1,563 research outputs found

    Improved 3D thinning algorithms for skeleton extraction

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    In this study, we focused on developing a novel 3D Thinning algorithm to extract one-voxel wide skeleton from various 3D objects aiming at preserving the topological information. The 3D Thinning algorithm was testified on computer-generated and real 3D reconstructed image sets acquired from TEMT and compared with other existing 3D Thinning algorithms. It is found that the algorithm has conserved medial axes and simultaneously topologies very well, demonstrating many advantages over the existing technologies. They are versatile, rigorous, efficient and rotation invariant.<br /

    Homological Region Adjacency Tree for a 3D Binary Digital Image via HSF Model

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    Given a 3D binary digital image I, we define and compute an edge-weighted tree, called Homological Region Tree (or Hom-Tree, for short). It coincides, as unweighted graph, with the classical Region Adjacency Tree of black 6-connected components (CCs) and white 26- connected components of I. In addition, we define the weight of an edge (R, S) as the number of tunnels that the CCs R and S “share”. The Hom-Tree structure is still an isotopic invariant of I. Thus, it provides information about how the different homology groups interact between them, while preserving the duality of black and white CCs. An experimentation with a set of synthetic images showing different shapes and different complexity of connected component nesting is performed for numerically validating the method.Ministerio de Economía y Competitividad MTM2016-81030-

    A Parallel Thinning Algorithm for Grayscale Images

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    International audienceGrayscale skeletonization offers an interesting alternative to traditional skeletonization following a binarization. It is well known that parallel algorithms for skeletonization outperform sequential ones in terms of quality of results, yet no general and well defined framework has been proposed until now for parallel grayscale thinning. We introduce in this paper a parallel thinning algorithm for grayscale images, and prove its topological soundness based on properties of the critical kernels framework. The algorithm and its proof, given here in the 2D case, are also valid in 3D. Some applications are sketched in conclusion
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