3,068 research outputs found
Computational Intelligence in Healthcare
The number of patient health data has been estimated to have reached 2314 exabytes by 2020. Traditional data analysis techniques are unsuitable to extract useful information from such a vast quantity of data. Thus, intelligent data analysis methods combining human expertise and computational models for accurate and in-depth data analysis are necessary. The technological revolution and medical advances made by combining vast quantities of available data, cloud computing services, and AI-based solutions can provide expert insight and analysis on a mass scale and at a relatively low cost. Computational intelligence (CI) methods, such as fuzzy models, artificial neural networks, evolutionary algorithms, and probabilistic methods, have recently emerged as promising tools for the development and application of intelligent systems in healthcare practice. CI-based systems can learn from data and evolve according to changes in the environments by taking into account the uncertainty characterizing health data, including omics data, clinical data, sensor, and imaging data. The use of CI in healthcare can improve the processing of such data to develop intelligent solutions for prevention, diagnosis, treatment, and follow-up, as well as for the analysis of administrative processes. The present Special Issue on computational intelligence for healthcare is intended to show the potential and the practical impacts of CI techniques in challenging healthcare applications
Digital Image Access & Retrieval
The 33th Annual Clinic on Library Applications of Data Processing, held at the University of Illinois at Urbana-Champaign in March of 1996, addressed the theme of "Digital Image Access & Retrieval." The papers from this conference cover a wide range of topics concerning digital imaging technology for visual resource collections. Papers covered three general areas: (1) systems, planning, and implementation; (2) automatic and semi-automatic indexing; and (3) preservation with the bulk of the conference focusing on indexing and retrieval.published or submitted for publicatio
Contributions to Intelligent Scene Understanding of Unstructured Environments from 3D lidar sensors
Además, la viabilidad de este enfoque es evaluado mediante la implementación de cuatro tipos de clasificadores de aprendizaje supervisado encontrados en métodos de procesamiento de escenas: red neuronal, máquina de vectores de soporte, procesos gaussianos, y modelos de mezcla gaussiana.
La segmentación de objetos es un paso más allá hacia el entendimiento de escena, donde conjuntos de puntos 3D correspondientes al suelo y otros objetos de la escena son aislados. La tesis propone nuevas contribuciones a la segmentación de nubes de puntos basados en mapas de vóxeles caracterizados geométricamente. En concreto, la metodología propuesta se compone de dos pasos: primero, una segmentación del suelo especialmente diseñado para entornos naturales; y segundo, el posterior aislamiento de objetos individuales. Además, el método de segmentación del suelo es integrado en una nueva técnica de mapa de navegabilidad basado en cuadrícula de ocupación el cuál puede ser apropiado para robots móviles en entornos naturales.
El diseño y desarrollo de un nuevo y asequible sensor lidar 3D de alta resolución también se ha propuesto en la tesis. Los nuevos MBLs, tales como los desarrollados por Velodyne, están siendo cada vez más un tipo de sensor 3D asequible y popular que ofrece alto ratio de datos en un campo de visión vertical (FOV) limitado. El diseño propuesto consiste en una plataforma giratoria que mejora la resolución y el FOV vertical de un Velodyne VLP-16 de 16 haces. Además, los complejos patrones de escaneo producidos por configuraciones de MBL que rotan se analizan tanto en simulaciones de esfera hueca como en escáneres reales en entornos representativos.
Fecha de Lectura de Tesis: 11 de julio 2018.Ingeniería de Sistemas y Automática
Resumen tesis:
Los sensores lidar 3D son una tecnología clave para navegación, localización, mapeo y entendimiento de escenas en vehículos no tripulados y robots móviles.
Esta tecnología, que provee nubes de puntos densas, puede ser especialmente adecuada para nuevas aplicaciones en entornos naturales o desestructurados, tales como búsqueda y rescate, exploración planetaria, agricultura, o exploración fuera de carretera.
