3,240 research outputs found

    Identifying the lights position in photometric stereo under unknown lighting

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    Reconstructing the 3D shape of an object from a set of images is a classical problem in Computer Vision. Photometric stereo is one of the possible approaches. It stands on the assumption that the object is observed from a fixed point of view under different lighting conditions. The traditional approach requires that the position of the light sources is accurately known. It has been proved that the lights position can be estimated directly from the data, when at least 6 images of the observed object are available. In this paper, we give a Matlab implementation of the algorithm for solving the photometric stereo problem under unknown lighting, and propose a simple shooting technique to solve the bas-relief ambiguity.Comment: new versio

    Photometric stereo for strong specular highlights

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    Photometric stereo (PS) is a fundamental technique in computer vision known to produce 3-D shape with high accuracy. The setting of PS is defined by using several input images of a static scene taken from one and the same camera position but under varying illumination. The vast majority of studies in this 3-D reconstruction method assume orthographic projection for the camera model. In addition, they mainly consider the Lambertian reflectance model as the way that light scatters at surfaces. So, providing reliable PS results from real world objects still remains a challenging task. We address 3-D reconstruction by PS using a more realistic set of assumptions combining for the first time the complete Blinn-Phong reflectance model and perspective projection. To this end, we will compare two different methods of incorporating the perspective projection into our model. Experiments are performed on both synthetic and real world images. Note that our real-world experiments do not benefit from laboratory conditions. The results show the high potential of our method even for complex real world applications such as medical endoscopy images which may include high amounts of specular highlights

    Single-image RGB Photometric Stereo With Spatially-varying Albedo

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    We present a single-shot system to recover surface geometry of objects with spatially-varying albedos, from images captured under a calibrated RGB photometric stereo setup---with three light directions multiplexed across different color channels in the observed RGB image. Since the problem is ill-posed point-wise, we assume that the albedo map can be modeled as piece-wise constant with a restricted number of distinct albedo values. We show that under ideal conditions, the shape of a non-degenerate local constant albedo surface patch can theoretically be recovered exactly. Moreover, we present a practical and efficient algorithm that uses this model to robustly recover shape from real images. Our method first reasons about shape locally in a dense set of patches in the observed image, producing shape distributions for every patch. These local distributions are then combined to produce a single consistent surface normal map. We demonstrate the efficacy of the approach through experiments on both synthetic renderings as well as real captured images.Comment: 3DV 2016. Project page at http://www.ttic.edu/chakrabarti/rgbps
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