4,623 research outputs found
A Model-Driven Approach for the Design, Implementation, and Execution of Software Development Methods
[EN] Software development projects are diverse in nature. For this reason, software companies are often forced to define their methods in-house. In order to define methods efficiently and effectively, software companies require systematic solutions that are built upon sound methodical foundations. Providing these solutions is the main goal of the Method Engineering discipline.
Method Engineering is the discipline to design, construct, and adapt methods, techniques, and tools for the development of information systems. Over the last two decades, a lot of research work has been performed in this area. However, despite its potential benefits, Method Engineering is not widely used in industrial settings. Some of the causes of this reality are the high theoretical complexity of Method Engineering and the lack of adequate software support.
In this thesis, we aim to mitigate some of the problems that affect Method Engineering by providing a novel methodological approach that is built upon Model-Driven Engineering (MDE) foundations. The use of MDE enables a rise in abstraction, automation, and reuse that allows us to alleviate the complexity of our Method Engineering approach. Furthermore, by leveraging MDE techniques (such
as metamodeling, model transformations, and models at runtime), our approach supports three phases of the Method Engineering lifecycle: design, implementation, and execution. This is unlike traditional Method Engineering approaches, which, in general, only support one of these phases.
In order to provide software support for our proposal, we developed a Computer-Aided Method Engineering (CAME) environment that is called MOSKitt4ME. To ensure that MOSKitt4ME offered the necessary functionality, we identified a set of functional requirements prior to developing the tool. Then, after these requirements were identified, we defined the architecture of our CAME environment, and, finally, we implemented the architecture in the context of Eclipse.
The thesis work was evaluated by means of a study that involved the participation of end users. In this study, MOSKitt4ME was assessed by means of the Technology Acceptance Model (TAM) and the Think Aloud method. While the TAM allowed us to measure usefulness and ease of use in a subjective manner, the Think Aloud method allowed us to analyze these measures objectively. Overall, the results were favorable. MOSKitt4ME was highly rated in perceived usefulness and ease of use; we also obtained positive results with respect to the users' actual performance and the difficulty experienced.[ES] Los proyectos de desarrollo de software son diversos por naturaleza. Por este motivo, las compañías de software se ven forzadas frecuentemente a definir sus métodos de manera interna. Para poder definir métodos de forma efectiva y eficiente, las compañías necesitan soluciones sistemáticas que estén definidas sobre unos fundamentos metodológicos sólidos. Proporcionar estas soluciones es el principal objetivo de la Ingeniería de Métodos.
La Ingeniería de Métodos es la disciplina que aborda el diseño, la construcción y la adaptación de métodos, técnicas y herramientas para el desarrollo de sistemas de información. Durante las dos últimas décadas, se ha llevado a cabo mucho trabajo de investigación en esta área. Sin embargo, pese a sus potenciales beneficios, la Ingeniería de Métodos no se aplica ampliamente en contextos
industriales. Algunas de las principales causas de esta situación son la alta complejidad teórica de la Ingeniería de Métodos y la falta de un apropiado soporte software.
En esta tesis, pretendemos mitigar algunos de los problemas que afectan a la Ingeniería de Métodos proporcionando una propuesta metodológica innovadora que está basada en la Ingeniería Dirigida por Modelos (MDE). El uso de MDE permite elevar el nivel de abstracción, automatización y reuso, lo que posibilita una reducción de la complejidad de nuestra propuesta. Además, aprovechando técnicas de MDE (como por ejemplo el metamodelado, las transformaciones de modelos y los
modelos en tiempo de ejecución), nuestra aproximación da soporte a tres fases del ciclo de vida de la Ingeniería de Métodos: diseño, implementación y ejecución. Esto es a diferencia de las propuestas existentes, las cuales, por lo general, sólo dan soporte a una de estas fases.
Con el objetivo de proporcionar soporte software para nuestra propuesta, implementamos una herramienta CAME (Computer-Aided Method Engineering) llamada MOSKitt4ME. Para garantizar que MOSKitt4ME proporcionaba la funcionalidad necesaria, definimos un conjunto de requisitos funcionales como paso previo al desarrollo de la herramienta. Tras la definción de estos requisitos, definimos la arquitectura de la herramienta CAME y, finalmente, implementamos la arquitectura en el contexto de Eclipse.
