21,918 research outputs found

    Multimodal Explanations: Justifying Decisions and Pointing to the Evidence

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    Deep models that are both effective and explainable are desirable in many settings; prior explainable models have been unimodal, offering either image-based visualization of attention weights or text-based generation of post-hoc justifications. We propose a multimodal approach to explanation, and argue that the two modalities provide complementary explanatory strengths. We collect two new datasets to define and evaluate this task, and propose a novel model which can provide joint textual rationale generation and attention visualization. Our datasets define visual and textual justifications of a classification decision for activity recognition tasks (ACT-X) and for visual question answering tasks (VQA-X). We quantitatively show that training with the textual explanations not only yields better textual justification models, but also better localizes the evidence that supports the decision. We also qualitatively show cases where visual explanation is more insightful than textual explanation, and vice versa, supporting our thesis that multimodal explanation models offer significant benefits over unimodal approaches.Comment: arXiv admin note: text overlap with arXiv:1612.0475

    Semantic bottleneck for computer vision tasks

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    This paper introduces a novel method for the representation of images that is semantic by nature, addressing the question of computation intelligibility in computer vision tasks. More specifically, our proposition is to introduce what we call a semantic bottleneck in the processing pipeline, which is a crossing point in which the representation of the image is entirely expressed with natural language , while retaining the efficiency of numerical representations. We show that our approach is able to generate semantic representations that give state-of-the-art results on semantic content-based image retrieval and also perform very well on image classification tasks. Intelligibility is evaluated through user centered experiments for failure detection

    Explaining Classifiers using Adversarial Perturbations on the Perceptual Ball

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    We present a simple regularization of adversarial perturbations based upon the perceptual loss. While the resulting perturbations remain imperceptible to the human eye, they differ from existing adversarial perturbations in that they are semi-sparse alterations that highlight objects and regions of interest while leaving the background unaltered. As a semantically meaningful adverse perturbations, it forms a bridge between counterfactual explanations and adversarial perturbations in the space of images. We evaluate our approach on several standard explainability benchmarks, namely, weak localization, insertion deletion, and the pointing game demonstrating that perceptually regularized counterfactuals are an effective explanation for image-based classifiers.Comment: CVPR 202

    Local and Global Explanations of Agent Behavior: Integrating Strategy Summaries with Saliency Maps

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    With advances in reinforcement learning (RL), agents are now being developed in high-stakes application domains such as healthcare and transportation. Explaining the behavior of these agents is challenging, as the environments in which they act have large state spaces, and their decision-making can be affected by delayed rewards, making it difficult to analyze their behavior. To address this problem, several approaches have been developed. Some approaches attempt to convey the global\textit{global} behavior of the agent, describing the actions it takes in different states. Other approaches devised local\textit{local} explanations which provide information regarding the agent's decision-making in a particular state. In this paper, we combine global and local explanation methods, and evaluate their joint and separate contributions, providing (to the best of our knowledge) the first user study of combined local and global explanations for RL agents. Specifically, we augment strategy summaries that extract important trajectories of states from simulations of the agent with saliency maps which show what information the agent attends to. Our results show that the choice of what states to include in the summary (global information) strongly affects people's understanding of agents: participants shown summaries that included important states significantly outperformed participants who were presented with agent behavior in a randomly set of chosen world-states. We find mixed results with respect to augmenting demonstrations with saliency maps (local information), as the addition of saliency maps did not significantly improve performance in most cases. However, we do find some evidence that saliency maps can help users better understand what information the agent relies on in its decision making, suggesting avenues for future work that can further improve explanations of RL agents
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