38 research outputs found

    Methodology and Ecosystem for the Design of a Complex Network ASIC

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    Performance of HPC systems has risen steadily. While the 10 Petaflop/s barrier has been breached in the year 2011 the next large step into the exascale era is expected sometime between the years 2018 and 2020. The EXTOLL project will be an integral part in this venture. Originally designed as a research project on FPGA basis it will make the transition to an ASIC to improve its already excelling performance even further. This transition poses many challenges that will be presented in this thesis. Nowadays, it is not enough to look only at single components in a system. EXTOLL is part of complex ecosystem which must be optimized overall since everything is tightly interwoven and disregarding some aspects can cause the whole system either to work with limited performance or even to fail. This thesis examines four different aspects in the design hierarchy and proposes efficient solutions or improvements for each of them. At first it takes a look at the design implementation and the differences between FPGA and ASIC design. It introduces a methodology to equip all on-chip memory with ECC logic automatically without the user’s input and in a transparent way so that the underlying code that uses the memory does not have to be changed. In the next step the floorplanning process is analyzed and an iterative solution is worked out based on physical and logical constraints of the EXTOLL design. Besides, a work flow for collaborative design is presented that allows multiple users to work on the design concurrently. The third part concentrates on the high-speed signal path from the chip to the connector and how it is affected by technological limitations. All constraints are analyzed and a package layout for the EXTOLL chip is proposed that is seen as the optimal solution. The last part develops a cost model for wafer and package level test and raises technological concerns that will affect the testing methodology. In order to run testing internally it proposes the development of a stand-alone test platform that is able to test packaged EXTOLL chips in every aspect

    Analysis of performance improvements for host and GPU interface of the APENet+ 3D Torus network

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    APEnet+ is an INFN (Italian Institute for Nuclear Physics) project aiming to develop a custom 3-Dimensional torus interconnect network optimized for hybrid clusters CPU-GPU dedicated to High Performance scientific Computing. The APEnet+ interconnect fabric is built on a FPGA-based PCI-express board with 6 bi-directional off-board links showing 34 Gbps of raw bandwidth per direction, and leverages upon peer-to-peer capabilities of Fermi and Kepler-class NVIDIA GPUs to obtain real zero-copy, GPU-to-GPU low latency transfers. The minimization of APEnet+ transfer latency is achieved through the adoption of RDMA protocol implemented in FPGA with specialized hardware blocks tightly coupled with embedded microprocessor. This architecture provides a high performance low latency offload engine for both trasmit and receive side of data transactions: preliminary results are encouraging, showing 50% of bandwidth increase for large packet size transfers. In this paper we describe the APEnet+ architecture, detailing the hardware implementation and discuss the impact of such RDMA specialized hardware on host interface latency and bandwidth

    Methodology for complex dataflow application development

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    This thesis addresses problems inherent to the development of complex applications for reconfig- urable systems. Many projects fail to complete or take much longer than originally estimated by relying on traditional iterative software development processes typically used with conventional computers. Even though designer productivity can be increased by abstract programming and execution models, e.g., dataflow, development methodologies considering the specific properties of reconfigurable systems do not exist. The first contribution of this thesis is a design methodology to facilitate systematic develop- ment of complex applications using reconfigurable hardware in the context of High-Performance Computing (HPC). The proposed methodology is built upon a careful analysis of the original application, a software model of the intended hardware system, an analytical prediction of performance and on-chip area usage, and an iterative architectural refinement to resolve identi- fied bottlenecks before writing a single line of code targeting the reconfigurable hardware. It is successfully validated using two real applications and both achieve state-of-the-art performance. The second contribution extends this methodology to provide portability between devices in two steps. First, additional tool support for contemporary multi-die Field-Programmable Gate Arrays (FPGAs) is developed. An algorithm to automatically map logical memories to hetero- geneous physical memories with special attention to die boundaries is proposed. As a result, only the proposed algorithm managed to successfully place and route all designs used in the evaluation while the second-best algorithm failed on one third of all large applications. Second, best practices for performance portability between different FPGA devices are collected and evaluated on a financial use case, showing efficient resource usage on five different platforms. The third contribution applies the extended methodology to a real, highly demanding emerging application from the radiotherapy domain. A Monte-Carlo based simulation of dose accumu- lation in human tissue is accelerated using the proposed methodology to meet the real time requirements of adaptive radiotherapy.Open Acces

    Towards Intelligent Data Acquisition Systems with Embedded Deep Learning on MPSoC