El trabajo desarrollado en esta tesis se evaluó por medio de un estudio donde participaron usuarios finales. En este estudio, MOSKitt4ME se evaluó por medio del Technology Acceptance Model (TAM) y del método Think Aloud. Mientras que el TAM permitió medir utilidad y facilidad de uso de forma subjetiva, el método Think Aloud permitió analizar estas medidas objetivamente. En general, los
resultados obtenidos fueron favorables. MOSKitt4ME fue valorado de forma positiva en cuanto a utilidad y facilidad de uso percibida; además, obtuvimos resultados positivos en cuanto al rendimiento objetivo de los usuarios y la dificultad experimentada.[CA] Els projectes de desenvolupament de programari són diversos per naturalesa. Per aquest motiu, les companyies es veuen forçades freqüenment a definir els seus mètodes de manera interna. Per poder definir mètodes de forma efectiva i eficient, les companyies necessiten solucions sistemàtiques que estiguin definides sobre uns fundaments metodològics sòlids. Proporcionar aquestes solucions és el principal objectiu de l'Enginyeria de Mètodes.
L'Enginyeria de Mètodes és la disciplina que aborda el diseny, la construcció i l'adaptació de mètodes, tècniques i eines per al desenvolupament de sistemes d'informació. Durant les dues últimes dècades, s'ha dut a terme molt de treball de recerca en aquesta àrea. No obstant, malgrat els seus potencials beneficis, l'Enginyeria de Mètodes no s'aplica àmpliament en contextes industrials. Algunes de les principals causes d'aquesta situació són l'alta complexitat
teòrica de l'Enginyeria de Mètodes i la falta d'un apropiat suport de programari.
En aquesta tesi, pretenem mitigar alguns dels problemes que afecten a l'Enginyeria de Mètodes proporcionant una proposta metodològica innovadora que està basada en l'Enginyeria Dirigida per Models (MDE). L'ús de MDE ens permet elevar el nivell d'abstracció, automatització i reutilització, possibilitant una reducció de la complexitat de la nostra proposta. A més a més, aprofitant
tècniques de MDE (com per exemple el metamodelat, les transformacions de models i els models en temps d'execució), la nostra aproximació suporta tres fases del cicle de vida de l'Enginyeria de Mètodes: diseny, implementació i execució. Açò és a diferència de les propostes existents, les quals, en general, només suporten una d'aquestes fases.
Amb l'objectiu de proporcionar suport de programari per a la nostra proposta, implementàrem una eina CAME (Computer-Aided Method Engineering) anomenada MOSKitt4ME. Per garantir que MOSKitt4ME oferia la funcionalitat necessària, definírem un conjunt de requisits funcionals com a pas previ al desenvolupament de l'eina. Després de la definició d'aquests requisits, definírem la
arquitectura de l'eina CAME i, finalment, implementàrem l'arquitectura en el contexte d'Eclipse.
El treball desenvolupat en aquesta tesi es va avaluar per mitjà d'un estudi on van participar usuaris finals. En aquest estudi, MOSKitt4ME es va avaluar per mitjà del Technology Acceptance Model (TAM) i el mètode Think Aloud. Mentre que el TAM va permetre mesurar utilitat i facilitat d'ús de manera subjectiva, el mètode Think Aloud va permetre analitzar aquestes mesures objectivament. En general, els resultats obtinguts van ser favorables. MOSKitt4ME va ser valorat de forma positiva pel que fa a utilitat i facilitat d'ús percebuda; a més a més, vam obtenir resultats positius pel que fa al rendiment objectiu dels usuaris i a la dificultat experimentada.Cervera Úbeda, M. (2015). A Model-Driven Approach for the Design, Implementation, and Execution of Software Development Methods [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/53931TESI
Intelligent systems in manufacturing: current developments and future prospects
Global competition and rapidly changing customer requirements are demanding increasing changes in manufacturing environments. Enterprises are required to constantly redesign their products and continuously reconfigure their manufacturing systems. Traditional approaches to manufacturing systems do not fully satisfy this new situation. Many authors have proposed that artificial intelligence will bring the flexibility and efficiency needed by manufacturing systems. This paper is a review of artificial intelligence techniques used in manufacturing systems. The paper first defines the components of a simplified intelligent manufacturing systems (IMS), the different Artificial Intelligence (AI) techniques to be considered and then shows how these AI techniques are used for the components of IMS
Software Process Modeling with Eclipse Process Framework
The software development industry is constantly evolving. The rise of the agile methodologies in the late 1990s, and new development tools and technologies require growing attention for everybody working within this industry. The organizations have, however, had a mixture of various processes and different process languages since a standard software development process language has not been available.
