13,611 research outputs found
Current Challenges and Visions in Music Recommender Systems Research
Music recommender systems (MRS) have experienced a boom in recent years,
thanks to the emergence and success of online streaming services, which
nowadays make available almost all music in the world at the user's fingertip.
While today's MRS considerably help users to find interesting music in these
huge catalogs, MRS research is still facing substantial challenges. In
particular when it comes to build, incorporate, and evaluate recommendation
strategies that integrate information beyond simple user--item interactions or
content-based descriptors, but dig deep into the very essence of listener
needs, preferences, and intentions, MRS research becomes a big endeavor and
related publications quite sparse.
The purpose of this trends and survey article is twofold. We first identify
and shed light on what we believe are the most pressing challenges MRS research
is facing, from both academic and industry perspectives. We review the state of
the art towards solving these challenges and discuss its limitations. Second,
we detail possible future directions and visions we contemplate for the further
evolution of the field. The article should therefore serve two purposes: giving
the interested reader an overview of current challenges in MRS research and
providing guidance for young researchers by identifying interesting, yet
under-researched, directions in the field
Information-theoretic measures of music listening behaviour
We present an information-theoretic approach to the mea-
surement of usersâ music listening behaviour and selection of music features. Existing
ethnographic studies of mu- sic use have guided the design of music retrieval systems however are
typically qualitative and exploratory in nature. We introduce the SPUD dataset, comprising 10, 000
hand- made playlists, with user and audio stream metadata. With this, we illustrate the use of
entropy for analysing music listening behaviour, e.g. identifying when a user changed music
retrieval system. We then develop an approach to identifying music features that reflect usersâ
criteria for playlist curation, rejecting features that are independent of user behaviour. The
dataset and the code used to produce it are made available. The techniques described support a
quantitative yet user-centred approach to the evaluation of music features and retrieval systems,
without assuming objective ground truth labels
Information-theoretic measures of music listening behaviour
We present an information-theoretic approach to the mea-
surement of usersâ music listening behaviour and selection of music features. Existing
ethnographic studies of mu- sic use have guided the design of music retrieval systems however are
typically qualitative and exploratory in nature. We introduce the SPUD dataset, comprising 10, 000
hand- made playlists, with user and audio stream metadata. With this, we illustrate the use of
entropy for analysing music listening behaviour, e.g. identifying when a user changed music
retrieval system. We then develop an approach to identifying music features that reflect usersâ
criteria for playlist curation, rejecting features that are independent of user behaviour. The
dataset and the code used to produce it are made available. The techniques described support a
quantitative yet user-centred approach to the evaluation of music features and retrieval systems,
without assuming objective ground truth labels
CHORUS Deliverable 2.2: Second report - identification of multi-disciplinary key issues for gap analysis toward EU multimedia search engines roadmap
After addressing the state-of-the-art during the first year of Chorus and establishing the existing landscape in
multimedia search engines, we have identified and analyzed gaps within European research effort during our second year.
In this period we focused on three directions, notably technological issues, user-centred issues and use-cases and socio-
economic and legal aspects. These were assessed by two central studies: firstly, a concerted vision of functional breakdown
of generic multimedia search engine, and secondly, a representative use-cases descriptions with the related discussion on
requirement for technological challenges. Both studies have been carried out in cooperation and consultation with the
community at large through EC concertation meetings (multimedia search engines cluster), several meetings with our
Think-Tank, presentations in international conferences, and surveys addressed to EU projects coordinators as well as
National initiatives coordinators. Based on the obtained feedback we identified two types of gaps, namely core
technological gaps that involve research challenges, and âenablersâ, which are not necessarily technical research
challenges, but have impact on innovation progress. New socio-economic trends are presented as well as emerging legal
challenges
"The pain, the pain": Modelling music information behavior and the songs we hate
The paper presents a grounded theory analysis of 395 user responses to the survey question, "What is the worst song ever?" Important factors uncovered include: lyric quality, the "earworm" effect, voice quality, the influence of associated music videos, over-exposure, perceptions of pretentiousness, and associations with unpleasant personal experiences
Benchmarking News Recommendations in a Living Lab
Most user-centric studies of information access systems in literature suffer from unrealistic settings or limited numbers of users who participate in the study. In order to address this issue, the idea of a living lab has been promoted. Living labs allow us to evaluate research hypotheses using a large number of users who satisfy their information need in a real context. In this paper, we introduce a living lab on news recommendation in real time. The living lab has first been organized as News Recommendation Challenge at ACM RecSysâ13 and then as campaign-style evaluation lab NEWSREEL at CLEFâ14. Within this lab, researchers were asked to provide news article recommendations to millions of users in real time. Different from user studies which have been performed in a laboratory, these users are following their own agenda. Consequently, laboratory bias on their behavior can be neglected. We outline the living lab scenario and the experimental setup of the two benchmarking events. We argue that the living lab can serve as reference point for the implementation of living labs for the evaluation of information access systems
A personalized and context-aware news offer for mobile devices
For classical domains, such as movies, recommender systems have proven their usefulness. But recommending news is more challenging due to the short life span of news content and the demand for up-to-date recommendations. This paper presents a news recommendation service with a content-based algorithm that uses features of a search engine for content processing and indexing, and a collaborative filtering algorithm for serendipity. The extension towards a context-aware algorithm is made to assess the information value of context in a mobile environment through a user study. Analyzing interaction behavior and feedback of users on three recommendation approaches shows that interaction with the content is crucial input for user modeling. Context-aware recommendations using time and device type as context data outperform traditional recommendations with an accuracy gain dependent on the contextual situation. These findings demonstrate that the user experience of news services can be improved by a personalized context-aware news offer
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