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    Large-scale scientific experiments rely on dedicated high-performance data-acquisition systems to sample, readout, analyse, and store experimental data. However, with the rapid development in detector technology in various fields, the number of channels and the data rate are increasing. For trigger and control tasks data acquisition systems needs to satisfy real-time constraints, enable short-time latency and provide the possibility to integrate intelligent data processing. During recent years machine learning approaches have been used successfully in many applications. This dissertation will study how machine learning techniques can be integrated already in the data acquisition of large-scale experiments. A universal data acquisition platform for multiple data channels has been developed. Different machine learning implementation methods and application have been realized using this system. On the hardware side, recent FPGAs do not only provide high-performance parallel logic but more and more additional features, like ultra-fast transceivers and embedded ARM processors. TSMC\u27s 16nm FinFET Plus (16FF+) 3D transistor technology enables Xilinx in the Zynq UltraScale+ FPGA devices to increase the performance/watt ratio by 2 to 5 times compared to their previous generation. The selected main processor ZU11EG owns 32 GTH transceivers where each one could operate up to 16.316.3 Gb/s and 16 GTY transceivers where each of them could operate up to 32.7532.75 Gb/s. These transceivers are routed to x16 lanes Gen 33/44 PCIe, 1212 lanes full-duplex FireFly electrical/optical data link and VITA 57.4 FMC+ connector. The new Zynq UltraScale+ device provides at least three major advantages for advanced data acquisition systems: First, the 16nm FinFET+ programmable logic (PL) provides high-speed readout capabilities by high-speed transceivers; second, built-in quad-core 64-bit ARM Cortex-A53 processor enable host embedded Linux system. Thus, webservers, slow control and monitoring application could be realized in a embedded processor environment; third, the Zynq Multiprocessor System-on-Chip technology connects programmable logic and microprocessors. In this thesis, the benefits of such architectures for the integration of machine learning algorithms in data acquisition systems and control application are demonstrated. On the algorithm side, there have been many achievements in the field of machine learning over the last decades. Existing machine learning algorithms split into several categories depending on how the learning phase is organized: Supervised Learning, Unsupervised Learning, Semi-Supervised Learning and Reinforcement Learning. Most commonly used in scientific applications are supervised learning and reinforcement learning. Supervised learning learns from the labelled input and output, and generates a function that could predict the future different input to the appropriate output. A common application instance is a classification. They have a wide difference in basic math theory, training, inference, and their implementation. One of the natural solutions is Application Specific Integrated Circuit (ASIC) Artificial Intelligence (AI) chips. A typical example is the Google Tensor Processing Unit (TPU), it could cover the training and inference for both supervised learning and reinforcement learning. One of the major issues is that such chip could not provide high data transferring bandwidth other than high compute power. As a comparison, the Xilinx UltraScale+ FPGA could also provide raw compute power and efficiency for all different data types down to a single bit. From a deployment point of view, the training part of supervised learning is typically performed by CPU/GPU/TPU on a fixed dataset. For reinforcement learning, the training phase is more complex. The algorithm needs to periodically interact with the controlled system and execute a Markov Decision Process (MDP). There is no static training dataset, but it is obtained in real-time. The time slot between each step depends on the dynamics of the controlled system. The inference is also bound to this sampling time because the algorithm needs to interact with the environment and decide the appropriate action for a response, then a higher demand on time is proposed. This thesis gives solutions for both training and inference of reinforcement learning. At first, the requirements are analyzed, then the algorithm is deduced from scratch, and training on the PS part of Zynq device is implemented, meanwhile the inference at FPGA side is proposed which is similar solution compared with supervised learning. The results for Policy Gradient show a lot of improvement over a CPU/GPU-based machine learning framework. The Deep Deterministic Policy Gradient also has improvement regarding both training latency and stability. This implementation method provides a low-latency approach for reinforcement learning on-field training process

    Modelling and characterisation of distributed hardware acceleration

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    Hardware acceleration has become more commonly utilised in networked computing systems. The growing complexity of applications mean that traditional CPU architectures can no longer meet stringent latency constraints. Alternative computing architectures such as GPUs and FPGAs are increasingly available, along with simpler, more software-like development flows. The work presented in this thesis characterises the overheads associated with these accelerator architectures. A holistic view encompassing both computation and communication latency must be considered. Experimental results obtained through this work show that networkattached accelerators scale better than server-hosted deployments, and that host ingestion overheads are comparable to network traversal times in some cases. Along with the choice of processing platforms, it is becoming more important to consider how workloads are partitioned and where in the network tasks are being performed. Manual allocation and evaluation of tasks to network nodes does not scale with network and workload complexity. A mathematical formulation of this problem is presented within this thesis that takes into account all relevant performance metrics. Unlike other works, this model takes into account growing hardware heterogeneity and workload complexity, and is generalisable to a range of scenarios. This model can be used in an optimisation that generates lower cost results with latency performance close to theoretical maximums compared to naive placement approaches. With the mathematical formulation and experimental results that characterise hardware accelerator overheads, the work presented in this thesis can be used to make informed design decisions about both where to allocate tasks and deploy accelerators in the network, and the associated costs

