331,760 research outputs found

    An Incremental Process for the Development of Multi-agent Systems in Event-B

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    A multi-agent system is a group of software or hardware agents that cooperate or compete to achieve individual or shared goals. A method for developing a multi-agent system must be capable of modelling the concepts that are central to multi-agent systems. These concepts are identified in a review of Agent Oriented Software Engineering methodologies. The rigorous development of complex systems using formal methods can reduce the number of design faults. Event-B is a formal method for modelling and reasoning about reactive and distributed systems. There is currently no method that guides the developer specifically in the modelling of agent-based concepts in Event-B. The use of formal methods is seen by some developers as inaccessible. This thesis presents an Incremental Development Process for the development of multi-agent systems in Event-B. Development following the Incremental Development Process begins with the construction of informal models, based on agent concepts. The informal models relate system goals using a set of relationships. The developer is provided with guidance to construct formal Event-B models based on the informal design. The concepts that are central to multi-agent systems are captured in the Event-B models through the translation from the goal models. The Event-B models are refined and decomposed into specifications of roles that will be performed by the agents of the system. Two case studies illustrate how the Incremental Development Process can be applied to multi-agent systems. An additional aid to the developer presented in this thesis is a set of modelling patterns that provide fault-tolerance for Event-B models of interacting agents

    An incremental process for the development of multi-agent systems in Event-B

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    A multi-agent system is a group of software or hardware agents that cooperate or compete to achieve individual or shared goals. A method for developing a multi-agent system must be capable of modelling the concepts that are central to multi-agent systems. These concepts are identified in a review of Agent Oriented Software Engineering methodologies. The rigorous development of complex systems using formal methods can reduce the number of design faults. Event-B is a formal method for modelling and reasoning about reactive and distributed systems. There is currently no method that guides the developer specifically in the modelling of agent-based concepts in Event-B. The use of formal methods is seen by some developers as inaccessible. This thesis presents an Incremental Development Process for the development of multi-agent systems in Event-B. Development following the Incremental Development Process begins with the construction of informal models, based on agent concepts. The informal models relate system goals using a set of relationships. The developer is provided with guidance to construct formal Event-B models based on the informal design. The concepts that are central to multi-agent systems are captured in the Event-B models through the translation from the goal models. The Event-B models are refined and decomposed into specifications of roles that will be performed by the agents of the system. Two case studies illustrate how the Incremental Development Process can be applied to multi-agent systems. An additional aid to the developer presented in this thesis is a set of modelling patterns that provide fault-tolerance for Event-B models of interacting agents.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    A Pattern based Modelling for Self-Organizing Multi-Agent Systems with Event-B

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    International audienceSelf-Organizing Multi-Agent Systems (SO-MAS) are defined as a set of autonomous entities called agents interacting together in order to achieve a given task. Generally, the development process of these systems is based on the bottom-up approach which focuses on the design of the entities individual behavior. The main question arising when developing SO-MAS is how to insure that the designed entities, when interacting together, will give rise to the desired behavior? Our proposition to deal with this question is to use formal methods. We propose a correct by construction method for systematic design of SO-MAS based on the use of design patterns and formal stepwise refinements. Our work gives guidelines to assist the designer when developing the individual behavior of the entities and prove its correctness at the early stages of the design process. The method is illustrated with the foraging ants’ case study

    Organisational Abstractions for the Analysis and Design of Multi-Agent Systems

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    The architecture of a multi-agent system can naturally be viewed as a computational organisation. For this reason, we believe organisational abstractions should play a central role in the analysis and design of such systems. To this end, the concepts of agent roles and role models are increasingly being used to specify and design multi-agent systems. However, this is not the full picture. In this paper we introduce three additional organisational concepts - organisational rules, organisational structures, and organisational patterns - that we believe are necessary for the complete specification of computational organisations. We view the introduction of these concepts as a step towards a comprehensive methodology for agent-oriented systems

    Event-B Patterns for Specifying Fault-Tolerance in Multi-Agent Interaction

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    Interaction in a multi-agent system is susceptible to failure. A rigorous development of a multi-agent system must include the treatment of fault-tolerance of agent interactions for the agents to be able to continue to function independently. Patterns can be used to capture fault-tolerance techniques. A set of modelling patterns is presented that specify fault-tolerance in Event-B specifications of multi-agent interactions. The purpose of these patterns is to capture common modelling structures for distributed agent interaction in a form that is re-usable on other related developments. The patterns have been applied to a case study of the contract net interaction protocol

    Towards adaptive multi-robot systems: self-organization and self-adaptation

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    Dieser Beitrag ist mit Zustimmung des Rechteinhabers aufgrund einer (DFG geförderten) Allianz- bzw. Nationallizenz frei zugÀnglich.This publication is with permission of the rights owner freely accessible due to an Alliance licence and a national licence (funded by the DFG, German Research Foundation) respectively.The development of complex systems ensembles that operate in uncertain environments is a major challenge. The reason for this is that system designers are not able to fully specify the system during specification and development and before it is being deployed. Natural swarm systems enjoy similar characteristics, yet, being self-adaptive and being able to self-organize, these systems show beneficial emergent behaviour. Similar concepts can be extremely helpful for artificial systems, especially when it comes to multi-robot scenarios, which require such solution in order to be applicable to highly uncertain real world application. In this article, we present a comprehensive overview over state-of-the-art solutions in emergent systems, self-organization, self-adaptation, and robotics. We discuss these approaches in the light of a framework for multi-robot systems and identify similarities, differences missing links and open gaps that have to be addressed in order to make this framework possible

    Organization of Multi-Agent Systems: An Overview

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    In complex, open, and heterogeneous environments, agents must be able to reorganize towards the most appropriate organizations to adapt unpredictable environment changes within Multi-Agent Systems (MAS). Types of reorganization can be seen from two different levels. The individual agents level (micro-level) in which an agent changes its behaviors and interactions with other agents to adapt its local environment. And the organizational level (macro-level) in which the whole system changes it structure by adding or removing agents. This chapter is dedicated to overview different aspects of what is called MAS Organization including its motivations, paradigms, models, and techniques adopted for statically or dynamically organizing agents in MAS.Comment: 12 page

    OperA/ALIVE/OperettA

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    Comprehensive models for organizations must, on the one hand, be able to specify global goals and requirements but, on the other hand, cannot assume that particular actors will always act according to the needs and expectations of the system design. Concepts as organizational rules (Zambonelli 2002), norms and institutions (Dignum and Dignum 2001; Esteva et al. 2002), and social structures (Parunak and Odell 2002) arise from the idea that the effective engineering of organizations needs high-level, actor-independent concepts and abstractions that explicitly define the organization in which agents live (Zambonelli 2002).Peer ReviewedPostprint (author's final draft
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