthesis techniques
transfer image textures or simulation features to a target flow field. However,
these are either limited to adding structural patterns or augmenting coarse
flows with turbulent structures, and hence cannot capture the full spectrum of
different styles and semantically complex structures. In this paper, we propose
the first Transport-based Neural Style Transfer (TNST) algorithm for volumetric
smoke data. Our method is able to transfer features from natural images to
smoke simulations, enabling general content-aware manipulations ranging from
simple patterns to intricate motifs. The proposed algorithm is physically
inspired, since it computes the density transport from a source input smoke to
a desired target configuration. Our transport-based approach allows direct
control over the divergence of the stylization velocity field by optimizing
incompressible and irrotational potentials that transport smoke towards
stylization. Temporal consistency is ensured by transporting and aligning
subsequent stylized velocities, and 3D reconstructions are computed by
seamlessly merging stylizations from different camera viewpoints.Comment: ACM Transaction on Graphics (SIGGRAPH ASIA 2019), additional
materials: http://www.byungsoo.me/project/neural-flow-styl
Cross-Platform Presentation of Interactive Volumetric Imagery
Volume data is useful across many disciplines, not just medicine.
Thus, it is very important that researchers have a simple and
lightweight method of sharing and reproducing such volumetric
data. In this paper, we explore some of the challenges associated
with volume rendering, both from a classical sense and from the
context of Web3D technologies. We describe and evaluate the pro-
posed X3D Volume Rendering Component and its associated styles
for their suitability in the visualization of several types of image
data. Additionally, we examine the ability for a minimal X3D node
set to capture provenance and semantic information from outside
ontologies in metadata and integrate it with the scene graph
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