    Energy-efficient hardware design based on high-level synthesis

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    This dissertation describes research activities broadly concerning the area of High-level synthesis (HLS), but more specifically, regarding the HLS-based design of energy-efficient hardware (HW) accelerators. HW accelerators, mostly implemented on FPGAs, are integral to the heterogeneous architectures employed in modern high performance computing (HPC) systems due to their ability to speed up the execution while dramatically reducing the energy consumption of computationally challenging portions of complex applications. Hence, the first activity was regarding an HLS-based approach to directly execute an OpenCL code on an FPGA instead of its traditional GPU-based counterpart. Modern FPGAs offer considerable computational capabilities while consuming significantly smaller power as compared to high-end GPUs. Several different implementations of the K-Nearest Neighbor algorithm were considered on both FPGA- and GPU-based platforms and their performance was compared. FPGAs were generally more energy-efficient than the GPUs in all the test cases. Eventually, we were also able to get a faster (in terms of execution time) FPGA implementation by using an FPGA-specific OpenCL coding style and utilizing suitable HLS directives. The second activity was targeted towards the development of a methodology complementing HLS to automatically derive power optimization directives (also known as "power intent") from a system-level design description and use it to drive the design steps after HLS, by producing a directive file written using the common power format (CPF) to achieve power shut-off (PSO) in case of an ASIC design. The proposed LP-HLS methodology reduces the design effort by enabling designers to infer low power information from the system-level description of a design rather than at the RTL. This methodology required a SystemC description of a generic power management module to describe the design context of a HW module also modeled in SystemC, along with the development of a tool to automatically produce the CPF file to accomplish PSO. Several test cases were considered to validate the proposed methodology and the results demonstrated its ability to correctly extract the low power information and apply it to achieve power optimization in the backend flow

