1,343 research outputs found
Quantum Branching Programs and Space-Bounded Nonuniform Quantum Complexity
In this paper, the space complexity of nonuniform quantum computations is
investigated. The model chosen for this are quantum branching programs, which
provide a graphic description of sequential quantum algorithms. In the first
part of the paper, simulations between quantum branching programs and
nonuniform quantum Turing machines are presented which allow to transfer lower
and upper bound results between the two models. In the second part of the
paper, different variants of quantum OBDDs are compared with their
deterministic and randomized counterparts. In the third part, quantum branching
programs are considered where the performed unitary operation may depend on the
result of a previous measurement. For this model a simulation of randomized
OBDDs and exponential lower bounds are presented.Comment: 45 pages, 3 Postscript figures. Proofs rearranged, typos correcte
Reversible Simulation of Irreversible Computation by Pebble Games
Reversible simulation of irreversible algorithms is analyzed in the stylized
form of a `reversible' pebble game. While such simulations incur little
overhead in additional computation time, they use a large amount of additional
memory space during the computation. The reacheable reversible simulation
instantaneous descriptions (pebble configurations) are characterized
completely. As a corollary we obtain the reversible simulation by Bennett and
that among all simulations that can be modelled by the pebble game, Bennett's
simulation is optimal in that it uses the least auxiliary space for the
greatest number of simulated steps. One can reduce the auxiliary storage
overhead incurred by the reversible simulation at the cost of allowing limited
erasing leading to an irreversibility-space tradeoff. We show that in this
resource-bounded setting the limited erasing needs to be performed at precise
instants during the simulation. We show that the reversible simulation can be
modified so that it is applicable also when the simulated computation time is
unknown.Comment: 11 pages, Latex, Submitted to Physica
Undecidability of the Spectral Gap (full version)
We show that the spectral gap problem is undecidable. Specifically, we
construct families of translationally-invariant, nearest-neighbour Hamiltonians
on a 2D square lattice of d-level quantum systems (d constant), for which
determining whether the system is gapped or gapless is an undecidable problem.
This is true even with the promise that each Hamiltonian is either gapped or
gapless in the strongest sense: it is promised to either have continuous
spectrum above the ground state in the thermodynamic limit, or its spectral gap
is lower-bounded by a constant in the thermodynamic limit. Moreover, this
constant can be taken equal to the local interaction strength of the
Hamiltonian.Comment: v1: 146 pages, 56 theorems etc., 15 figures. See shorter companion
paper arXiv:1502.04135 (same title and authors) for a short version omitting
technical details. v2: Small but important fix to wording of abstract. v3:
Simplified and shortened some parts of the proof; minor fixes to other parts.
Now only 127 pages, 55 theorems etc., 10 figures. v4: Minor updates to
introductio
Reversibility and Adiabatic Computation: Trading Time and Space for Energy
Future miniaturization and mobilization of computing devices requires energy
parsimonious `adiabatic' computation. This is contingent on logical
reversibility of computation. An example is the idea of quantum computations
which are reversible except for the irreversible observation steps. We propose
to study quantitatively the exchange of computational resources like time and
space for irreversibility in computations. Reversible simulations of
irreversible computations are memory intensive. Such (polynomial time)
simulations are analysed here in terms of `reversible' pebble games. We show
that Bennett's pebbling strategy uses least additional space for the greatest
number of simulated steps. We derive a trade-off for storage space versus
irreversible erasure. Next we consider reversible computation itself. An
alternative proof is provided for the precise expression of the ultimate
irreversibility cost of an otherwise reversible computation without
restrictions on time and space use. A time-irreversibility trade-off hierarchy
in the exponential time region is exhibited. Finally, extreme
time-irreversibility trade-offs for reversible computations in the thoroughly
unrealistic range of computable versus noncomputable time-bounds are given.Comment: 30 pages, Latex. Lemma 2.3 should be replaced by the slightly better
``There is a winning strategy with pebbles and erasures for
pebble games with , for all '' with appropriate
further changes (as pointed out by Wim van Dam). This and further work on
reversible simulations as in Section 2 appears in quant-ph/970300
Quantum computation with devices whose contents are never read
In classical computation, a "write-only memory" (WOM) is little more than an
oxymoron, and the addition of WOM to a (deterministic or probabilistic)
classical computer brings no advantage. We prove that quantum computers that
are augmented with WOM can solve problems that neither a classical computer
with WOM nor a quantum computer without WOM can solve, when all other resource
bounds are equal. We focus on realtime quantum finite automata, and examine the
increase in their power effected by the addition of WOMs with different access
modes and capacities. Some problems that are unsolvable by two-way
probabilistic Turing machines using sublogarithmic amounts of read/write memory
are shown to be solvable by these enhanced automata.Comment: 32 pages, a preliminary version of this work was presented in the 9th
International Conference on Unconventional Computation (UC2010
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