90,288 research outputs found

    A Formal Framework for Concrete Reputation Systems

    Get PDF
    In a reputation-based trust-management system, agents maintain information about the past behaviour of other agents. This information is used to guide future trust-based decisions about interaction. However, while trust management is a component in security decision-making, many existing reputation-based trust-management systems provide no formal security-guarantees. In this extended abstract, we describe a mathematical framework for a class of simple reputation-based systems. In these systems, decisions about interaction are taken based on policies that are exact requirements on agentsā€™ past histories. We present a basic declarative language, based on pure-past linear temporal logic, intended for writing simple policies. While the basic language is reasonably expressive (encoding e.g. Chinese Wall policies) we show how one can extend it with quantification and parameterized events. This allows us to encode other policies known from the literature, e.g., ā€˜one-out-of-kā€™. The problem of checking a history with respect to a policy is efficient for the basic language, and tractable for the quantified language when policies do not have too many variables

    TRAVOS: Trust and Reputation in the Context of Inaccurate Information Sources

    No full text
    In many dynamic open systems, agents have to interact with one another to achieve their goals. Here, agents may be self-interested, and when trusted to perform an action for another, may betray that trust by not performing the action as required. In addition, due to the size of such systems, agents will often interact with other agents with which they have little or no past experience. There is therefore a need to develop a model of trust and reputation that will ensure good interactions among software agents in large scale open systems. Against this background, we have developed TRAVOS (Trust and Reputation model for Agent-based Virtual OrganisationS) which models an agent's trust in an interaction partner. Specifically, trust is calculated using probability theory taking account of past interactions between agents, and when there is a lack of personal experience between agents, the model draws upon reputation information gathered from third parties. In this latter case, we pay particular attention to handling the possibility that reputation information may be inaccurate

    Trust beyond reputation: A computational trust model based on stereotypes

    Full text link
    Models of computational trust support users in taking decisions. They are commonly used to guide users' judgements in online auction sites; or to determine quality of contributions in Web 2.0 sites. However, most existing systems require historical information about the past behavior of the specific agent being judged. In contrast, in real life, to anticipate and to predict a stranger's actions in absence of the knowledge of such behavioral history, we often use our "instinct"- essentially stereotypes developed from our past interactions with other "similar" persons. In this paper, we propose StereoTrust, a computational trust model inspired by stereotypes as used in real-life. A stereotype contains certain features of agents and an expected outcome of the transaction. When facing a stranger, an agent derives its trust by aggregating stereotypes matching the stranger's profile. Since stereotypes are formed locally, recommendations stem from the trustor's own personal experiences and perspective. Historical behavioral information, when available, can be used to refine the analysis. According to our experiments using Epinions.com dataset, StereoTrust compares favorably with existing trust models that use different kinds of information and more complete historical information

    A Logical Framework for Reputation Systems

    No full text
    Reputation systems are meta systems that record, aggregate and distribute information about the past behaviour of principals in an application. Typically, these applications are large-scale open distributed systems where principals are virtually anonymous, and (a priori) have no knowledge about the trustworthiness of each other. Reputation systems serve two primary purposes: helping principals decide whom to trust, and providing an incentive for principals to well-behave. A logical policy-based framework for reputation systems is presented. In the framework, principals specify policies which state precise requirements on the past behaviour of other principals that must be fulfilled in order for interaction to take place. The framework consists of a formal model of behaviour, based on event structures; a declarative logical language for specifying properties of past behaviour; and efficient dynamic algorithms for checking whether a particular behaviour satisfies a property from the language. It is shown how the framework can be extended in several ways, most notably to encompass parameterized events and quantification over parameters. In an extended application, it is illustrated how the framework can be applied for dynamic history-based access control for safe execution of unknown and untrusted programs
    • ā€¦
    corecore