    On the Enhancement of Remote GPU Virtualization in High Performance Clusters

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    Graphics Processing Units (GPUs) are being adopted in many computing facilities given their extraordinary computing power, which makes it possible to accelerate many general purpose applications from different domains. However, GPUs also present several side effects, such as increased acquisition costs as well as larger space requirements. They also require more powerful energy supplies. Furthermore, GPUs still consume some amount of energy while idle and their utilization is usually low for most workloads. In a similar way to virtual machines, the use of virtual GPUs may address the aforementioned concerns. In this regard, the remote GPU virtualization mechanism allows an application being executed in a node of the cluster to transparently use the GPUs installed at other nodes. Moreover, this technique allows to share the GPUs present in the computing facility among the applications being executed in the cluster. In this way, several applications being executed in different (or the same) cluster nodes can share one or more GPUs located in other nodes of the cluster. Sharing GPUs should increase overall GPU utilization, thus reducing the negative impact of the side effects mentioned before. Reducing the total amount of GPUs installed in the cluster may also be possible. In this dissertation we enhance one framework offering remote GPU virtualization capabilities, referred to as rCUDA, for its use in high-performance clusters. While the initial prototype version of rCUDA demonstrated its functionality, it also revealed concerns with respect to usability, performance, and support for new GPU features, which prevented its used in production environments. These issues motivated this thesis, in which all the research is primarily conducted with the aim of turning rCUDA into a production-ready solution for eventually transferring it to industry. The new version of rCUDA resulting from this work presents a reduction of up to 35% in execution time of the applications analyzed with respect to the initial version. Compared to the use of local GPUs, the overhead of this new version of rCUDA is below 5% for the applications studied when using the latest high-performance computing networks available.Las unidades de procesamiento gráfico (Graphics Processing Units, GPUs) están siendo utilizadas en muchas instalaciones de computación dada su extraordinaria capacidad de cálculo, la cual hace posible acelerar muchas aplicaciones de propósito general de diferentes dominios. Sin embargo, las GPUs también presentan algunas desventajas, como el aumento de los costos de adquisición, así como mayores requerimientos de espacio. Asimismo, también requieren un suministro de energía más potente. Además, las GPUs consumen una cierta cantidad de energía aún estando inactivas, y su utilización suele ser baja para la mayoría de las cargas de trabajo. De manera similar a las máquinas virtuales, el uso de GPUs virtuales podría hacer frente a los inconvenientes mencionados. En este sentido, el mecanismo de virtualización remota de GPUs permite que una aplicación que se ejecuta en un nodo de un clúster utilice de forma transparente las GPUs instaladas en otros nodos de dicho clúster. Además, esta técnica permite compartir las GPUs presentes en el clúster entre las aplicaciones que se ejecutan en el mismo. De esta manera, varias aplicaciones que se ejecutan en diferentes nodos de clúster (o los mismos) pueden compartir una o más GPUs ubicadas en otros nodos del clúster. Compartir GPUs aumenta la utilización general de la GPU, reduciendo así el impacto negativo de las desventajas anteriormente mencionadas. De igual forma, este mecanismo también permite reducir la cantidad total de GPUs instaladas en el clúster. En esta tesis mejoramos un entorno de trabajo llamado rCUDA, el cual ofrece funcionalidades de virtualización remota de GPUs para su uso en clusters de altas prestaciones. Si bien la versión inicial del prototipo de rCUDA demostró su funcionalidad, también reveló dificultades con respecto a la usabilidad, el rendimiento y el soporte para nuevas características de las GPUs, lo cual impedía su uso en entornos de producción. Estas consideraciones motivaron la presente tesis, en la que toda la investigación llevada a cabo tiene como objetivo principal convertir rCUDA en una solución lista para su uso entornos de producción, con la finalidad de transferirla eventualmente a la industria. La nueva versión de rCUDA resultante de este trabajo presenta una reducción de hasta el 35% en el tiempo de ejecución de las aplicaciones analizadas con respecto a la versión inicial. En comparación con el uso de GPUs locales, la sobrecarga de esta nueva versión de rCUDA es inferior al 5% para las aplicaciones estudiadas cuando se utilizan las últimas redes de computación de altas prestaciones disponibles.Les unitats de processament gràfic (Graphics Processing Units, GPUs) estan sent utilitzades en moltes instal·lacions de computació donada la seva extraordinària capacitat de càlcul, la qual fa possible accelerar moltes aplicacions de propòsit general de diferents dominis. No obstant això, les GPUs també presenten alguns desavantatges, com l'augment dels costos d'adquisició, així com major requeriment d'espai. Així mateix, també requereixen un subministrament d'energia més potent. A més, les GPUs consumeixen una certa quantitat d'energia encara estant inactives, i la seua utilització sol ser baixa per a la majoria de les càrregues de treball. D'una manera semblant a les màquines virtuals, l'ús de GPUs virtuals podria fer front als inconvenients esmentats. En aquest sentit, el mecanisme de virtualització remota de GPUs permet que una aplicació que s'executa en un node d'un clúster utilitze de forma transparent les GPUs instal·lades en altres nodes d'aquest clúster. A més, aquesta tècnica permet compartir les GPUs presents al clúster entre les aplicacions que s'executen en el mateix. D'aquesta manera, diverses aplicacions que s'executen en diferents nodes de clúster (o els mateixos) poden compartir una o més GPUs ubicades en altres nodes del clúster. Compartir GPUs augmenta la utilització general de la GPU, reduint així l'impacte negatiu dels desavantatges anteriorment esmentades. A més a més, aquest mecanisme també permet reduir la quantitat total de GPUs instal·lades al clúster. En aquesta tesi millorem un entorn de treball anomenat rCUDA, el qual ofereix funcionalitats de virtualització remota de GPUs per al seu ús en clústers d'altes prestacions. Si bé la versió inicial del prototip de rCUDA va demostrar la seua funcionalitat, també va revelar dificultats pel que fa a la usabilitat, el rendiment i el suport per a noves característiques de les GPUs, la qual cosa impedia el seu ús en entorns de producció. Aquestes consideracions van motivar la present tesi, en què tota la investigació duta a terme té com a objectiu principal convertir rCUDA en una solució preparada per al seu ús entorns de producció, amb la finalitat de transferir-la eventualment a la indústria. La nova versió de rCUDA resultant d'aquest treball presenta una reducció de fins al 35% en el temps d'execució de les aplicacions analitzades respecte a la versió inicial. En comparació amb l'ús de GPUs locals, la sobrecàrrega d'aquesta nova versió de rCUDA és inferior al 5% per a les aplicacions estudiades quan s'utilitzen les últimes xarxes de computació d'altes prestacions disponibles.Reaño González, C. (2017). On the Enhancement of Remote GPU Virtualization in High Performance Clusters [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/86219TESISPremios Extraordinarios de tesis doctorale
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