2,178 research outputs found

    AoA-aware Probabilistic Indoor Location Fingerprinting using Channel State Information

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    With expeditious development of wireless communications, location fingerprinting (LF) has nurtured considerable indoor location based services (ILBSs) in the field of Internet of Things (IoT). For most pattern-matching based LF solutions, previous works either appeal to the simple received signal strength (RSS), which suffers from dramatic performance degradation due to sophisticated environmental dynamics, or rely on the fine-grained physical layer channel state information (CSI), whose intricate structure leads to an increased computational complexity. Meanwhile, the harsh indoor environment can also breed similar radio signatures among certain predefined reference points (RPs), which may be randomly distributed in the area of interest, thus mightily tampering the location mapping accuracy. To work out these dilemmas, during the offline site survey, we first adopt autoregressive (AR) modeling entropy of CSI amplitude as location fingerprint, which shares the structural simplicity of RSS while reserving the most location-specific statistical channel information. Moreover, an additional angle of arrival (AoA) fingerprint can be accurately retrieved from CSI phase through an enhanced subspace based algorithm, which serves to further eliminate the error-prone RP candidates. In the online phase, by exploiting both CSI amplitude and phase information, a novel bivariate kernel regression scheme is proposed to precisely infer the target's location. Results from extensive indoor experiments validate the superior localization performance of our proposed system over previous approaches

    Distributed and adaptive location identification system for mobile devices

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    Indoor location identification and navigation need to be as simple, seamless, and ubiquitous as its outdoor GPS-based counterpart is. It would be of great convenience to the mobile user to be able to continue navigating seamlessly as he or she moves from a GPS-clear outdoor environment into an indoor environment or a GPS-obstructed outdoor environment such as a tunnel or forest. Existing infrastructure-based indoor localization systems lack such capability, on top of potentially facing several critical technical challenges such as increased cost of installation, centralization, lack of reliability, poor localization accuracy, poor adaptation to the dynamics of the surrounding environment, latency, system-level and computational complexities, repetitive labor-intensive parameter tuning, and user privacy. To this end, this paper presents a novel mechanism with the potential to overcome most (if not all) of the abovementioned challenges. The proposed mechanism is simple, distributed, adaptive, collaborative, and cost-effective. Based on the proposed algorithm, a mobile blind device can potentially utilize, as GPS-like reference nodes, either in-range location-aware compatible mobile devices or preinstalled low-cost infrastructure-less location-aware beacon nodes. The proposed approach is model-based and calibration-free that uses the received signal strength to periodically and collaboratively measure and update the radio frequency characteristics of the operating environment to estimate the distances to the reference nodes. Trilateration is then used by the blind device to identify its own location, similar to that used in the GPS-based system. Simulation and empirical testing ascertained that the proposed approach can potentially be the core of future indoor and GPS-obstructed environments

    Evaluating indoor positioning systems in a shopping mall : the lessons learned from the IPIN 2018 competition

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    The Indoor Positioning and Indoor Navigation (IPIN) conference holds an annual competition in which indoor localization systems from different research groups worldwide are evaluated empirically. The objective of this competition is to establish a systematic evaluation methodology with rigorous metrics both for real-time (on-site) and post-processing (off-site) situations, in a realistic environment unfamiliar to the prototype developers. For the IPIN 2018 conference, this competition was held on September 22nd, 2018, in Atlantis, a large shopping mall in Nantes (France). Four competition tracks (two on-site and two off-site) were designed. They consisted of several 1 km routes traversing several floors of the mall. Along these paths, 180 points were topographically surveyed with a 10 cm accuracy, to serve as ground truth landmarks, combining theodolite measurements, differential global navigation satellite system (GNSS) and 3D scanner systems. 34 teams effectively competed. The accuracy score corresponds to the third quartile (75th percentile) of an error metric that combines the horizontal positioning error and the floor detection. The best results for the on-site tracks showed an accuracy score of 11.70 m (Track 1) and 5.50 m (Track 2), while the best results for the off-site tracks showed an accuracy score of 0.90 m (Track 3) and 1.30 m (Track 4). These results showed that it is possible to obtain high accuracy indoor positioning solutions in large, realistic environments using wearable light-weight sensors without deploying any beacon. This paper describes the organization work of the tracks, analyzes the methodology used to quantify the results, reviews the lessons learned from the competition and discusses its future
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