346 research outputs found
Computing the minimum distance between a point and a NURBS curve
International audienceA new method is presented for computing the minimum distance between a point and a NURBS curve. It utilizes a circular clipping technique to eliminate the curve parts outside a circle with the test point as its center point. The radius of the elimination circle becomes smaller and smaller during the subdivision process. A simple condition for terminating the subdivision process is provided, which leads to very few subdivision steps in the new method. Examples are shown to illustrate the efficiency and robustness of the new method
Computing the minimum distance between two Bézier curves
International audienceA sweeping sphere clipping method is presented for computing the minimum distance between two Bézier curves. The sweeping sphere is constructed by rolling a sphere with its center point along a curve. The initial radius of the sweeping sphere can be set as the minimum distance between an end point and the other curve. The nearest point on a curve must be contained in the sweeping sphere along the other curve, and all of the parts outside the sweeping sphere can be eliminated. A simple sufficient condition when the nearest point is one of the two end points of a curve is provided, which turns the curve/curve case into a point/curve case and leads to higher efficiency. Examples are shown to illustrate efficiency and robustness of the new method
Fast Isogeometric Boundary Element Method based on Independent Field Approximation
An isogeometric boundary element method for problems in elasticity is
presented, which is based on an independent approximation for the geometry,
traction and displacement field. This enables a flexible choice of refinement
strategies, permits an efficient evaluation of geometry related information, a
mixed collocation scheme which deals with discontinuous tractions along
non-smooth boundaries and a significant reduction of the right hand side of the
system of equations for common boundary conditions. All these benefits are
achieved without any loss of accuracy compared to conventional isogeometric
formulations. The system matrices are approximated by means of hierarchical
matrices to reduce the computational complexity for large scale analysis. For
the required geometrical bisection of the domain, a strategy for the evaluation
of bounding boxes containing the supports of NURBS basis functions is
presented. The versatility and accuracy of the proposed methodology is
demonstrated by convergence studies showing optimal rates and real world
examples in two and three dimensions.Comment: 32 pages, 27 figure
Computing the minimum distance between a point and a clamped B-spline surface
International audienceThe computation of the minimum distance between a point and a surface is important for the applications such as CAD/CAM, NC verification, robotics and computer graphics. This paper presents a spherical clipping method to compute the minimum distance between a point and a clamped B-spline surface. The surface patches outside the clipping sphere which do not contain the nearest point are eliminated. Another exclusion criterion whether the nearest point is on the boundary curves of the surface is employed, which is proved to be superior to previous comparable criteria. Examples are also shown to illustrate efficiency and correctness of the new method
Conversion of B-rep CAD models into globally G<sup>1</sup> triangular splines
Existing techniques that convert B-rep (boundary representation) patches into Clough-Tocher splines guarantee watertight, that is C0, conversion results across B-rep edges. In contrast, our approach ensures global tangent-plane, that is G1, continuity of the converted B-rep CAD models. We achieve this by careful boundary curve and normal vector management, and by converting the input models into Shirman-Séquin macro-elements near their (trimmed) B-rep edges. We propose several different variants and compare them with respect to their locality, visual quality, and difference with the input B-rep CAD model. Although the same global G1 continuity can also be achieved by conversion techniques based on subdivision surfaces, our approach uses triangular splines and thus enjoys full compatibility with CAD
Parametric Interpolation To Scattered Data [QA281. A995 2008 f rb].
Dua skema interpolasi berparameter yang mengandungi interpolasi global untuk data tersebar am dan interpolasi pengekalan-kepositifan setempat data tersebar positif dibincangkan.
Two schemes of parametric interpolation consisting of a global scheme to interpolate general scattered data and a local positivity-preserving scheme to interpolate positive scattered data are described
Reverse engineering of CAD models via clustering and approximate implicitization
In applications like computer aided design, geometric models are often
represented numerically as polynomial splines or NURBS, even when they
originate from primitive geometry. For purposes such as redesign and
isogeometric analysis, it is of interest to extract information about the
underlying geometry through reverse engineering. In this work we develop a
novel method to determine these primitive shapes by combining clustering
analysis with approximate implicitization. The proposed method is automatic and
can recover algebraic hypersurfaces of any degree in any dimension. In exact
arithmetic, the algorithm returns exact results. All the required parameters,
such as the implicit degree of the patches and the number of clusters of the
model, are inferred using numerical approaches in order to obtain an algorithm
that requires as little manual input as possible. The effectiveness, efficiency
and robustness of the method are shown both in a theoretical analysis and in
numerical examples implemented in Python
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