2,657 research outputs found

    Hyperswitch communication network

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    The Hyperswitch Communication Network (HCN) is a large scale parallel computer prototype being developed at JPL. Commercial versions of the HCN computer are planned. The HCN computer being designed is a message passing multiple instruction multiple data (MIMD) computer, and offers many advantages in price-performance ratio, reliability and availability, and manufacturing over traditional uniprocessors and bus based multiprocessors. The design of the HCN operating system is a uniquely flexible environment that combines both parallel processing and distributed processing. This programming paradigm can achieve a balance among the following competing factors: performance in processing and communications, user friendliness, and fault tolerance. The prototype is being designed to accommodate a maximum of 64 state of the art microprocessors. The HCN is classified as a distributed supercomputer. The HCN system is described, and the performance/cost analysis and other competing factors within the system design are reviewed

    Code Renewability for Native Software Protection

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    Software protection aims at safeguarding assets embedded in software by preventing and delaying reverse engineering and tampering attacks. This paper presents an architecture and supporting tool flow to renew parts of native applications dynamically. Renewed and diversified code and data belonging to either the original application or to linked-in protections are delivered from a secure server to a client on demand. This results in frequent changes to the software components when they are under attack, thus making attacks harder. By supporting various forms of diversification and renewability, novel protection combinations become available, and existing combinations become stronger. The prototype implementation is evaluated on a number of industrial use cases

    Code renewability for native software protection

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    Software protection aims at safeguarding assets embedded in software by preventing and delaying reverse engineering and tampering attacks. This article presents an architecture and supporting tool flow to renew parts of native applications dynamically. Renewed and diversified code and data belonging to either the original application or to linked-in protections are delivered from a secure server to a client on demand. This results in frequent changes to the software components when they are under attack, thus making attacks harder. By supporting various forms of diversification and renewability, novel protection combinations become available and existing combinations become stronger. The prototype implementation is evaluated on several industrial use cases

    Resilient self-debugging software protection

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    Debuggers are a popular reverse engineering and tampering tool. Self-debugging is an effective technique for applications to defend themselves against hostile debuggers. In penetration tests on state-of-the-art self-debugging, we observed several opportunities through which it could be attacked, however. We therefore improved upon the existing technique, making it more resilient by introducing reciprocal debugging and making the transfers of control between protected application and self-debugger more stealthy. This paper presents the improved self-debugging design, and details our research efforts into realizing reciprocal debugging. In our evaluation we show that the improved design is significantly harder for attackers to defeat

    Control system integration

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    This lecture begins with a definition of an accelerator control system, and then reviews the control system architectures that have been deployed at the larger accelerator facilities. This discussion naturally leads to identification of the major subsystems and their interfaces. We shall explore general strategies for integrating intelligent devices and signal processing subsystems based on gate arrays and programmable DSPs. The following topics will also be covered: physical packaging; timing and synchronization; local and global communication technologies; interfacing to machine protection systems; remote debugging; configuration management and source code control; and integration of commercial software tools. Several practical realizations will be presented

    A file server for the DistriX prototype : a multitransputer UNIX system

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    Bibliography: pages 90-94.The DISTRIX operating system is a multiprocessor distributed operating system based on UNIX. It consists of a number of satellite processors connected to central servers. The system is derived from the MINIX operating system, compatible with UNIX Version 7. A remote procedure call interface is used in conjunction with a system wide, end-to-end communication protocol that connects satellite processors to the central servers. A cached file server provides access to all files and devices at the UNIX system call level. The design of the file server is discussed in depth and the performance evaluated. Additional information is given about the software and hardware used during the development of the project. The MINIX operating system has proved to be a good choice as the software base, but certain features have proved to be poorer. The Inmos transputer emerges as a processor with many useful features that eased the implementation

    A debugging engine for parallel and distributed programs

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    Dissertação apresentada para a obtenção do Grau de Doutor em Informática pela Universidade Nova de Lisboa, Faculdade de Ciências e Tecnologia.In the last decade a considerable amount of research work has focused on distributed debugging, one of the crucial fields in the parallel software development cycle. The productivity of the software development process strongly depends on the adequate definition of what debugging tools should be provided, and what debugging methodologies and functionalities should these tools support. The work described in this dissertation was initiated in 1995, in the context of two research projects, the SEPP (Software Engineering for Parallel Processing) and HPCTI (High-Performance Computing Tools for Industry), both sponsored by the European Union in the Copernicus programme, which aimed at the design and implementation of an integrated parallel software development environment. In the context of these projects, two independent toolsets have been developed, the GRADE and EDPEPPS parallel software development environments. Our contribution to these projects was in the debugging support. We have designed a debugging engine and developed a prototype, which was integrated the both toolsets (it was the only tool developed in the context of the SEPP and HPCTI projects which achieved such a result). Even after the closing of those research projects, further research work on distributed debugger has been carried on, which conducted to the re-design and re-implementation of the debugging engine. This dissertation describes the debugging engine according to its most up-to-date design and implementation stages. It also reposts some of the experimentalworkmade with both the initial and the current implementations, and how it contributed to validate the design and implementations of the debugging engine
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