2,944 research outputs found

    Timely-Throughput Optimal Coded Computing over Cloud Networks

    Get PDF
    In modern distributed computing systems, unpredictable and unreliable infrastructures result in high variability of computing resources. Meanwhile, there is significantly increasing demand for timely and event-driven services with deadline constraints. Motivated by measurements over Amazon EC2 clusters, we consider a two-state Markov model for variability of computing speed in cloud networks. In this model, each worker can be either in a good state or a bad state in terms of the computation speed, and the transition between these states is modeled as a Markov chain which is unknown to the scheduler. We then consider a Coded Computing framework, in which the data is possibly encoded and stored at the worker nodes in order to provide robustness against nodes that may be in a bad state. With timely computation requests submitted to the system with computation deadlines, our goal is to design the optimal computation-load allocation scheme and the optimal data encoding scheme that maximize the timely computation throughput (i.e, the average number of computation tasks that are accomplished before their deadline). Our main result is the development of a dynamic computation strategy called Lagrange Estimate-and Allocate (LEA) strategy, which achieves the optimal timely computation throughput. It is shown that compared to the static allocation strategy, LEA increases the timely computation throughput by 1.4X - 17.5X in various scenarios via simulations and by 1.27X - 6.5X in experiments over Amazon EC2 clustersComment: to appear in MobiHoc 201

    Edge Computing in the Dark: Leveraging Contextual-Combinatorial Bandit and Coded Computing

    Full text link
    With recent advancements in edge computing capabilities, there has been a significant increase in utilizing the edge cloud for event-driven and time-sensitive computations. However, large-scale edge computing networks can suffer substantially from unpredictable and unreliable computing resources which can result in high variability of service quality. Thus, it is crucial to design efficient task scheduling policies that guarantee quality of service and the timeliness of computation queries. In this paper, we study the problem of computation offloading over unknown edge cloud networks with a sequence of timely computation jobs. Motivated by the MapReduce computation paradigm, we assume each computation job can be partitioned to smaller Map functions that are processed at the edge, and the Reduce function is computed at the user after the Map results are collected from the edge nodes. We model the service quality (success probability of returning result back to the user within deadline) of each edge device as function of context (collection of factors that affect edge devices). The user decides the computations to offload to each device with the goal of receiving a recoverable set of computation results in the given deadline. Our goal is to design an efficient edge computing policy in the dark without the knowledge of the context or computation capabilities of each device. By leveraging the \emph{coded computing} framework in order to tackle failures or stragglers in computation, we formulate this problem using contextual-combinatorial multi-armed bandits (CC-MAB), and aim to maximize the cumulative expected reward. We propose an online learning policy called \emph{online coded edge computing policy}, which provably achieves asymptotically-optimal performance in terms of regret loss compared with the optimal offline policy for the proposed CC-MAB problem

    Datacenter Traffic Control: Understanding Techniques and Trade-offs

    Get PDF
    Datacenters provide cost-effective and flexible access to scalable compute and storage resources necessary for today's cloud computing needs. A typical datacenter is made up of thousands of servers connected with a large network and usually managed by one operator. To provide quality access to the variety of applications and services hosted on datacenters and maximize performance, it deems necessary to use datacenter networks effectively and efficiently. Datacenter traffic is often a mix of several classes with different priorities and requirements. This includes user-generated interactive traffic, traffic with deadlines, and long-running traffic. To this end, custom transport protocols and traffic management techniques have been developed to improve datacenter network performance. In this tutorial paper, we review the general architecture of datacenter networks, various topologies proposed for them, their traffic properties, general traffic control challenges in datacenters and general traffic control objectives. The purpose of this paper is to bring out the important characteristics of traffic control in datacenters and not to survey all existing solutions (as it is virtually impossible due to massive body of existing research). We hope to provide readers with a wide range of options and factors while considering a variety of traffic control mechanisms. We discuss various characteristics of datacenter traffic control including management schemes, transmission control, traffic shaping, prioritization, load balancing, multipathing, and traffic scheduling. Next, we point to several open challenges as well as new and interesting networking paradigms. At the end of this paper, we briefly review inter-datacenter networks that connect geographically dispersed datacenters which have been receiving increasing attention recently and pose interesting and novel research problems.Comment: Accepted for Publication in IEEE Communications Surveys and Tutorial

    DCCast: Efficient Point to Multipoint Transfers Across Datacenters

    Full text link
    Using multiple datacenters allows for higher availability, load balancing and reduced latency to customers of cloud services. To distribute multiple copies of data, cloud providers depend on inter-datacenter WANs that ought to be used efficiently considering their limited capacity and the ever-increasing data demands. In this paper, we focus on applications that transfer objects from one datacenter to several datacenters over dedicated inter-datacenter networks. We present DCCast, a centralized Point to Multi-Point (P2MP) algorithm that uses forwarding trees to efficiently deliver an object from a source datacenter to required destination datacenters. With low computational overhead, DCCast selects forwarding trees that minimize bandwidth usage and balance load across all links. With simulation experiments on Google's GScale network, we show that DCCast can reduce total bandwidth usage and tail Transfer Completion Times (TCT) by up to 50%50\% compared to delivering the same objects via independent point-to-point (P2P) transfers.Comment: 9th USENIX Workshop on Hot Topics in Cloud Computing, https://www.usenix.org/conference/hotcloud17/program/presentation/noormohammadpou
    • …
    corecore