Esto es un desafío como área de investigación que incluye disciplinas que van desde el diseño de sensor a la inteligencia artificial o el aprendizaje automático (machine learning). En este contexto, esta tesis propone contribuciones al entendimiento inteligente de escenas en entornos desestructurados basado en medidas 3D de distancia a nivel del suelo. En concreto, las contribuciones principales incluyen nuevas metodologías para la clasificación de características espaciales, segmentación de objetos, y evaluación de navegabilidad en entornos naturales y urbanos, y también el diseño y desarrollo de un nuevo lidar rotatorio multi-haz (MBL).
La clasificación de características espaciales es muy relevante porque es extensamente requerida como un paso fundamental previo a los problemas de entendimiento de alto nivel de una escena. Las contribuciones de la tesis en este respecto tratan de mejorar la eficacia, tanto en carga computacional como en precisión, de clasificación de aprendizaje supervisado de características de forma espacial (forma tubular, plana o difusa) obtenida mediante el análisis de componentes principales (PCA). Esto se ha conseguido proponiendo un concepto eficiente de vecindario basado en vóxel en una contribución original que define los procedimientos de aprendizaje “offline” y clasificación “online” a la vez que cinco definiciones alternativas de vectores de características basados en PCA
From surfaces to objects : Recognizing objects using surface information and object models.
This thesis describes research on recognizing partially obscured objects using
surface information like Marr's 2D sketch ([MAR82]) and surface-based geometrical
object models. The goal of the recognition process is to produce a fully
instantiated object hypotheses, with either image evidence for each feature or
explanations for their absence, in terms of self or external occlusion.
The central point of the thesis is that using surface information should be
an important part of the image understanding process. This is because surfaces
are the features that directly link perception to the objects perceived (for
normal "camera-like" sensing) and because surfaces make explicit information
needed to understand and cope with some visual problems (e.g. obscured features).
Further, because surfaces are both the data and model primitive, detailed
recognition can be made both simpler and more complete.
Recognition input is a surface image, which represents surface orientation and
absolute depth. Segmentation criteria are proposed for forming surface patches
with constant curvature character, based on surface shape discontinuities which
become labeled segmentation- boundaries.
Partially obscured object surfaces are reconstructed using stronger surface based
constraints. Surfaces are grouped to form surface clusters, which are 3D
identity-independent solids that often correspond to model primitives. These are
used here as a context within which to select models and find all object features.
True three-dimensional properties of image boundaries, surfaces and surface
clusters are directly estimated using the surface data.
Models are invoked using a network formulation, where individual nodes
represent potential identities for image structures. The links between nodes are
defined by generic and structural relationships. They define indirect evidence relationships
for an identity. Direct evidence for the identities comes from the data
properties. A plausibility computation is defined according to the constraints inherent
in the evidence types. When a node acquires sufficient plausibility, the
model is invoked for the corresponding image structure.Objects are primarily represented using a surface-based geometrical model.
Assemblies are formed from subassemblies and surface primitives, which are
defined using surface shape and boundaries. Variable affixments between assemblies
allow flexibly connected objects.
The initial object reference frame is estimated from model-data surface relationships,
using correspondences suggested by invocation. With the reference
frame, back-facing, tangential, partially self-obscured, totally self-obscured and
fully visible image features are deduced. From these, the oriented model is used
for finding evidence for missing visible model features. IT no evidence is found,
the program attempts to find evidence to justify the features obscured by an unrelated
object. Structured objects are constructed using a hierarchical synthesis
process.
Fully completed hypotheses are verified using both existence and identity
constraints based on surface evidence.
Each of these processes is defined by its computational constraints and are
demonstrated on two test images. These test scenes are interesting because they
contain partially and fully obscured object features, a variety of surface and solid
types and flexibly connected objects. All modeled objects were fully identified
and analyzed to the level represented in their models and were also acceptably
spatially located.
Portions of this work have been reported elsewhere ([FIS83], [FIS85a], [FIS85b],
[FIS86]) by the author
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