5,241 research outputs found
Personalisation and recommender systems in digital libraries
Widespread use of the Internet has resulted in digital libraries that are increasingly used by diverse communities of users for diverse purposes and in which sharing and collaboration have become important social elements. As such libraries become commonplace, as their contents and services become more varied, and as their patrons become more experienced with computer technology, users will expect more sophisticated services from these libraries. A simple search function, normally an integral part of any digital library, increasingly leads to user frustration as user needs become more complex and as the volume of managed information increases. Proactive digital libraries, where the library evolves from being passive and untailored, are seen as offering great potential for addressing and overcoming these issues and include techniques such as personalisation and recommender systems. In this paper, following on from the DELOS/NSF Working Group on Personalisation and Recommender Systems for Digital Libraries, which met and reported during 2003, we present some background material on the scope of personalisation and recommender systems in digital libraries. We then outline the working groupâs vision for the evolution of digital libraries and the role that personalisation and recommender systems will play, and we present a series of research challenges and specific recommendations and research priorities for the field
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Interactive product catalogue with user preference tracking
In the context of m-commerce, small screen size poses serious difficulty for users to browse effectively through a product catalogue, given the limited number of products that may be presented on-screen. Despite the availability of search engines, filters and recommender systems to aid users, these techniques focus on a narrow segment of product offering. The users are thus denied the opportunity to do a more expansive exploration of the products available. This paper describes a novel approach to overcome the constraints of small screen size. Through integration of a product catalogue with a recommender system, an adaptive system has been created that guides users through the process of product browsing. An original technique has been developed to cluster similar positive examples together to identify areas of interest of a user. The performance of this technique has been evaluated and the results proved to be promising
Off-line vs. On-line Evaluation of Recommender Systems in Small E-commerce
In this paper, we present our work towards comparing on-line and off-line
evaluation metrics in the context of small e-commerce recommender systems.
Recommending on small e-commerce enterprises is rather challenging due to the
lower volume of interactions and low user loyalty, rarely extending beyond a
single session. On the other hand, we usually have to deal with lower volumes
of objects, which are easier to discover by users through various
browsing/searching GUIs.
The main goal of this paper is to determine applicability of off-line
evaluation metrics in learning true usability of recommender systems (evaluated
on-line in A/B testing). In total 800 variants of recommending algorithms were
evaluated off-line w.r.t. 18 metrics covering rating-based, ranking-based,
novelty and diversity evaluation. The off-line results were afterwards compared
with on-line evaluation of 12 selected recommender variants and based on the
results, we tried to learn and utilize an off-line to on-line results
prediction model.
Off-line results shown a great variance in performance w.r.t. different
metrics with the Pareto front covering 68\% of the approaches. Furthermore, we
observed that on-line results are considerably affected by the novelty of
users. On-line metrics correlates positively with ranking-based metrics (AUC,
MRR, nDCG) for novice users, while too high values of diversity and novelty had
a negative impact on the on-line results for them. For users with more visited
items, however, the diversity became more important, while ranking-based
metrics relevance gradually decrease.Comment: Submitted to ACM Hypertext 2020 Conferenc
Bandits Warm-up Cold Recommender Systems
We address the cold start problem in recommendation systems assuming no
contextual information is available neither about users, nor items. We consider
the case in which we only have access to a set of ratings of items by users.
Most of the existing works consider a batch setting, and use cross-validation
to tune parameters. The classical method consists in minimizing the root mean
square error over a training subset of the ratings which provides a
factorization of the matrix of ratings, interpreted as a latent representation
of items and users. Our contribution in this paper is 5-fold. First, we
explicit the issues raised by this kind of batch setting for users or items
with very few ratings. Then, we propose an online setting closer to the actual
use of recommender systems; this setting is inspired by the bandit framework.
The proposed methodology can be used to turn any recommender system dataset
(such as Netflix, MovieLens,...) into a sequential dataset. Then, we explicit a
strong and insightful link between contextual bandit algorithms and matrix
factorization; this leads us to a new algorithm that tackles the
exploration/exploitation dilemma associated to the cold start problem in a
strikingly new perspective. Finally, experimental evidence confirm that our
algorithm is effective in dealing with the cold start problem on publicly
available datasets. Overall, the goal of this paper is to bridge the gap
between recommender systems based on matrix factorizations and those based on
contextual bandits
Social Navigation of Food Recipes
The term Social Navigation captures every-day behaviour used to find information, people, and places â namely through watching, following, and talking to people. We discuss how to design information spaces to allow for social navigation. We applied our ideas in a recipe recommendation system. In a follow-up user study, subjects state that social navigation adds value to the service: it provides for social affordance, and it helps turning a space into a social place. The study also reveals some unresolved design issues, such as the snowball effect where more and more users follow each other down the wrong path, and privacy issues
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