97,108 research outputs found

    Evaluation of e-learning web sites using fuzzy axiomatic design based approach

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    High quality web site has been generally recognized as a critical enabler to conduct online business. Numerous studies exist in the literature to measure the business performance in relation to web site quality. In this paper, an axiomatic design based approach for fuzzy group decision making is adopted to evaluate the quality of e-learning web sites. Another multi-criteria decision making technique, namely fuzzy TOPSIS, is applied in order to validate the outcome. The methodology proposed in this paper has the advantage of incorporating requirements and enabling reductions in the problem size, as compared to fuzzy TOPSIS. A case study focusing on Turkish e-learning websites is presented, and based on the empirical findings, managerial implications and recommendations for future research are offered

    Simulation in manufacturing and business: A review

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    Copyright @ 2009 Elsevier B.V.This paper reports the results of a review of simulation applications published within peer-reviewed literature between 1997 and 2006 to provide an up-to-date picture of the role of simulation techniques within manufacturing and business. The review is characterised by three factors: wide coverage, broad scope of the simulation techniques, and a focus on real-world applications. A structured methodology was followed to narrow down the search from around 20,000 papers to 281. Results include interesting trends and patterns. For instance, although discrete event simulation is the most popular technique, it has lower stakeholder engagement than other techniques, such as system dynamics or gaming. This is highly correlated with modelling lead time and purpose. Considering application areas, modelling is mostly used in scheduling. Finally, this review shows an increasing interest in hybrid modelling as an approach to cope with complex enterprise-wide systems

    Development of accident prediction model by using artificial neural network (ANN)

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    Statistical or crash prediction model have frequently been used in highway safety studies. They can be used in identify major contributing factors or establish relationship between crashes and explanatory accident variables. The measurements to prevent accident are from the speed reduction, widening the roads, speed enforcement, or construct the road divider, or other else. Therefore, the purpose of this study is to develop an accident prediction model at federal road FT 050 Batu Pahat to Kluang. The study process involves the identification of accident blackspot locations, establishment of general patterns of accident, analysis of the factors involved, site studies, and development of accident prediction model using Artificial Neural Network (ANN) applied software which named NeuroShell2. The significant of the variables that are selected from these accident factors are checked to ensure the developed model can give a good prediction results. The performance of neural network is evaluated by using the Mean Absolute Percentage Error (MAPE). The study result showed that the best neural network for accident prediction model at federal road FT 050 is 4-10-1 with 0.1 learning rate and 0.2 momentum rate. This network model contains the lowest value of MAPE and highest value of linear correlation, r which is 0.8986. This study has established the accident point weightage as the rank of the blackspot section by kilometer along the FT 050 road (km 1 – km 103). Several main accident factors also have been determined along this road, and after all the data gained, it has successfully analyzed by using artificial neural network

    Pembangunan dan penilaian modul berbantukan komputer bagi subjek pemasaran : Politeknik Port Dickson

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    Kajian ini bertujuan membangunkan Modul Berbantukan Komputer (MBK) bagi subjek Pemasaran. MBK ini dibangunkan dengan menggunakan pensian AutoPlay Media dan Flash MX. Sampel kajian ini terdiri daripada 30 orang pelajar Diploma Pemasaran di Politeknik Port Dickson. Data dikumpulkan melalui kaedah soal selidik dan dianalisis berdasarkan kekerpan, peratusan dan skor min dengan menggunakan perisian Statistical Package For Social Sciene (SPSS) versi 11.0. Dapatan kajian menunjukkan penilaian terhadap pembagunan MBK di dalam proses P&P adalah tinggi. Ini bermakna MBK ini sesuai digunakan di Politeknik Port Dickson di dalam proses P&P

    Evaluating strategies for implementing industry 4.0: a hybrid expert oriented approach of B.W.M. and interval valued intuitionistic fuzzy T.O.D.I.M.

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    open access articleDeveloping and accepting industry 4.0 influences the industry structure and customer willingness. To a successful transition to industry 4.0, implementation strategies should be selected with a systematic and comprehensive view to responding to the changes flexibly. This research aims to identify and prioritise the strategies for implementing industry 4.0. For this purpose, at first, evaluation attributes of strategies and also strategies to put industry 4.0 in practice are recognised. Then, the attributes are weighted to the experts’ opinion by using the Best Worst Method (BWM). Subsequently, the strategies for implementing industry 4.0 in Fara-Sanat Company, as a case study, have been ranked based on the Interval Valued Intuitionistic Fuzzy (IVIF) of the TODIM method. The results indicated that the attributes of ‘Technology’, ‘Quality’, and ‘Operation’ have respectively the highest importance. Furthermore, the strategies for “new business models development’, ‘Improving information systems’ and ‘Human resource management’ received a higher rank. Eventually, some research and executive recommendations are provided. Having strategies for implementing industry 4.0 is a very important solution. Accordingly, multi-criteria decision-making (MCDM) methods are a useful tool for adopting and selecting appropriate strategies. In this research, a novel and hybrid combination of BWM-TODIM is presented under IVIF information

    Remote Real-Time Collaboration Platform enabled by the Capture, Digitisation and Transfer of Human-Workpiece Interactions

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    In this highly globalised manufacturing ecosystem, product design and verification activities, production and inspection processes, and technical support services are spread across global supply chains and customer networks. Therefore, a platform for global teams to collaborate with each other in real-time to perform complex tasks is highly desirable. This work investigates the design and development of a remote real-time collaboration platform by using human motion capture technology powered by infrared light based depth imaging sensors borrowed from the gaming industry. The unique functionality of the proposed platform is the sharing of physical contexts during a collaboration session by not only exchanging human actions but also the effects of those actions on the task environment. This enables teams to remotely work on a common task problem at the same time and also get immediate feedback from each other which is vital for collaborative design, inspection and verifications tasks in the factories of the future
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