14,655 research outputs found

    Improving zero-error classical communication with entanglement

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    Given one or more uses of a classical channel, only a certain number of messages can be transmitted with zero probability of error. The study of this number and its asymptotic behaviour constitutes the field of classical zero-error information theory, the quantum generalisation of which has started to develop recently. We show that, given a single use of certain classical channels, entangled states of a system shared by the sender and receiver can be used to increase the number of (classical) messages which can be sent with no chance of error. In particular, we show how to construct such a channel based on any proof of the Bell-Kochen-Specker theorem. This is a new example of the use of quantum effects to improve the performance of a classical task. We investigate the connection between this phenomenon and that of ``pseudo-telepathy'' games. The use of generalised non-signalling correlations to assist in this task is also considered. In this case, a particularly elegant theory results and, remarkably, it is sometimes possible to transmit information with zero-error using a channel with no unassisted zero-error capacity.Comment: 6 pages, 2 figures. Version 2 is the same as the journal version plus figure 1 and the non-signalling box exampl

    On the Relationship between Convex Bodies Related to Correlation Experiments with Dichotomic Observables

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    In this paper we explore further the connections between convex bodies related to quantum correlation experiments with dichotomic variables and related bodies studied in combinatorial optimization, especially cut polyhedra. Such a relationship was established in Avis, Imai, Ito and Sasaki (2005 J. Phys. A: Math. Gen. 38 10971-87) with respect to Bell inequalities. We show that several well known bodies related to cut polyhedra are equivalent to bodies such as those defined by Tsirelson (1993 Hadronic J. S. 8 329-45) to represent hidden deterministic behaviors, quantum behaviors, and no-signalling behaviors. Among other things, our results allow a unique representation of these bodies, give a necessary condition for vertices of the no-signalling polytope, and give a method for bounding the quantum violation of Bell inequalities by means of a body that contains the set of quantum behaviors. Optimization over this latter body may be performed efficiently by semidefinite programming. In the second part of the paper we apply these results to the study of classical correlation functions. We provide a complete list of tight inequalities for the two party case with (m,n) dichotomic observables when m=4,n=4 and when min{m,n}<=3, and give a new general family of correlation inequalities.Comment: 17 pages, 2 figure

    The equivalence of Bell's inequality and the Nash inequality in a quantum game-theoretic setting

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    The interaction of competing agents is described by classical game theory. It is now well known that this can be extended to the quantum domain, where agents obey the rules of quantum mechanics. This is of emerging interest for exploring quantum foundations, quantum protocols, quantum auctions, quantum cryptography, and the dynamics of quantum cryptocurrency, for example. In this paper, we investigate two-player games in which a strategy pair can exist as a Nash equilibrium when the games obey the rules of quantum mechanics. Using a generalized Einstein-Podolsky-Rosen (EPR) setting for two-player quantum games, and considering a particular strategy pair, we identify sets of games for which the pair can exist as a Nash equilibrium only when Bell's inequality is violated. We thus determine specific games for which the Nash inequality becomes equivalent to Bell's inequality for the considered strategy pair.Comment: 18 pages, revise

    A quantum-like model for complementarity of preferences and beliefs in dilemma games

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    We propose a formal model to explain the mutual influence between observed behavior and subjects' elicited beliefs in an experimental sequential prisoner's dilemma. Three channels of interaction can be identified in the data set and we argue that two of these effects have a non-classical nature as shown, for example, by a violation of the sure thing principle. Our model explains the three effects by assuming preferences and beliefs in the game to be complementary. We employ non-orthogonal subspaces of beliefs in line with the literature on positive-operator valued measure. Statistical fit of the model reveals successful predictions

    Quantum Games Entropy

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    We propose the study of quantum games from the point of view of quantum information theory and statistical mechanics. Every game can be described by a density operator, the von Neumann entropy and the quantum replicator dynamics. There exists a strong relationship between game theories, information theories and statistical physics. The density operator and entropy are the bonds between these theories. The analysis we propose is based on the properties of entropy, the amount of information that a player can obtain about his opponent and a maximum or minimum entropy criterion. The natural trend of a physical system is to its maximum entropy state. The minimum entropy state is a characteristic of a manipulated system i.e. externally controlled or imposed. There exist tacit rules inside a system that do not need to be specified or clarified and search the system equilibrium under the collective welfare principle. The other rules are imposed over the system when one or many of its members violate this principle and maximize its individual welfare at the expense of the group.Comment: 6 page

    An optical model for an analogy of Parrondo game and designing Brownian ratchets

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    An optical model of classical photons propagating through array of many beam splitters is developed to give a physical analogy of Parrondo's game and Parrondo-Harmer-Abbott game. We showed both the two games are reasonable game without so-called game paradox and they are essentially the same. We designed the games with long-term memory on loop lattice and history-entangled game. The strong correlation between nearest two rounds of game can make the combination of two losing game win, lose or oscillate between win and loss. The periodic potential in Brownian ratchet is analogous to a long chain of beam splitters. The coupling between two neighboring potential wells is equivalent to two coupled beam splitters. This correspondence may help us to understand the anomalous motion of exceptional Brownian particles moving in the opposite direction to the majority. We designed the capital wave for a game by introducing correlations into independent capitals instead of sub-games. Playing entangled quantum states in many coupled classical games obey the same rules for manipulating quantum states in many body physics.Comment: 18 pages in two colum
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