57,476 research outputs found

    The Elements For Sustainable E-Business Modelling: A 3D Approach

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    The sustainability of the business is a global contemporary issue. E-business modelling is another already established term as it converts technology into economic value. Although e-business modelling and sustainability of the business are the two significant global trends now but still there is no common perception about the elements that are essential for a sustainable e-business model. Surprisingly, none of the approaches even consider sustainability as a major element while modelling e-business. Therefore, after completing extensive literature review on e-business modelling and sustainability of the business we carefully identify and determine the required elements for a sustainable e-business model in this paper. We also clarify the significance for selecting these elements. The elements are three dimensional (3D) and selected from customer value area, business value area, and process value area so that the modelling elements preserve the interests of all stakeholders while upholding the sustainability

    The Butterfly Effect: Creative Sustainable Design Solutions through Systems thinking

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    FAIM: Intelligent Manufacturing now, Limerick, Irelan

    Virtual cities management and organisation

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    This paper presents a recent overview of the increasing use of Virtual Reality (VR) technologies for the simulation of urban environments. It builds on previous research conducted on the identification of three-dimensional (3D) city models and offers an analysis of the development, utilization and construction of VR city models. Issues pertaining to advantages, barriers and ownership are identified. The paper describes a case study of the development of a VR model for the city of Newcastle upon Tyne in the UK and outlines the role that academic institutions can play in both the creation and utilization of urban models. The study offers a new approach for the creation, management and update of urban models and reflects on issues which are emerging. Areas for future research are discussed

    Towards building information modelling for existing structures

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    The transformation of cities from the industrial age (unsustainable) to the knowledge age (sustainable) is essentially a ‘whole life cycle’ process consisting of; planning, development, operation, reuse and renewal. During this transformation, a multi-disciplinary knowledge base, created from studies and research about the built environment aspects is fundamental: historical, architectural, archeologically, environmental, social, economic, etc is critical. Although there are a growing number of applications of 3D VR modelling applications, some built environment applications such as disaster management, environmental simulations, computer aided architectural design and planning require more sophisticated models beyond 3D graphical visualization such as multifunctional, interoperable, intelligent, and multi-representational. Advanced digital mapping technologies such as 3D laser scanner technologies can be are enablers for effective e-planning, consultation and communication of users’ views during the planning, design, construction and lifecycle process of the built environment. For example, the 3D laser scanner enables digital documentation of buildings, sites and physical objects for reconstruction and restoration. It also facilitates the creation of educational resources within the built environment, as well as the reconstruction of the built environment. These technologies can be used to drive the productivity gains by promoting a free-flow of information between departments, divisions, offices, and sites; and between themselves, their contractors and partners when the data captured via those technologies are processed and modelled into BIM (Building Information Modelling). The use of these technologies is key enablers to the creation of new approaches to the ‘Whole Life Cycle’ process within the built and human environment for the 21st century. The paper describes the research towards Building Information Modelling for existing structures via the point cloud data captured by the 3D laser scanner technology. A case study building is elaborated to demonstrate how to produce 3D CAD models and BIM models of existing structures based on designated technique

    A Model of Quantum Economic Development

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    Quantum Economic Development (or the QED MODEL) is an entirely new field of theoretical economic conceptualisation into the evolutionary end point of the New Global Economy. A full description of the process of forming a kernel of fundamental 'quantum like' logic of the architecture and mechanics of these totally new quantum economies is included, as well as some of the more urgent and suggested effects on Humanity. The interdisciplinary boundaries of Free Market Economics and Quantum Physics have been dissolved through conceptual multi-dimensional and multi-scalar relationships and by constructing a model to explain how these systems could work for a global society of up to one hundred billion market participants. Light speed and internet based virtual economies (mostly corporate in nature) are on our combined global event horizon. This paper is prepared for global Academic, Business, Community and Development leaders to understand the basics of Quantum State Economies and their eventual march toward 'Economic Fusion' sometime in this first half of this century. These virtual economic environments spanning the global may allow us for the first time to meet the basic criteria of a free market economy and simultaneously the pre-engineering of the light speed evolution of ideas to their commercial manifestation. As we now learn from present economic malfunctions, phenomena that were once regarded as only concepts, are being created by the en masse interactions of market forces and energies that may begin to act according to ‘quantum like’ relationships. A vital paper for decision makers of all walks of life.qed, theorem, model, quantum, economic, development, new, gobal, economy, economies, light, speed, e-commerce, internet, mass, markets, interactive, trading, einstein, smith, wealth, nations, government, intervention,universal, currency, units, business, templates, forces, energies, fusion, fission, force, belonging, developing
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