A promising process meta-model called Software & Systems Process Engineering Meta- Model (SPEM) 2.0 has been released recently. This is applied by tools such as Eclipse Process Framework Composer, which is designed for implementing and maintaining processes and method content. Its aim is to support a broad variety of project types and development styles.
This thesis presents the concepts of software processes, models, traditional and agile approaches, method engineering, and software process improvement. Some of the most well-known methodologies (RUP, OpenUP, OpenMethod, XP and Scrum) are also introduced with a comparison provided between them. The main focus is on the Eclipse Process Framework and SPEM 2.0, their capabilities, usage and modeling.
As a proof of concept, I present a case study of modeling OpenMethod with EPF Composer and SPEM 2.0. The results show that the new meta-model and tool have made it possible to easily manage method content, publish versions with customized content, and connect project tools (such as MS Project) with the process content. The software process modeling also acts as a process improvement activity.Ohjelmistoprosessin mallinnus Eclipse Process Frameworkilla
ja SPEM 2.0 metamallilla
Ohjelmistot ja ohjelmistoteollisuus kehittyvät jatkuvasti. Ketterien menetelmien tulo 1990-luvun loppupuolella, uudet kehitystyökalut ja teknologiat vaativat yhä enemmän huomiota alalla työskenteleviltä ihmisiltä. Organisaatioilla on kuitenkin ollut sekalainen kirjo prosesseja ja erilaisia prosessikuvauskieliä, koska standardia kuvauskieltä ei ole ollut saatavilla.
Prosessimetamalli SPEM 2.0 julkaistiin hiljattain. Tätä mallia hyödyntää mm. Eclipse Process Framework Composer (EPFC) –työkalu, joka on suunniteltu prosessien ja menetelmäsisällön kehittämiseen ja ylläpitoon. Työkalun tavoitteena on tukea useita erilaisia projektityyppejä ja kehitystyylejä.
Tässä työssä esitellään seuraavat aiheet ja käsitteet: ohjelmistoprosessit, mallit, perinteiset ja ketterät lähestymistavat, metoditekniikkaa sekä prosessien kehittäminen. Lisäksi tutustutaan muutamiin tunnetuimmista metodologioista (RUP, OpenUP, OpenMethod, XP ja Scrum) ja vertaillaan näitä. Työssä tutkitaan tarkemmin Eclipse Process Framework Composer –työkalua, SPEM 2.0 metamallia, näiden ominaisuuksia, käyttöä sekä mallintamista.
Esitän tutkimustulokset ja tutkimuksenkulun OpenMethodin mallintamisesta EPFC –työkalulla sekä SPEM 2.0 -metamallilla. Tulokset osoittavat, että uusi metamalli ja työkalu helpottavat prosessin ja menetelmäsisällön hallintaa, mahdollistavat räätälöityjen julkaisujen teon sisällöstä, sekä yhdistävät prosessin projektityökaluihin kuten MS Projectiin. Mallinnus voidaan lisäksi ymmärtää osana prosessin kehittämistä.Siirretty Doriast
Interactive Music and Synchronous Reactive Programming
This paper presents Skini, a programming methodology and an execution
environment for interactive structured music. With this system, the composer
programs his scores in the HipHop.js synchronous reactive language. They are
then executed, or played, in live concerts, in interaction with the audience.
