8,339 research outputs found

    Towards rule-based visual programming of generic visual systems

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    This paper illustrates how the diagram programming language DiaPlan can be used to program visual systems. DiaPlan is a visual rule-based language that is founded on the computational model of graph transformation. The language supports object-oriented programming since its graphs are hierarchically structured. Typing allows the shape of these graphs to be specified recursively in order to increase program security. Thanks to its genericity, DiaPlan allows to implement systems that represent and manipulate data in arbitrary diagram notations. The environment for the language exploits the diagram editor generator DiaGen for providing genericity, and for implementing its user interface and type checker.Comment: 15 pages, 16 figures contribution to the First International Workshop on Rule-Based Programming (RULE'2000), September 19, 2000, Montreal, Canad

    Simulating Multigraph Transformations Using Simple Graphs

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    Application of graph transformations for software verification and model transformation is an emergent field of research. In particular, graph transformation approaches provide a natural way of modelling object oriented systems and semantics of object-oriented languages.\ud \ud There exist a number of tools for graph transformations that are often specialised in a particular kind of graphs and/or graph transformation approaches, depending on the desired application domain. The main drawback of this diversity is the lack of interoperability.\ud \ud In this paper we show how (typed) multigraph production systems can be translated into (typed) simple-graph production systems. The presented construction enables the use of multigraphs with DPO transformation approach in tools that only support simple graphs with SPO transformation approach, e.g. the GROOVE tool

    Towards a Step Semantics for Story-Driven Modelling

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    Graph Transformation (GraTra) provides a formal, declarative means of specifying model transformation. In practice, GraTra rule applications are often programmed via an additional language with which the order of rule applications can be suitably controlled. Story-Driven Modelling (SDM) is a dialect of programmed GraTra, originally developed as part of the Fujaba CASE tool suite. Using an intuitive, UML-inspired visual syntax, SDM provides usual imperative control flow constructs such as sequences, conditionals and loops that are fairly simple, but whose interaction with individual GraTra rules is nonetheless non-trivial. In this paper, we present the first results of our ongoing work towards providing a formal step semantics for SDM, which focuses on the execution of an SDM specification.Comment: In Proceedings GaM 2016, arXiv:1612.0105

    Metamodel Instance Generation: A systematic literature review

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    Modelling and thus metamodelling have become increasingly important in Software Engineering through the use of Model Driven Engineering. In this paper we present a systematic literature review of instance generation techniques for metamodels, i.e. the process of automatically generating models from a given metamodel. We start by presenting a set of research questions that our review is intended to answer. We then identify the main topics that are related to metamodel instance generation techniques, and use these to initiate our literature search. This search resulted in the identification of 34 key papers in the area, and each of these is reviewed here and discussed in detail. The outcome is that we are able to identify a knowledge gap in this field, and we offer suggestions as to some potential directions for future research.Comment: 25 page

    Review of research in feature-based design

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    Research in feature-based design is reviewed. Feature-based design is regarded as a key factor towards CAD/CAPP integration from a process planning point of view. From a design point of view, feature-based design offers possibilities for supporting the design process better than current CAD systems do. The evolution of feature definitions is briefly discussed. Features and their role in the design process and as representatives of design-objects and design-object knowledge are discussed. The main research issues related to feature-based design are outlined. These are: feature representation, features and tolerances, feature validation, multiple viewpoints towards features, features and standardization, and features and languages. An overview of some academic feature-based design systems is provided. Future research issues in feature-based design are outlined. The conclusion is that feature-based design is still in its infancy, and that more research is needed for a better support of the design process and better integration with manufacturing, although major advances have already been made

    Full Semantics Preservation in Model Transformation – A Comparison of Proof Techniques

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    Model transformation is a prime technique in modern, model-driven software design. One of the most challenging issues is to show that the semantics of the models is not affected by the transformation. So far, there is hardly any research into this issue, in particular in those cases where the source and target languages are different.\ud \ud In this paper, we are using two different state-of-the-art proof techniques (explicit bisimulation construction versus borrowed contexts) to show bisimilarity preservation of a given model transformation between two simple (self-defined) languages, both of which are equipped with a graph transformation-based operational semantics. The contrast between these proof techniques is interesting because they are based on different model transformation strategies: triple graph grammars versus in situ transformation. We proceed to compare the proofs and discuss scalability to a more realistic setting.\u

    A Graph-based Semantics For Object-oriented Programming Constructs

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    AbstractThis paper presents a graph-based formalism for object-oriented class structure specifications. The formalism combines labelled graphs with partial orders, to adequately model the (single) inheritance relation among objects and the overriding relation between methods within derived classes. The semantics of system extension by inheritance and aggregation is then defined as colimits in a suitable category of object-oriented system specifications and their morphisms

    XMG : eXtending MetaGrammars to MCTAG

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    In this paper, we introduce an extension of the XMG system (eXtensibleMeta-Grammar) in order to allow for the description of Multi-Component Tree Adjoining Grammars. In particular, we introduce the XMG formalism and its implementation, and show how the latter makes it possible to extend the system relatively easily to different target formalisms, thus opening the way towards multi-formalism.Dans cet article, nous présentons une extension du système XMG (eXtensible MetaGrammar) afin de permettre la description de grammaires darbres adjoints à composantes multiples. Nous présentons en particulier le formalisme XMG et son implantation et montrons comment celle-ci permet relativement aisément détendre le système à différents formalismes grammaticaux cibles, ouvrant ainsi la voie au multi-formalisme

    A Graph-Based Semantics Workbench for Concurrent Asynchronous Programs

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    A number of novel programming languages and libraries have been proposed that offer simpler-to-use models of concurrency than threads. It is challenging, however, to devise execution models that successfully realise their abstractions without forfeiting performance or introducing unintended behaviours. This is exemplified by SCOOP---a concurrent object-oriented message-passing language---which has seen multiple semantics proposed and implemented over its evolution. We propose a "semantics workbench" with fully and semi-automatic tools for SCOOP, that can be used to analyse and compare programs with respect to different execution models. We demonstrate its use in checking the consistency of semantics by applying it to a set of representative programs, and highlighting a deadlock-related discrepancy between the principal execution models of the language. Our workbench is based on a modular and parameterisable graph transformation semantics implemented in the GROOVE tool. We discuss how graph transformations are leveraged to atomically model intricate language abstractions, and how the visual yet algebraic nature of the model can be used to ascertain soundness.Comment: Accepted for publication in the proceedings of FASE 2016 (to appear
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