2,177 research outputs found
Deep Learning based Recommender System: A Survey and New Perspectives
With the ever-growing volume of online information, recommender systems have
been an effective strategy to overcome such information overload. The utility
of recommender systems cannot be overstated, given its widespread adoption in
many web applications, along with its potential impact to ameliorate many
problems related to over-choice. In recent years, deep learning has garnered
considerable interest in many research fields such as computer vision and
natural language processing, owing not only to stellar performance but also the
attractive property of learning feature representations from scratch. The
influence of deep learning is also pervasive, recently demonstrating its
effectiveness when applied to information retrieval and recommender systems
research. Evidently, the field of deep learning in recommender system is
flourishing. This article aims to provide a comprehensive review of recent
research efforts on deep learning based recommender systems. More concretely,
we provide and devise a taxonomy of deep learning based recommendation models,
along with providing a comprehensive summary of the state-of-the-art. Finally,
we expand on current trends and provide new perspectives pertaining to this new
exciting development of the field.Comment: The paper has been accepted by ACM Computing Surveys.
https://doi.acm.org/10.1145/328502
Personalisation and recommender systems in digital libraries
Widespread use of the Internet has resulted in digital libraries that are increasingly used by diverse communities of users for diverse purposes and in which sharing and collaboration have become important social elements. As such libraries become commonplace, as their contents and services become more varied, and as their patrons become more experienced with computer technology, users will expect more sophisticated services from these libraries. A simple search function, normally an integral part of any digital library, increasingly leads to user frustration as user needs become more complex and as the volume of managed information increases. Proactive digital libraries, where the library evolves from being passive and untailored, are seen as offering great potential for addressing and overcoming these issues and include techniques such as personalisation and recommender systems. In this paper, following on from the DELOS/NSF Working Group on Personalisation and Recommender Systems for Digital Libraries, which met and reported during 2003, we present some background material on the scope of personalisation and recommender systems in digital libraries. We then outline the working groupâs vision for the evolution of digital libraries and the role that personalisation and recommender systems will play, and we present a series of research challenges and specific recommendations and research priorities for the field
Video Recommendation Using Social Network Analysis and User Viewing Patterns
With the meteoric rise of video-on-demand (VOD) platforms, users face the
challenge of sifting through an expansive sea of content to uncover shows that
closely match their preferences. To address this information overload dilemma,
VOD services have increasingly incorporated recommender systems powered by
algorithms that analyze user behavior and suggest personalized content.
However, a majority of existing recommender systems depend on explicit user
feedback in the form of ratings and reviews, which can be difficult and
time-consuming to collect at scale. This presents a key research gap, as
leveraging users' implicit feedback patterns could provide an alternative
avenue for building effective video recommendation models, circumventing the
need for explicit ratings. However, prior literature lacks sufficient
exploration into implicit feedback-based recommender systems, especially in the
context of modeling video viewing behavior. Therefore, this paper aims to
bridge this research gap by proposing a novel video recommendation technique
that relies solely on users' implicit feedback in the form of their content
viewing percentages
Personalized Recommendation for Balancing Content Generation and Usage on Two-Sided Entertainment Platforms
Online entertainment platforms such as Youtube host a vast amount of user-generated content (UGC). The unique feature of two-sided UGC entertainment platforms is that creatorsâ content generation and usersâ content usage can influence each other. However, traditional recommender systems often emphasize content usage but ignore content generation, leading to a misalignment between these two goals. To address the challenge, this paper proposes a prescriptive uplift framework to balance content generation and usage through personalized recommendations. Specifically, we first predict the heterogeneous treatment effects (HTEs) of recommended contents on creatorsâ content generation and usersâ content usage, then consider these two predicted HTEs simultaneously in an optimization model to determine the recommended contents for each user. Using a large-scale real-world dataset, we demonstrate that the proposed recommendation method better balances content generation and usage and brings a 42% increase in participantsâ activity compared to existing benchmark methods
Human-Machine Collaborative Optimization via Apprenticeship Scheduling
Coordinating agents to complete a set of tasks with intercoupled temporal and
resource constraints is computationally challenging, yet human domain experts
can solve these difficult scheduling problems using paradigms learned through
years of apprenticeship. A process for manually codifying this domain knowledge
within a computational framework is necessary to scale beyond the
``single-expert, single-trainee" apprenticeship model. However, human domain
experts often have difficulty describing their decision-making processes,
causing the codification of this knowledge to become laborious. We propose a
new approach for capturing domain-expert heuristics through a pairwise ranking
formulation. Our approach is model-free and does not require enumerating or
iterating through a large state space. We empirically demonstrate that this
approach accurately learns multifaceted heuristics on a synthetic data set
incorporating job-shop scheduling and vehicle routing problems, as well as on
two real-world data sets consisting of demonstrations of experts solving a
weapon-to-target assignment problem and a hospital resource allocation problem.
We also demonstrate that policies learned from human scheduling demonstration
via apprenticeship learning can substantially improve the efficiency of a
branch-and-bound search for an optimal schedule. We employ this human-machine
collaborative optimization technique on a variant of the weapon-to-target
assignment problem. We demonstrate that this technique generates solutions
substantially superior to those produced by human domain experts at a rate up
to 9.5 times faster than an optimization approach and can be applied to
optimally solve problems twice as complex as those solved by a human
demonstrator.Comment: Portions of this paper were published in the Proceedings of the
International Joint Conference on Artificial Intelligence (IJCAI) in 2016 and
in the Proceedings of Robotics: Science and Systems (RSS) in 2016. The paper
consists of 50 pages with 11 figures and 4 table
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