The system aims at helping composers to find a good balance between the
determinism of the compositions and the nondeterminism of the interactions with
the public. Each execution of a Skini score yields to a different but
aesthetically consistent interpretation. This work raises many questions in the
musical fields. How to combine composition and interaction? How to control the
musical style when the audience influences what is to play next? What are the
possible connections with generative music? These are important questions for
the Skini system but they are out of the scope of this paper that focuses
exclusively on the computer science aspects of the system. From that
perspective, the main questions are how to program the scores and in which
language? General purpose languages are inappropriate because their elementary
constructs (i.e., variables, functions, loops, etc.) do not match the
constructions needed to express music and musical constraints. We show that
synchronous programming languages are a much better fit because they rely on
temporal constructs that can be directly used to represent musical scores and
because their malleability enables composers to experiment easily with artistic
variations of their initial scores. The paper mostly focuses on scores
programming. It exposes the process a composer should follow from his very
first musical intuitions up to the generation of a musical artifact. The paper
presents some excerpts of the programming of a classical music composition that
it then precisely relates to an actual recording. Examples of techno music and
jazz are also presented, with audio artifact, to demonstrate the versatility of
the system. Finally, brief presentations of past live concerts are presented as
an evidence of viability of the system
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Towards an aspect weaving BPEL engine
This position paper proposes the use of dynamic aspects and
the visitor design pattern to obtain a highly configurable and
extensible BPEL engine. Using these two techniques, the
core of this infrastructural software can be customised to
meet new requirements and add features such as debugging,
execution monitoring, or changing to another Web Service
selection policy. Additionally, it can easily be extended to
cope with customer-specific BPEL extensions. We propose
the use of dynamic aspects not only on the engine itself
but also on the workflow in order to tackle the problems of
Web Service hot deployment and hot fixes to long running
processes. In this way, composing aWeb Service "on-the-fly"
means weaving its choreography interface into the workflow
DALiuGE: A Graph Execution Framework for Harnessing the Astronomical Data Deluge
The Data Activated Liu Graph Engine - DALiuGE - is an execution framework for
processing large astronomical datasets at a scale required by the Square
Kilometre Array Phase 1 (SKA1). It includes an interface for expressing complex
data reduction pipelines consisting of both data sets and algorithmic
components and an implementation run-time to execute such pipelines on
distributed resources. By mapping the logical view of a pipeline to its
physical realisation, DALiuGE separates the concerns of multiple stakeholders,
allowing them to collectively optimise large-scale data processing solutions in
a coherent manner. The execution in DALiuGE is data-activated, where each
individual data item autonomously triggers the processing on itself. Such
decentralisation also makes the execution framework very scalable and flexible,
supporting pipeline sizes ranging from less than ten tasks running on a laptop
to tens of millions of concurrent tasks on the second fastest supercomputer in
the world. DALiuGE has been used in production for reducing interferometry data
sets from the Karl E. Jansky Very Large Array and the Mingantu Ultrawide
Spectral Radioheliograph; and is being developed as the execution framework
prototype for the Science Data Processor (SDP) consortium of the Square
Kilometre Array (SKA) telescope. This paper presents a technical overview of
DALiuGE and discusses case studies from the CHILES and MUSER projects that use
DALiuGE to execute production pipelines. In a companion paper, we provide
in-depth analysis of DALiuGE's scalability to very large numbers of tasks on
two supercomputing facilities.Comment: 31 pages, 12 figures, currently under review by Astronomy and
Computin
An investigation into the implementation issues and challenges of service oriented architecture
Several literatures have been published about the semantic web services being the solution to interoperability challenges within the Service Oriented Architecture (SOA) framework. The aim of this dissertation was to find out, if the introduction of the semantic layer into the SOA infrastructure will actually solve these challenges. In order to determine the existence of these challenges, a traditional web service built on XML technology was developed; first to understand the technology behind web services and secondly to demonstrate the limitations of the original SOA framework especially in the area of automatic service discovery and automatic service composition. To further investigate how the Semantic layer could solve these limitations; a semantic web service was developed, to explore the tools and models available to develop semantic web services and the possible challenges that could arise from the inclusion of the semantic layer into the SOA infrastructure. These two applications were evaluated and compared in terms of their capabilities and underlying technologies to find out if truly, the semantic web services could solve the interoperability challenges within the SOA infrastructure. Since semantic web services are built using ontologies, they have well described interfaces that allow for automatic web service discovery and invocation; it was found out that truly, they can solve the interoperability challenges in the SOA framework. However, there are a number of challenges that could impede the development of the Semantic SOA; such challenges were discussed in this paper. Finally, this paper concludes by highlighting areas in which the work in this research could be extended
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