12,143 research outputs found

    Self-Stabilizing Repeated Balls-into-Bins

    Full text link
    We study the following synchronous process that we call "repeated balls-into-bins". The process is started by assigning nn balls to nn bins in an arbitrary way. In every subsequent round, from each non-empty bin one ball is chosen according to some fixed strategy (random, FIFO, etc), and re-assigned to one of the nn bins uniformly at random. We define a configuration "legitimate" if its maximum load is O(logn)\mathcal{O}(\log n). We prove that, starting from any configuration, the process will converge to a legitimate configuration in linear time and then it will only take on legitimate configurations over a period of length bounded by any polynomial in nn, with high probability (w.h.p.). This implies that the process is self-stabilizing and that every ball traverses all bins in O(nlog2n)\mathcal{O}(n \log^2 n) rounds, w.h.p

    Self-stabilizing K-out-of-L exclusion on tree network

    Get PDF
    In this paper, we address the problem of K-out-of-L exclusion, a generalization of the mutual exclusion problem, in which there are \ell units of a shared resource, and any process can request up to k\mathtt k units (1k1\leq\mathtt k\leq\ell). We propose the first deterministic self-stabilizing distributed K-out-of-L exclusion protocol in message-passing systems for asynchronous oriented tree networks which assumes bounded local memory for each process.Comment: 15 page

    Applications of Fog Computing in Video Streaming

    Get PDF
    The purpose of this paper is to show the viability of fog computing in the area of video streaming in vehicles. With the rise of autonomous vehicles, there needs to be a viable entertainment option for users. The cloud fails to address these options due to latency problems experienced during high internet traffic. To improve video streaming speeds, fog computing seems to be the best option. Fog computing brings the cloud closer to the user through the use of intermediary devices known as fog nodes. It does not attempt to replace the cloud but improve the cloud by allowing faster upload and download of information. This paper explores two algorithms that would work well with vehicles and video streaming. This is simulated using a Java application, and then graphically represented. The results showed that the simulation was an accurate model and that the best algorithm for request history maintenance was the variable model
    corecore