2,604 research outputs found

    On participatory service provision at the network edge with community home gateways

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    Edge computing is considered as a technology to enable new types of services which operate at the network edge. There are important use cases in ambient intelligence and the Internet of Things (IoT) for edge computing driven by huge business potentials. Most of today's edge computing platforms, however, consist of proprietary gateways, which are either closed or fairly restricted to deploy any third-party services. In this paper we discuss a participatory edge computing system running on home gateways to serve as an open environment to deploy local services. We present first motivating use cases and review existing approaches and design considerations for the proposed system. Then we show our platform which materializes the principles of an open and participatory edge environment, to lower the entry barriers for service deployment at the network edge. By using containers, our platform can flexibly enable third-party services, and may serve as an infrastructure to support several application domains of ambient intelligence.Peer ReviewedPostprint (author's final draft

    Internet of robotic things : converging sensing/actuating, hypoconnectivity, artificial intelligence and IoT Platforms

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    The Internet of Things (IoT) concept is evolving rapidly and influencing newdevelopments in various application domains, such as the Internet of MobileThings (IoMT), Autonomous Internet of Things (A-IoT), Autonomous Systemof Things (ASoT), Internet of Autonomous Things (IoAT), Internetof Things Clouds (IoT-C) and the Internet of Robotic Things (IoRT) etc.that are progressing/advancing by using IoT technology. The IoT influencerepresents new development and deployment challenges in different areassuch as seamless platform integration, context based cognitive network integration,new mobile sensor/actuator network paradigms, things identification(addressing, naming in IoT) and dynamic things discoverability and manyothers. The IoRT represents new convergence challenges and their need to be addressed, in one side the programmability and the communication ofmultiple heterogeneous mobile/autonomous/robotic things for cooperating,their coordination, configuration, exchange of information, security, safetyand protection. Developments in IoT heterogeneous parallel processing/communication and dynamic systems based on parallelism and concurrencyrequire new ideas for integrating the intelligent “devices”, collaborativerobots (COBOTS), into IoT applications. Dynamic maintainability, selfhealing,self-repair of resources, changing resource state, (re-) configurationand context based IoT systems for service implementation and integrationwith IoT network service composition are of paramount importance whennew “cognitive devices” are becoming active participants in IoT applications.This chapter aims to be an overview of the IoRT concept, technologies,architectures and applications and to provide a comprehensive coverage offuture challenges, developments and applications

    Devices, Information, and People: Abstracting the Internet of Things for End-User Personalization

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    Nowadays, end users can take advantage of end-user development platforms to personalize the Internet of Things. These platforms typically adopt a vendor-centric abstraction, by letting users to customize each of their smart device and/or online service through different trigger-action rules. Despite the popularity of such an approach, several research challenges in this domain are still underexplored. Which "things" would users personalize, and in which contexts? Are there any other effective abstractions besides the vendor-centric one? Would users adopt different abstractions in different contexts? To answer these questions, we report on the results of a 1-week-long diary study during which 24 participants noted down trigger-action rules arising during their daily activities. Results show that users would adopt multiple abstractions by personalizing devices, information, and people-related behaviors where the individual is at the center of the interaction. We found, in particular, that the adopted abstraction may depend on different factors, ranging from the user profile to the context in which the personalization is introduced. While users are inclined to personalize physical objects in the home, for example, they often go "beyond devices" in the city, where they are more interested in the underlying information. Our findings identify new design opportunities in HCI to improve the relationship between the Internet of Things, personalization paradigms, and users

    Semantics-based platform for context-aware and personalized robot interaction in the internet of robotic things

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    Robots are moving from well-controlled lab environments to the real world, where an increasing number of environments has been transformed into smart sensorized IoT spaces. Users will expect these robots to adapt to their preferences and needs, and even more so for social robots that engage in personal interactions. In this paper, we present declarative ontological models and a middleware platform for building services that generate interaction tasks for social robots in smart IoT environments. The platform implements a modular, data-driven workflow that allows developers of interaction services to determine the appropriate time, content and style of human-robot interaction tasks by reasoning on semantically enriched loT sensor data. The platform also abstracts the complexities of scheduling, planning and execution of these tasks, and can automatically adjust parameters to the personal profile and current context. We present motivational scenarios in three environments: a smart home, a smart office and a smart nursing home, detail the interfaces and executional paths in our platform and present a proof-of-concept implementation. (C) 2018 Elsevier Inc. All rights reserved

    Designing Human-Centered Collective Intelligence

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    Human-Centered Collective Intelligence (HCCI) is an emergent research area that seeks to bring together major research areas like machine learning, statistical modeling, information retrieval, market research, and software engineering to address challenges pertaining to deriving intelligent insights and solutions through the collaboration of several intelligent sensors, devices and data sources. An archetypal contextual CI scenario might be concerned with deriving affect-driven intelligence through multimodal emotion detection sources in a bid to determine the likability of one movie trailer over another. On the other hand, the key tenets to designing robust and evolutionary software and infrastructure architecture models to address cross-cutting quality concerns is of keen interest in the “Cloud” age of today. Some of the key quality concerns of interest in CI scenarios span the gamut of security and privacy, scalability, performance, fault-tolerance, and reliability. I present recent advances in CI system design with a focus on highlighting optimal solutions for the aforementioned cross-cutting concerns. I also describe a number of design challenges and a framework that I have determined to be critical to designing CI systems. With inspiration from machine learning, computational advertising, ubiquitous computing, and sociable robotics, this literature incorporates theories and concepts from various viewpoints to empower the collective intelligence engine, ZOEI, to discover affective state and emotional intent across multiple mediums. The discerned affective state is used in recommender systems among others to support content personalization. I dive into the design of optimal architectures that allow humans and intelligent systems to work collectively to solve complex problems. I present an evaluation of various studies that leverage the ZOEI framework to design collective intelligence

    Technology enablers for the implementation of Industry 4.0 to traditional manufacturing sectors: A review

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    The traditional manufacturing sectors (footwear, textiles and clothing, furniture and toys, among others) are based on small and medium enterprises with limited capacity on investing in modern production technologies. Although these sectors rely heavily on product customization and short manufacturing cycles, they are still not able to take full advantage of the fourth industrial revolution. Industry 4.0 surfaced to address the current challenges of shorter product life-cycles, highly customized products and stiff global competition. The new manufacturing paradigm supports the development of modular factory structures within a computerized Internet of Things environment. With Industry 4.0, rigid planning and production processes can be revolutionized. However, the computerization of manufacturing has a high degree of complexity and its implementation tends to be expensive, which goes against the reality of SMEs that power the traditional sectors. This paper reviews the main scientific-technological advances that have been developed in recent years in traditional sectors with the aim of facilitating the transition to the new industry standard.This research was supported by the Spanish Research Agency (AEI) and the European Regional Development Fund (ERDF) under the project CloudDriver4Industry TIN2017-89266-R
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