9 research outputs found

    Interactive Non-Malleable Codes Against Desynchronizing Attacks in the Multi-Party Setting

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    Interactive Non-Malleable Codes were introduced by Fleischhacker et al. (TCC 2019) in the two party setting with synchronous tampering. The idea of this type of non-malleable code is that it "encodes" an interactive protocol in such a way that, even if the messages are tampered with according to some class F of tampering functions, the result of the execution will either be correct, or completely unrelated to the inputs of the participating parties. In the synchronous setting the adversary is able to modify the messages being exchanged but cannot drop messages nor desynchronize the two parties by first running the protocol with the first party and then with the second party. In this work, we define interactive non-malleable codes in the non-synchronous multi-party setting and construct such interactive non-malleable codes for the class F^s_bounded of bounded-state tampering functions

    Survey: Non-malleable code in the split-state model

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    Non-malleable codes are a natural relaxation of error correction and error detection codes applicable in scenarios where error-correction or error-detection is impossible. Over the last decade, non-malleable codes have been studied for a wide variety of tampering families. Among the most well studied of these is the split-state family of tampering channels, where the codeword is split into two or more parts and each part is tampered independently. We survey various constructions and applications of non-malleable codes in the split-state model
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