2,636 research outputs found

    The Impact of Coordination Quality on Coordination Dynamics and Team Performance: When Humans Team with Autonomy

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    abstract: This increasing role of highly automated and intelligent systems as team members has started a paradigm shift from human-human teaming to Human-Autonomy Teaming (HAT). However, moving from human-human teaming to HAT is challenging. Teamwork requires skills that are often missing in robots and synthetic agents. It is possible that adding a synthetic agent as a team member may lead teams to demonstrate different coordination patterns resulting in differences in team cognition and ultimately team effectiveness. The theory of Interactive Team Cognition (ITC) emphasizes the importance of team interaction behaviors over the collection of individual knowledge. In this dissertation, Nonlinear Dynamical Methods (NDMs) were applied to capture characteristics of overall team coordination and communication behaviors. The findings supported the hypothesis that coordination stability is related to team performance in a nonlinear manner with optimal performance associated with moderate stability coupled with flexibility. Thus, we need to build mechanisms in HATs to demonstrate moderately stable and flexible coordination behavior to achieve team-level goals under routine and novel task conditions.Dissertation/ThesisDoctoral Dissertation Engineering 201

    Developing Objective Communication-based Measures of Trust for Human-Autonomy Teams

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    As artificial intelligence capabilities have improved, humans have begun teaming with autonomous agents that have the capability to communicate and make intelligent decisions that are adaptable to task situations. Trust is a core component of human-human and human-autonomy team (HAT) interaction. As with all-human teams, the amount of trust held within a HAT will impact the team’s ability to perform effectively and achieve its goals. A recent theoretical framework, distributed dynamic team trust (D2T2; Huang et al., 2021), relates trust, team interaction measures, and team performance in HATs and has called for interaction-based measures of trust that go beyond traditional questionnaire-based approaches to measure the dynamics of trust in real-time. In this research, these relationships are examined by investigating HAT interaction communication-based measures (ICM; amount, frequency, affect, and “pushing” vs. “pulling” of information between team members) as a mechanism for D2T2 and tested for predictive validity using questionnaire-based trust measures as well as team performance in a three-team member remotely-piloted aerial system (RPAS) HAT synthetic task. Results suggest that ICM can be used as a measure for team performance in real-time. Specifically, ICM was a significant predictor of team performance and not trust, and trust was not a significant predictor of team performance. Exploratory factor analyses of the trust questionnaire items discovered clear differences in how human teammates characterize trust in all-human teams and HATs. Specifically for HATs, interpersonal and technical factors associated with trust in autonomous agents were found as a result of dynamic exposure to the autonomous agent by distinct stakeholders through communication. These findings confirmed the underlying theory behind D2T2 as a framework that includes both interpersonal and technical factors related to trust in HAT along a dynamic timeline among different types of stakeholders. The findings provide some insight into the dynamic nature of trust, but continued research to discover interactive measures of trust is necessary.M.S

    Virtual Environments for Training: From Individual Learning to Collaboration with Humanoids

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    The next generation of virtual environments for training is oriented towards collaborative aspects. Therefore, we have decided to enhance our platform for virtual training environments, adding collaboration opportunities and integrating humanoids. In this paper we put forward a model of humanoid that suits both virtual humans and representations of real users, according to collaborative training activities. We suggest adaptations to the scenario model of our platform making it possible to write collaborative procedures. We introduce a mechanism of action selection made up of a global repartition and an individual choice. These models are currently being integrated and validated in GVT, a virtual training tool for maintenance of military equipments, developed in collaboration with the French company NEXTER-Group

    From Tools to Teammates: Conceptualizing Humans’ Perception of Machines as Teammates with a Systematic Literature Review

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    The accelerating capabilities of systems brought about by advances in Artificial Intelligence challenge the traditional notion of systems as tools. Systems’ increasingly agentic and collaborative character offers the potential for a new user-system interaction paradigm: Teaming replaces unidirectional system use. Yet, extant literature addresses the prerequisites for this new interaction paradigm inconsistently, often not even considering the foundations established in human teaming literature. To address this, this study utilizes a systematic literature review to conceptualize the drivers of the perception of systems as teammates instead of tools. Hereby, it integrates insights from the dispersed and interdisciplinary field of human-machine teaming with established human teaming principles. The creation of a team setting and a social entity, as well as specific configurations of the machine teammate’s collaborative behaviors, are identified as main drivers of the formation of impactful human-machine teams

    Understanding the Role of Trust in Human-Autonomy Teaming

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    This study aims to better understand trust in human-autonomy teams, finding that trust is related to team performance. A wizard of oz methodology was used in an experiment to simulate an autonomous agent as a team member in a remotely piloted aircraft system environment. Specific focuses of the study were team performance and team social behaviors (specifically trust) of human-autonomy teams. Results indicate 1) that there are lower levels of trust in the autonomous agent in low performing teams than both medium and high performing teams, 2) there is a loss of trust in the autonomous agent across low, medium, and high performing teams over time, and 3) that in addition to the human team members indicating low levels of trust in the autonomous agent, both low and medium performing teams also indicated lower levels of trust in their human team members

    Free-Riding in Student Software Development Teams: An Exploratory Study

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    In the team literature there is much discussion about free-riding as a main obstacle for teams to achieve quality performance. Given its importance to team success, however, empirical study of the free-rider problem has lagged behind the conceptual work. So far, little research has been conducted in field settings to measure the scale of free-riding and investigate how the problem may deteriorate the productivity of collective actions. This study intends to examine the free-rider problem in project teams. 44 student software development teams participated in the study. An instrument was developed to capture the most salient free-riding behavior from team members; a research model with team morale and team size as the antecedents, and team cognition and team performance as the consequences of free-riding, was tested. Implications to both research and team practices are discussed

    Walking the Walk/Talking the Talk: Mission Planning with Speech-Interactive Agents

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    The application of simulation technology to mission planning and rehearsal has enabled realistic overhead 2-D and immersive 3-D "fly-through" capabilities that can help better prepare tactical teams for conducting missions in unfamiliar locales. For aircrews, detailed terrain data can offer a preview of the relevant landmarks and hazards, and threat models can provide a comprehensive glimpse of potential hot zones and safety corridors. A further extension of the utility of such planning and rehearsal techniques would allow users to perform the radio communications planned for a mission; that is, the air-ground coordination that is critical to the success of missions such as close air support (CAS). Such practice opportunities, while valuable, are limited by the inescapable scarcity of complete mission teams to gather in space and time during planning and rehearsal cycles. Moreoever, using simulated comms with synthetic entities, despite the substantial training and cost benefits, remains an elusive objective. In this paper we report on a solution to this gap that incorporates "synthetic teammates" - intelligent software agents that can role-play entities in a mission scenario and that can communicate in spoken language with users. We employ a fielded mission planning and rehearsal tool so that our focus remains on the experimental objectives of the research rather than on developing a testbed from scratch. Use of this planning tool also helps to validate the approach in an operational system. The result is a demonstration of a mission rehearsal tool that allows aircrew users to not only fly the mission but also practice the verbal communications with air control agencies and tactical controllers on the ground. This work will be presented in a CAS mission planning example but has broad applicability across weapons systems, missions and tactical force compositions
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