8,339 research outputs found
Towards rule-based visual programming of generic visual systems
This paper illustrates how the diagram programming language DiaPlan can be
used to program visual systems. DiaPlan is a visual rule-based language that is
founded on the computational model of graph transformation. The language
supports object-oriented programming since its graphs are hierarchically
structured. Typing allows the shape of these graphs to be specified recursively
in order to increase program security. Thanks to its genericity, DiaPlan allows
to implement systems that represent and manipulate data in arbitrary diagram
notations. The environment for the language exploits the diagram editor
generator DiaGen for providing genericity, and for implementing its user
interface and type checker.Comment: 15 pages, 16 figures contribution to the First International Workshop
on Rule-Based Programming (RULE'2000), September 19, 2000, Montreal, Canad
Simulating Multigraph Transformations Using Simple Graphs
Application of graph transformations for software verification and model transformation is an emergent field of research. In particular, graph transformation approaches provide a natural way of modelling object oriented systems and semantics of object-oriented languages.\ud
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There exist a number of tools for graph transformations that are often specialised in a particular kind of graphs and/or graph transformation approaches, depending on the desired application domain. The main drawback of this diversity is the lack of interoperability.\ud
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In this paper we show how (typed) multigraph production systems can be translated into (typed) simple-graph production systems. The presented construction enables the use of multigraphs with DPO transformation approach in tools that only support simple graphs with SPO transformation approach, e.g. the GROOVE tool
Towards a Step Semantics for Story-Driven Modelling
Graph Transformation (GraTra) provides a formal, declarative means of
specifying model transformation. In practice, GraTra rule applications are
often programmed via an additional language with which the order of rule
applications can be suitably controlled.
Story-Driven Modelling (SDM) is a dialect of programmed GraTra, originally
developed as part of the Fujaba CASE tool suite. Using an intuitive,
UML-inspired visual syntax, SDM provides usual imperative control flow
constructs such as sequences, conditionals and loops that are fairly simple,
but whose interaction with individual GraTra rules is nonetheless non-trivial.
In this paper, we present the first results of our ongoing work towards
providing a formal step semantics for SDM, which focuses on the execution of an
SDM specification.Comment: In Proceedings GaM 2016, arXiv:1612.0105
Metamodel Instance Generation: A systematic literature review
Modelling and thus metamodelling have become increasingly important in
Software Engineering through the use of Model Driven Engineering. In this paper
we present a systematic literature review of instance generation techniques for
metamodels, i.e. the process of automatically generating models from a given
metamodel. We start by presenting a set of research questions that our review
is intended to answer. We then identify the main topics that are related to
metamodel instance generation techniques, and use these to initiate our
literature search. This search resulted in the identification of 34 key papers
in the area, and each of these is reviewed here and discussed in detail. The
outcome is that we are able to identify a knowledge gap in this field, and we
offer suggestions as to some potential directions for future research.Comment: 25 page
Review of research in feature-based design
Research in feature-based design is reviewed. Feature-based design is regarded as a key factor towards CAD/CAPP integration from a process planning point of view. From a design point of view, feature-based design offers possibilities for supporting the design process better than current CAD systems do. The evolution of feature definitions is briefly discussed. Features and their role in the design process and as representatives of design-objects and design-object knowledge are discussed. The main research issues related to feature-based design are outlined. These are: feature representation, features and tolerances, feature validation, multiple viewpoints towards features, features and standardization, and features and languages. An overview of some academic feature-based design systems is provided. Future research issues in feature-based design are outlined. The conclusion is that feature-based design is still in its infancy, and that more research is needed for a better support of the design process and better integration with manufacturing, although major advances have already been made
Full Semantics Preservation in Model Transformation – A Comparison of Proof Techniques
Model transformation is a prime technique in modern, model-driven software design. One of the most challenging issues is to show that the semantics of the models is not affected by the transformation. So far, there is hardly any research into this issue, in particular in those cases where the source and target languages are different.\ud
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In this paper, we are using two different state-of-the-art proof techniques (explicit bisimulation construction versus borrowed contexts) to show bisimilarity preservation of a given model transformation between two simple (self-defined) languages, both of which are equipped with a graph transformation-based operational semantics. The contrast between these proof techniques is interesting because they are based on different model transformation strategies: triple graph grammars versus in situ transformation. We proceed to compare the proofs and discuss scalability to a more realistic setting.\u
A Graph-based Semantics For Object-oriented Programming Constructs
AbstractThis paper presents a graph-based formalism for object-oriented class structure specifications. The formalism combines labelled graphs with partial orders, to adequately model the (single) inheritance relation among objects and the overriding relation between methods within derived classes. The semantics of system extension by inheritance and aggregation is then defined as colimits in a suitable category of object-oriented system specifications and their morphisms
XMG : eXtending MetaGrammars to MCTAG
In this paper, we introduce an extension of the XMG system (eXtensibleMeta-Grammar) in order to allow for the description of Multi-Component Tree Adjoining Grammars. In particular, we introduce the XMG formalism and its implementation, and show how the latter makes it possible to extend the system relatively easily to different target formalisms, thus opening the way towards multi-formalism.Dans cet article, nous présentons une extension du système XMG (eXtensible MetaGrammar) afin de permettre la description de grammaires darbres adjoints à composantes multiples. Nous présentons en particulier le formalisme XMG et son implantation et montrons comment celle-ci permet relativement aisément détendre le système à différents formalismes grammaticaux cibles, ouvrant ainsi la voie au multi-formalisme
A Graph-Based Semantics Workbench for Concurrent Asynchronous Programs
A number of novel programming languages and libraries have been proposed that
offer simpler-to-use models of concurrency than threads. It is challenging,
however, to devise execution models that successfully realise their
abstractions without forfeiting performance or introducing unintended
behaviours. This is exemplified by SCOOP---a concurrent object-oriented
message-passing language---which has seen multiple semantics proposed and
implemented over its evolution. We propose a "semantics workbench" with fully
and semi-automatic tools for SCOOP, that can be used to analyse and compare
programs with respect to different execution models. We demonstrate its use in
checking the consistency of semantics by applying it to a set of representative
programs, and highlighting a deadlock-related discrepancy between the principal
execution models of the language. Our workbench is based on a modular and
parameterisable graph transformation semantics implemented in the GROOVE tool.
We discuss how graph transformations are leveraged to atomically model
intricate language abstractions, and how the visual yet algebraic nature of the
model can be used to ascertain soundness.Comment: Accepted for publication in the proceedings of FASE 2016 (to appear
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