2,423 research outputs found

    Evolution of a double-front Rayleigh-Taylor system using a GPU-based high resolution thermal Lattice-Boltzmann model

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    We study the turbulent evolution originated from a system subjected to a Rayleigh-Taylor instability with a double density at high resolution in a 2 dimensional geometry using a highly optimized thermal Lattice Boltzmann code for GPUs. The novelty of our investigation stems from the initial condition, given by the superposition of three layers with three different densities, leading to the development of two Rayleigh-Taylor fronts that expand upward and downward and collide in the middle of the cell. By using high resolution numerical data we highlight the effects induced by the collision of the two turbulent fronts in the long time asymptotic regime. We also provide details on the optimized Lattice-Boltzmann code that we have run on a cluster of GPU

    Hydrodynamics of Suspensions of Passive and Active Rigid Particles: A Rigid Multiblob Approach

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    We develop a rigid multiblob method for numerically solving the mobility problem for suspensions of passive and active rigid particles of complex shape in Stokes flow in unconfined, partially confined, and fully confined geometries. As in a number of existing methods, we discretize rigid bodies using a collection of minimally-resolved spherical blobs constrained to move as a rigid body, to arrive at a potentially large linear system of equations for the unknown Lagrange multipliers and rigid-body motions. Here we develop a block-diagonal preconditioner for this linear system and show that a standard Krylov solver converges in a modest number of iterations that is essentially independent of the number of particles. For unbounded suspensions and suspensions sedimented against a single no-slip boundary, we rely on existing analytical expressions for the Rotne-Prager tensor combined with a fast multipole method or a direct summation on a Graphical Processing Unit to obtain an simple yet efficient and scalable implementation. For fully confined domains, such as periodic suspensions or suspensions confined in slit and square channels, we extend a recently-developed rigid-body immersed boundary method to suspensions of freely-moving passive or active rigid particles at zero Reynolds number. We demonstrate that the iterative solver for the coupled fluid and rigid body equations converges in a bounded number of iterations regardless of the system size. We optimize a number of parameters in the iterative solvers and apply our method to a variety of benchmark problems to carefully assess the accuracy of the rigid multiblob approach as a function of the resolution. We also model the dynamics of colloidal particles studied in recent experiments, such as passive boomerangs in a slit channel, as well as a pair of non-Brownian active nanorods sedimented against a wall.Comment: Under revision in CAMCOS, Nov 201

    FARGO3D: A new GPU-oriented MHD code

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    We present the FARGO3D code, recently publicly released. It is a magnetohydrodynamics code developed with special emphasis on the physics of protoplanetary disks and planet-disk interactions, and parallelized with MPI. The hydrodynamics algorithms are based on finite-difference upwind, dimensionally split methods. The magnetohydrodynamics algorithms consist of the constrained transport method to preserve the divergence-free property of the magnetic field to machine accuracy, coupled to a method of characteristics for the evaluation of electromotive forces and Lorentz forces. Orbital advection is implemented, and an N-body solver is included to simulate planets or stars interacting with the gas. We present our implementation in detail and present a number of widely known tests for comparison purposes. One strength of FARGO3D is that it can run on either graphical processing units (GPUs) or central processing units (CPUs), achieving large speed-up with respect to CPU cores. We describe our implementation choices, which allow a user with no prior knowledge of GPU programming to develop new routines for CPUs, and have them translated automatically for GPUs.Fil: Benítez Llambay, Pablo. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Córdoba. Instituto de Astronomía Teórica y Experimental. Universidad Nacional de Córdoba. Observatorio Astronómico de Córdoba. Instituto de Astronomía Teórica y Experimental; ArgentinaFil: Masset, Frédéric S.. Universidad Nacional Autónoma de México; Méxic
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