66,307 research outputs found

    Convergence Speed of the Consensus Algorithm with Interference and Sparse Long-Range Connectivity

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    We analyze the effect of interference on the convergence rate of average consensus algorithms, which iteratively compute the measurement average by message passing among nodes. It is usually assumed that these algorithms converge faster with a greater exchange of information (i.e., by increased network connectivity) in every iteration. However, when interference is taken into account, it is no longer clear if the rate of convergence increases with network connectivity. We study this problem for randomly-placed consensus-seeking nodes connected through an interference-limited network. We investigate the following questions: (a) How does the rate of convergence vary with increasing communication range of each node? and (b) How does this result change when each node is allowed to communicate with a few selected far-off nodes? When nodes schedule their transmissions to avoid interference, we show that the convergence speed scales with r2−dr^{2-d}, where rr is the communication range and dd is the number of dimensions. This scaling is the result of two competing effects when increasing rr: Increased schedule length for interference-free transmission vs. the speed gain due to improved connectivity. Hence, although one-dimensional networks can converge faster from a greater communication range despite increased interference, the two effects exactly offset one another in two-dimensions. In higher dimensions, increasing the communication range can actually degrade the rate of convergence. Our results thus underline the importance of factoring in the effect of interference in the design of distributed estimation algorithms.Comment: 27 pages, 4 figure

    Leveraging Physical Layer Capabilites: Distributed Scheduling in Interference Networks with Local Views

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    In most wireless networks, nodes have only limited local information about the state of the network, which includes connectivity and channel state information. With limited local information about the network, each node's knowledge is mismatched; therefore, they must make distributed decisions. In this paper, we pose the following question - if every node has network state information only about a small neighborhood, how and when should nodes choose to transmit? While link scheduling answers the above question for point-to-point physical layers which are designed for an interference-avoidance paradigm, we look for answers in cases when interference can be embraced by advanced PHY layer design, as suggested by results in network information theory. To make progress on this challenging problem, we propose a constructive distributed algorithm that achieves rates higher than link scheduling based on interference avoidance, especially if each node knows more than one hop of network state information. We compare our new aggressive algorithm to a conservative algorithm we have presented in [1]. Both algorithms schedule sub-networks such that each sub-network can employ advanced interference-embracing coding schemes to achieve higher rates. Our innovation is in the identification, selection and scheduling of sub-networks, especially when sub-networks are larger than a single link.Comment: 14 pages, Submitted to IEEE/ACM Transactions on Networking, October 201

    Applications of Geometric Algorithms to Reduce Interference in Wireless Mesh Network

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    In wireless mesh networks such as WLAN (IEEE 802.11s) or WMAN (IEEE 802.11), each node should help to relay packets of neighboring nodes toward gateway using multi-hop routing mechanisms. Wireless mesh networks usually intensively deploy mesh nodes to deal with the problem of dead spot communication. However, the higher density of nodes deployed, the higher radio interference occurred. This causes significant degradation of system performance. In this paper, we first convert network problems into geometry problems in graph theory, and then solve the interference problem by geometric algorithms. We first define line intersection in a graph to reflect radio interference problem in a wireless mesh network. We then use plan sweep algorithm to find intersection lines, if any; employ Voronoi diagram algorithm to delimit the regions among nodes; use Delaunay Triangulation algorithm to reconstruct the graph in order to minimize the interference among nodes. Finally, we use standard deviation to prune off those longer links (higher interference links) to have a further enhancement. The proposed hybrid solution is proved to be able to significantly reduce interference in a wireless mesh network in O(n log n) time complexity.Comment: 24 Pages, JGraph-Hoc Journal 201

    Gossip Algorithms for Distributed Signal Processing

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    Gossip algorithms are attractive for in-network processing in sensor networks because they do not require any specialized routing, there is no bottleneck or single point of failure, and they are robust to unreliable wireless network conditions. Recently, there has been a surge of activity in the computer science, control, signal processing, and information theory communities, developing faster and more robust gossip algorithms and deriving theoretical performance guarantees. This article presents an overview of recent work in the area. We describe convergence rate results, which are related to the number of transmitted messages and thus the amount of energy consumed in the network for gossiping. We discuss issues related to gossiping over wireless links, including the effects of quantization and noise, and we illustrate the use of gossip algorithms for canonical signal processing tasks including distributed estimation, source localization, and compression.Comment: Submitted to Proceedings of the IEEE, 29 page
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