1,435 research outputs found

    Modular Self-Reconfigurable Robot Systems

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    The field of modular self-reconfigurable robotic systems addresses the design, fabrication, motion planning, and control of autonomous kinematic machines with variable morphology. Modular self-reconfigurable systems have the promise of making significant technological advances to the field of robotics in general. Their promise of high versatility, high value, and high robustness may lead to a radical change in automation. Currently, a number of researchers have been addressing many of the challenges. While some progress has been made, it is clear that many challenges still exist. By illustrating several of the outstanding issues as grand challenges that have been collaboratively written by a large number of researchers in this field, this article has shown several of the key directions for the future of this growing fiel

    A Game-theoretic Formulation of the Homogeneous Self-Reconfiguration Problem

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    In this paper we formulate the homogeneous two- and three-dimensional self-reconfiguration problem over discrete grids as a constrained potential game. We develop a game-theoretic learning algorithm based on the Metropolis-Hastings algorithm that solves the self-reconfiguration problem in a globally optimal fashion. Both a centralized and a fully distributed algorithm are presented and we show that the only stochastically stable state is the potential function maximizer, i.e. the desired target configuration. These algorithms compute transition probabilities in such a way that even though each agent acts in a self-interested way, the overall collective goal of self-reconfiguration is achieved. Simulation results confirm the feasibility of our approach and show convergence to desired target configurations.Comment: 8 pages, 5 figures, 2 algorithm

    Universal Reconfiguration of Facet-Connected Modular Robots by Pivots: The O(1) Musketeers

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    We present the first universal reconfiguration algorithm for transforming a modular robot between any two facet-connected square-grid configurations using pivot moves. More precisely, we show that five extra "helper" modules ("musketeers") suffice to reconfigure the remaining n modules between any two given configurations. Our algorithm uses O(n^2) pivot moves, which is worst-case optimal. Previous reconfiguration algorithms either require less restrictive "sliding" moves, do not preserve facet-connectivity, or for the setting we consider, could only handle a small subset of configurations defined by a local forbidden pattern. Configurations with the forbidden pattern do have disconnected reconfiguration graphs (discrete configuration spaces), and indeed we show that they can have an exponential number of connected components. But forbidding the local pattern throughout the configuration is far from necessary, as we show that just a constant number of added modules (placed to be freely reconfigurable) suffice for universal reconfigurability. We also classify three different models of natural pivot moves that preserve facet-connectivity, and show separations between these models

    Distributed reinforcement learning for self-reconfiguring modular robots

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2007.This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.Includes bibliographical references (p. 101-106).In this thesis, we study distributed reinforcement learning in the context of automating the design of decentralized control for groups of cooperating, coupled robots. Specifically, we develop a framework and algorithms for automatically generating distributed controllers for self-reconfiguring modular robots using reinforcement learning. The promise of self-reconfiguring modular robots is that of robustness, adaptability and versatility. Yet most state-of-the-art distributed controllers are laboriously handcrafted and task-specific, due to the inherent complexities of distributed, local-only control. In this thesis, we propose and develop a framework for using reinforcement learning for automatic generation of such controllers. The approach is profitable because reinforcement learning methods search for good behaviors during the lifetime of the learning agent, and are therefore applicable to online adaptation as well as automatic controller design. However, we must overcome the challenges due to the fundamental partial observability inherent in a distributed system such as a self reconfiguring modular robot. We use a family of policy search methods that we adapt to our distributed problem. The outcome of a local search is always influenced by the search space dimensionality, its starting point, and the amount and quality of available exploration through experience.(cont) We undertake a systematic study of the effects that certain robot and task parameters, such as the number of modules, presence of exploration constraints, availability of nearest-neighbor communications, and partial behavioral knowledge from previous experience, have on the speed and reliability of learning through policy search in self-reconfiguring modular robots. In the process, we develop novel algorithmic variations and compact search space representations for learning in our domain, which we test experimentally on a number of tasks. This thesis is an empirical study of reinforcement learning in a simulated lattice based self-reconfiguring modular robot domain. However, our results contribute to the broader understanding of automatic generation of group control and design of distributed reinforcement learning algorithms.by Paulina Varshavskaya.Ph.D

    A Model for Virtual Reconfigurable Modular Robots

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    This paper presents a model for virtual reconfigurable modular robots in order to evolve artificial creatures, able of self-adaptation to the environment as well as good adjustment to various given tasks. For this purpose, a simulator has been entirely developed with the assistance of a physics engine to represent force activities. One of the most crucial points in modular robot construction is the choice of module type, complexity and diversity. We took interest on existing elements to obtain realistic results but assume simplifications to focus on our main goal that is algorithmic

    Autonomous Task-Based Evolutionary Design of Modular Robots

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    In an attempt to solve the problem of finding a set of multiple unique modular robotic designs that can be constructed using a given repertoire of modules to perform a specific task, a novel synthesis framework is introduced based on design optimization concepts and evolutionary algorithms to search for the optimal design. Designing modular robotic systems faces two main challenges: the lack of basic rules of thumb and design bias introduced by human designers. The space of possible designs cannot be easily grasped by human designers especially for new tasks or tasks that are not fully understood by designers. Therefore, evolutionary computation is employed to design modular robots autonomously. Evolutionary algorithms can efficiently handle problems with discrete search spaces and solutions of variable sizes as these algorithms offer feasible robustness to local minima in the search space; and they can be parallelized easily to reducing system runtime. Moreover, they do not have to make assumptions about the solution form. This dissertation proposes a novel autonomous system for task-based modular robotic design based on evolutionary algorithms to search for the optimal design. The introduced system offers a flexible synthesis algorithm that can accommodate to different task-based design needs and can be applied to different modular shapes to produce homogenous modular robots. The proposed system uses a new representation for modular robotic assembly configuration based on graph theory and Assembly Incidence Matrix (AIM), in order to enable efficient and extendible task-based design of modular robots that can take input modules of different geometries and Degrees Of Freedom (DOFs). Robotic simulation is a powerful tool for saving time and money when designing robots as it provides an accurate method of assessing robotic adequacy to accomplish a specific task. Furthermore, it is difficult to predict robotic performance without simulation. Thus, simulation is used in this research to evaluate the robotic designs by measuring the fitness of the evolved robots, while incorporating the environmental features and robotic hardware constraints. Results are illustrated for a number of benchmark problems. The results presented a significant advance in robotic design automation state of the art

    Modular Hydraulic Propulsion: A Robot that Moves by Routing Fluid Through Itself

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    This paper introduces the concept of Modular Hydraulic Propulsion, in which a modular robot that operates in a fluid environment moves by routing the fluid through itself. The robot’s modules represent sections of a hydraulics network. Each module can move fluid between any of its faces. The modules (network sections) can be rearranged into arbitrary topologies. We propose a decentralized motion controller, which does not require modules to communicate, compute, nor store information during run-time. We use 3-D simulations to compare the performance of this controller to that of a centralized controller with full knowledge of the task. We also detail the design and fabrication of six 2-D prototype modules, which float in a water tank. Results of systematic experiments show that the decentralized controller, despite its simplicity, reliably steers modular robots towards a light source. Modular Hydraulic Propulsion could offer new solutions to problems requiring reconfigurable systems to move precisely in 3-D, such as inspection of pipes, vascular systems or other confined spaces
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