194,437 research outputs found
Unsupervised Feature Learning by Deep Sparse Coding
In this paper, we propose a new unsupervised feature learning framework,
namely Deep Sparse Coding (DeepSC), that extends sparse coding to a multi-layer
architecture for visual object recognition tasks. The main innovation of the
framework is that it connects the sparse-encoders from different layers by a
sparse-to-dense module. The sparse-to-dense module is a composition of a local
spatial pooling step and a low-dimensional embedding process, which takes
advantage of the spatial smoothness information in the image. As a result, the
new method is able to learn several levels of sparse representation of the
image which capture features at a variety of abstraction levels and
simultaneously preserve the spatial smoothness between the neighboring image
patches. Combining the feature representations from multiple layers, DeepSC
achieves the state-of-the-art performance on multiple object recognition tasks.Comment: 9 pages, submitted to ICL
Evaluating color texture descriptors under large variations of controlled lighting conditions
The recognition of color texture under varying lighting conditions is still
an open issue. Several features have been proposed for this purpose, ranging
from traditional statistical descriptors to features extracted with neural
networks. Still, it is not completely clear under what circumstances a feature
performs better than the others. In this paper we report an extensive
comparison of old and new texture features, with and without a color
normalization step, with a particular focus on how they are affected by small
and large variation in the lighting conditions. The evaluation is performed on
a new texture database including 68 samples of raw food acquired under 46
conditions that present single and combined variations of light color,
direction and intensity. The database allows to systematically investigate the
robustness of texture descriptors across a large range of variations of imaging
conditions.Comment: Submitted to the Journal of the Optical Society of America
Object recognition using shape-from-shading
This paper investigates whether surface topography information extracted from intensity images using a recently reported shape-from-shading (SFS) algorithm can be used for the purposes of 3D object recognition. We consider how curvature and shape-index information delivered by this algorithm can be used to recognize objects based on their surface topography. We explore two contrasting object recognition strategies. The first of these is based on a low-level attribute summary and uses histograms of curvature and orientation measurements. The second approach is based on the structural arrangement of constant shape-index maximal patches and their associated region attributes. We show that region curvedness and a string ordering of the regions according to size provides recognition accuracy of about 96 percent. By polling various recognition schemes. including a graph matching method. we show that a recognition rate of 98-99 percent is achievable
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