3,197 research outputs found

    Computing and data processing

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    The applications of computers and data processing to astronomy are discussed. Among the topics covered are the emerging national information infrastructure, workstations and supercomputers, supertelescopes, digital astronomy, astrophysics in a numerical laboratory, community software, archiving of ground-based observations, dynamical simulations of complex systems, plasma astrophysics, and the remote control of fourth dimension supercomputers

    Digital imaging technology assessment: Digital document storage project

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    An ongoing technical assessment and requirements definition project is examining the potential role of digital imaging technology at NASA's STI facility. The focus is on the basic components of imaging technology in today's marketplace as well as the components anticipated in the near future. Presented is a requirement specification for a prototype project, an initial examination of current image processing at the STI facility, and an initial summary of image processing projects at other sites. Operational imaging systems incorporate scanners, optical storage, high resolution monitors, processing nodes, magnetic storage, jukeboxes, specialized boards, optical character recognition gear, pixel addressable printers, communications, and complex software processes

    Proceedings of the 12th International Conference on Digital Preservation

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    The 12th International Conference on Digital Preservation (iPRES) was held on November 2-6, 2015 in Chapel Hill, North Carolina, USA. There were 327 delegates from 22 countries. The program included 12 long papers, 15 short papers, 33 posters, 3 demos, 6 workshops, 3 tutorials and 5 panels, as well as several interactive sessions and a Digital Preservation Showcase

    Proceedings of the 12th International Conference on Digital Preservation

    Get PDF
    The 12th International Conference on Digital Preservation (iPRES) was held on November 2-6, 2015 in Chapel Hill, North Carolina, USA. There were 327 delegates from 22 countries. The program included 12 long papers, 15 short papers, 33 posters, 3 demos, 6 workshops, 3 tutorials and 5 panels, as well as several interactive sessions and a Digital Preservation Showcase

    Research in the Archival Multiverse

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    Over the past 15 years, the field of archival studies around the world has experienced unprecedented growth within the academy and within the profession, and archival studies graduate education programs today have among the highest enrolments in any information field. During the same period, there has also been unparalleled expansion and innovation in the diversity of methods and theories being applied in archival scholarship. Global in scope, Research in the Archival Multiverse compiles critical and reflective essays across a wide range of emerging research areas and interests in archival studies; it aims to provide current and future archival academics with a text addressing possible methods and theoretical frameworks that have been and might be used in archival scholarship and research

    Report on the Second Workshop on Sustainable Software for Science: Practice and Experiences (WSSSPE2)

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    This technical report records and discusses the Second Workshop on Sustainable Software for Science: Practice and Experiences (WSSSPE2). The report includes a description of the alternative, experimental submission and review process, two workshop keynote presentations, a series of lightning talks, a discussion on sustainability, and five discussions from the topic areas of exploring sustainability; software development experiences; credit & incentives; reproducibility & reuse & sharing; and code testing & code review. For each topic, the report includes a list of tangible actions that were proposed and that would lead to potential change. The workshop recognized that reliance on scientific software is pervasive in all areas of world-leading research today. The workshop participants then proceeded to explore different perspectives on the concept of sustainability. Key enablers and barriers of sustainable scientific software were identified from their experiences. In addition, recommendations with new requirements such as software credit files and software prize frameworks were outlined for improving practices in sustainable software engineering. There was also broad consensus that formal training in software development or engineering was rare among the practitioners. Significant strides need to be made in building a sense of community via training in software and technical practices, on increasing their size and scope, and on better integrating them directly into graduate education programs. Finally, journals can define and publish policies to improve reproducibility, whereas reviewers can insist that authors provide sufficient information and access to data and software to allow them reproduce the results in the paper. Hence a list of criteria is compiled for journals to provide to reviewers so as to make it easier to review software submitted for publication as a “Software Paper.

    An evaluation of the total quality management implementation strategy for the advanced solid rocket motor project at NASA's Marshall Space Flight Center

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    An evaluation of the NASA's Marshall Space Flight Center (MSFC) strategy to implement Total Quality Management (TQM) in the Advanced Solid Rocket Motor (ASRM) Project is presented. The evaluation of the implementation strategy reflected the Civil Service personnel perspective at the project level. The external and internal environments at MSFC were analyzed for their effects on the ASRM TQM strategy. Organizational forms, cultures, management systems, problem solving techniques, and training were assessed for their influence on the implementation strategy. The influence of ASRM's effort was assessed relative to its impact on mature projects as well as future projects at MSFC

    Using RGB colour combination in coloured quick response (QR) code algorithm to enhance QR code capacity

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    A Quick Response (QR) Code is a two-dimensional barcode that stores characters and can be read by any smartphone camera. The QR code has the capability to encode various data formats and languages; nevertheless, existing black and white QR code offers limited data storage. Even though there exist research on coloured QR Code to increase the storage capacity, requirement for larger data capacity by end user keep increasing. Hence, this thesis proposes a coloured QR Code algorithm which utilizes RGB colour combination to allow a larger data storage. The proposed algorithm integrates the use of compression, multiplexing, and multilayer techniques in encoding and decoding the QR code. Furthermore, it also introduces a partial encoding/decoding algorithm that allows the stored data to be manipulated. The algorithm that includes encoding and decoding processes is based on the red, green, and blue (RGB) colour techniques, which are used to create high capacity coloured QR code. This is realised in the experiments that store American Standard Code for Information Interchange (ASCII) characters. The ASCII text characters are used as an input and performance is measured by the number of characters that can be stored in a single black and white QR code version 40 (i.e. the benchmark) and also the coloured QR code. Other experiment metrics include percentage of missing characters, number of produced QR code, and elapsed time to create the QR code. Simulation results indicate that the proposed algorithm stores 29 times more characters than the black and white QR code and 9 times more than other coloured QR code. Hence, this shows that the coloured QR Code has the potential of becoming a useful mini-data storage as it does not rely on internet connection
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