26,212 research outputs found

    Enhancing multi-source content delivery in content-centric networks with fountain coding

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    Fountain coding has been considered as especially suitable for lossy environments, such as wireless networks, as it provides redundancy while reducing coordination overheads between sender(s) and receiver(s). As such it presents beneficial properties for multi-source and/or multicast communication. In this paper we investigate enhancing/increasing multi-source content delivery efficiency in the context of Content-Centric Networking (CCN) with the usage of fountain codes. In particular, we examine whether the combination of fountain coding with the in-network caching capabilities of CCN can further improve performance. We also present an enhancement of CCN's Interest forwarding mechanism that aims at minimizing duplicate transmissions that may occur in a multi-source transmission scenario, where all available content providers and caches with matching (cached) content transmit data packets simultaneously. Our simulations indicate that the use of fountain coding in CCN is a valid approach that further increases network performance compared to traditional schemes

    Expanding window fountain codes for unequal error protection

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    A novel approach to provide unequal error protection (UEP) using rateless codes over erasure channels, named Expanding Window Fountain (EWF) codes, is developed and discussed. EWF codes use a windowing technique rather than a weighted (non-uniform) selection of input symbols to achieve UEP property. The windowing approach introduces additional parameters in the UEP rateless code design, making it more general and flexible than the weighted approach. Furthermore, the windowing approach provides better performance of UEP scheme, which is confirmed both theoretically and experimentally. © 2009 IEEE

    Expanding window fountain codes for unequal error protection

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    A novel approach to provide unequal error protection (UEP) using rateless codes over erasure channels, named Expanding Window Fountain (EWF) codes, is developed and discussed. EWF codes use a windowing technique rather than a weighted (non-uniform) selection of input symbols to achieve UEP property. The windowing approach introduces additional parameters in the UEP rateless code design, making it more general and flexible than the weighted approach. Furthermore, the windowing approach provides better performance of UEP scheme, which is confirmed both theoretically and experimentally. © 2009 IEEE

    Unequal Error Protected JPEG 2000 Broadcast Scheme with Progressive Fountain Codes

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    This paper proposes a novel scheme, based on progressive fountain codes, for broadcasting JPEG 2000 multimedia. In such a broadcast scheme, progressive resolution levels of images/video have been unequally protected when transmitted using the proposed progressive fountain codes. With progressive fountain codes applied in the broadcast scheme, the resolutions of images (JPEG 2000) or videos (MJPEG 2000) received by different users can be automatically adaptive to their channel qualities, i.e. the users with good channel qualities are possible to receive the high resolution images/vedio while the users with bad channel qualities may receive low resolution images/vedio. Finally, the performance of the proposed scheme is evaluated with the MJPEG 2000 broadcast prototype

    Decentralised distributed fountain coding: asymptotic analysis and design

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    A class of generic decentralised distributed fountain coding schemes is introduced and the tools of analysis of the performance of such schemes are presented. It is demonstrated that the developed approach can be used to formulate a robust code design methodology in a number of instances. We show that two non-standard applications of fountain codes, fountain codes for distributed source coding and fountain codes for unequal error protection lie within this decentralised distributed fountain coding framework

    Expanding window fountain codes for unequal error protection

    Get PDF
    A novel approach to provide unequal error protection (UEP) using rateless codes over erasure channels, named Expanding Window Fountain (EWF) codes, is developed and discussed. EWF codes use a windowing technique rather than a weighted (non-uniform) selection of input symbols to achieve UEP property. The windowing approach introduces additional parameters in the UEP rateless code design, making it more general and flexible than the weighted approach. Furthermore, the windowing approach provides better performance of UEP scheme, which is confirmed both theoretically and experimentally

    On the Limit of Fountain MDC Codes for Video Peer-To-Peer Networks

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    Video streaming for heterogeneous types of devices, where nodes have different devices characteristics in terms of computational capacity and display, is usually handled by encoding the video with different qualities. This is not well suited for Peer-To-Peer (P2P) systems, as a single peer group can only share content of the same quality, thus limiting the peer group size and efficiency. To address this problem, several existing works propose the use of Multiple Descriptions Coding (MDC). The concept of this type of video codec is to split a video in a number of descriptions which can be used on their own, or aggregated to improve the global quality of the video. Unfortunately existing MDC codes are not flexible, as the video is split in a defined number of descriptions. In this paper, we focus on the practical feasibility of using a Fountain MDC code with properties similar to existing Fountain erasure codes, including the ability to create any number of descriptions when needed (on the fly). We perform simulations using selected pictures to assess the feasibility of using these codes, knowing that they should improve the availability of the video pieces in a P2P system and hence the video streaming quality. We observe that, although this idea seems promising, the evaluated benefits, demonstrated by the PSNR values, are limited when used in a real P2P video streaming system
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