112,010 research outputs found
Atypical eye contact in autism: Models, mechanisms and development
An atypical pattern of eye contact behaviour is one of the most significant symptoms of Autism Spectrum Disorder (ASD). Recent empirical advances have revealed the developmental, cognitive and neural basis of atypical eye contact behaviour in ASD. We review different models and advance a new ‘fast-track modulator model’. Specifically, we propose that atypical eye contact processing in ASD originates in the lack of influence from a subcortical face and eye contact detection route, which is hypothesized to modulate eye contact processing and guide its emergent specialization during development
A Motivational Determinant of Facial Emotion Recognition : Regulatory Focus Affects Recognition of Emotions in Faces
Funding: The research was supported by The Netherlands Organization for Scientific Research (NWO, project 452-07-006). The funders had no role in study design, data collection and analysis, decision to publish, or preparation of the manuscript.Peer reviewedPublisher PD
Towards a style-specific basis for computational beat tracking
Outlined in this paper are a number of sources of evidence, from psychological, ethnomusicological and engineering grounds, to suggest that current approaches to computational beat tracking are incomplete. It is contended that the degree to which cultural knowledge, that is, the specifics of style and associated learnt representational schema, underlie the human faculty of beat tracking has been severely underestimated. Difficulties in building general beat tracking solutions, which can provide both period and phase locking across a large corpus of styles, are highlighted. It is probable that no universal beat tracking model exists which does not utilise a switching model to recognise style and context prior to application
Machine Understanding of Human Behavior
A widely accepted prediction is that computing will move to the background, weaving itself into the fabric of our everyday living spaces and projecting the human user into the foreground. If this prediction is to come true, then next generation computing, which we will call human computing, should be about anticipatory user interfaces that should be human-centered, built for humans based on human models. They should transcend the traditional keyboard and mouse to include natural, human-like interactive functions including understanding and emulating certain human behaviors such as affective and social signaling. This article discusses a number of components of human behavior, how they might be integrated into computers, and how far we are from realizing the front end of human computing, that is, how far are we from enabling computers to understand human behavior
Memory Based Online Learning of Deep Representations from Video Streams
We present a novel online unsupervised method for face identity learning from
video streams. The method exploits deep face descriptors together with a memory
based learning mechanism that takes advantage of the temporal coherence of
visual data. Specifically, we introduce a discriminative feature matching
solution based on Reverse Nearest Neighbour and a feature forgetting strategy
that detect redundant features and discard them appropriately while time
progresses. It is shown that the proposed learning procedure is asymptotically
stable and can be effectively used in relevant applications like multiple face
identification and tracking from unconstrained video streams. Experimental
results show that the proposed method achieves comparable results in the task
of multiple face tracking and better performance in face identification with
offline approaches exploiting future information. Code will be publicly
available.Comment: arXiv admin note: text overlap with arXiv:1708.0361
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