120,972 research outputs found

    A knowledge abstraction approach for multimedia presentation

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    [[abstract]]The demonstration of multimedia presentation can be promoted by using multi-vendor's tools. The more tools are used, the more complicated communication is needed among these tools. The integration of these multimedia presentation tools is thus important. This paper describes an architecture named tool integration platform (TIP) to integrate tools in a knowledge abstraction way. TIP is composed of a CID (control integration daemon), a CII (control integration interface) and some integration inference rules (IIR) that are applied by the integration inference engine (IIE). The IIR are stored in a repository and used to deduce tool knowledge dynamically. In this way, many tools can be integrated into a cooperative multimedia presentation developing environment. To verify this architecture, a number of multimedia tools are integrated into TIP. Finally, an integration assessing method is used to evaluate the integration status of tools in TIP[[conferencetype]]國際[[conferencedate]]19970309~19970311[[booktype]]ē“™ęœ¬[[iscallforpapers]]Y[[conferencelocation]]Cookeville, TN, US

    On the integration of digital technologies into mathematics classrooms

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    Troucheā€˜s (2003) presentation at the Third Computer Algebra in Mathematics Education Symposium focused on the notions of instrumental genesis and of orchestration: the former concerning the mutual transformation of learner and artefact in the course of constructing knowledge with technology; the latter concerning the problem of integrating technology into classroom practice. At the Symposium, there was considerable discussion of the idea of situated abstraction, which the current authors have been developing over the last decade. In this paper, we summarise the theory of instrumental genesis and attempt to link it with situated abstraction. We then seek to broaden Troucheā€˜s discussion of orchestration to elaborate the role of artefacts in the process, and describe how the notion of situated abstraction could be used to make sense of the evolving mathematical knowledge of a community as well as an individual. We conclude by elaborating the ways in which technological artefacts can provide shared means of mathematical expression, and discuss the need to recognise the diversity of studentā€˜s emergent meanings for mathematics, and the legitimacy of mathematical expression that may be initially divergent from institutionalised mathematics

    Knowledge-based Expressive Technologies within Cloud Computing Environments

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    Presented paper describes the development of comprehensive approach for knowledge processing within e-Sceince tasks. Considering the task solving within a simulation-driven approach a set of knowledge-based procedures for task definition and composite application processing can be identified. This procedures could be supported by the use of domain-specific knowledge being formalized and used for automation purpose. Within this work the developed conceptual and technological knowledge-based toolbox for complex multidisciplinary task solv-ing support is proposed. Using CLAVIRE cloud computing environment as a core platform a set of interconnected expressive technologies were developed.Comment: Proceedings of the 8th International Conference on Intelligent Systems and Knowledge Engineering (ISKE2013). 201

    A knowledge-based approach to VLSI-design in an open CAD-environment

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    A knowledge-based approach is suggested to assist a designer in the increasingly complex task of generating VLSI-chips from abstract, high-level specifications of the system. The complexity of designing VLSI-circuits has reached a level where computer-based assistance has become indispensable. Not all of the design tasks allow for algorithmic solutions. AI technique can be used, in order to support the designer with computer-aided tools for tasks not suited for algorithmic approaches. The approach described in this paper is based upon the underlying characteristics of VLSI design processes in general, comprising all stages of the design. A universal model is presented, accompanied with a recording method for the acquisition of design knowledge - strategic and task-specific - in terms of the design actions involved and their effects on the design itself. This method is illustrated by a simple design example: the implementation of the logical EXOR-component. Finally suggestions are made for obtaining a universally usable architecture of a knowledge-based system for VLSI-design
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