785 research outputs found
On the Complexity of Randomly Weighted Voronoi Diagrams
In this paper, we provide an bound on the expected
complexity of the randomly weighted Voronoi diagram of a set of sites in
the plane, where the sites can be either points, interior-disjoint convex sets,
or other more general objects. Here the randomness is on the weight of the
sites, not their location. This compares favorably with the worst case
complexity of these diagrams, which is quadratic. As a consequence we get an
alternative proof to that of Agarwal etal [AHKS13] of the near linear
complexity of the union of randomly expanded disjoint segments or convex sets
(with an improved bound on the latter). The technique we develop is elegant and
should be applicable to other problems
From Proximity to Utility: A Voronoi Partition of Pareto Optima
We present an extension of Voronoi diagrams where when considering which site
a client is going to use, in addition to the site distances, other site
attributes are also considered (for example, prices or weights). A cell in this
diagram is then the locus of all clients that consider the same set of sites to
be relevant. In particular, the precise site a client might use from this
candidate set depends on parameters that might change between usages, and the
candidate set lists all of the relevant sites. The resulting diagram is
significantly more expressive than Voronoi diagrams, but naturally has the
drawback that its complexity, even in the plane, might be quite high.
Nevertheless, we show that if the attributes of the sites are drawn from the
same distribution (note that the locations are fixed), then the expected
complexity of the candidate diagram is near linear.
To this end, we derive several new technical results, which are of
independent interest. In particular, we provide a high-probability,
asymptotically optimal bound on the number of Pareto optima points in a point
set uniformly sampled from the -dimensional hypercube. To do so we revisit
the classical backward analysis technique, both simplifying and improving
relevant results in order to achieve the high-probability bounds
Exploring Privacy Preservation in Outsourced K-Nearest Neighbors with Multiple Data Owners
The k-nearest neighbors (k-NN) algorithm is a popular and effective
classification algorithm. Due to its large storage and computational
requirements, it is suitable for cloud outsourcing. However, k-NN is often run
on sensitive data such as medical records, user images, or personal
information. It is important to protect the privacy of data in an outsourced
k-NN system.
Prior works have all assumed the data owners (who submit data to the
outsourced k-NN system) are a single trusted party. However, we observe that in
many practical scenarios, there may be multiple mutually distrusting data
owners. In this work, we present the first framing and exploration of privacy
preservation in an outsourced k-NN system with multiple data owners. We
consider the various threat models introduced by this modification. We discover
that under a particularly practical threat model that covers numerous
scenarios, there exists a set of adaptive attacks that breach the data privacy
of any exact k-NN system. The vulnerability is a result of the mathematical
properties of k-NN and its output. Thus, we propose a privacy-preserving
alternative system supporting kernel density estimation using a Gaussian
kernel, a classification algorithm from the same family as k-NN. In many
applications, this similar algorithm serves as a good substitute for k-NN. We
additionally investigate solutions for other threat models, often through
extensions on prior single data owner systems
Efficient Irregular Wavefront Propagation Algorithms on Hybrid CPU-GPU Machines
In this paper, we address the problem of efficient execution of a computation
pattern, referred to here as the irregular wavefront propagation pattern
(IWPP), on hybrid systems with multiple CPUs and GPUs. The IWPP is common in
several image processing operations. In the IWPP, data elements in the
wavefront propagate waves to their neighboring elements on a grid if a
propagation condition is satisfied. Elements receiving the propagated waves
become part of the wavefront. This pattern results in irregular data accesses
and computations. We develop and evaluate strategies for efficient computation
and propagation of wavefronts using a multi-level queue structure. This queue
structure improves the utilization of fast memories in a GPU and reduces
synchronization overheads. We also develop a tile-based parallelization
strategy to support execution on multiple CPUs and GPUs. We evaluate our
approaches on a state-of-the-art GPU accelerated machine (equipped with 3 GPUs
and 2 multicore CPUs) using the IWPP implementations of two widely used image
processing operations: morphological reconstruction and euclidean distance
transform. Our results show significant performance improvements on GPUs. The
use of multiple CPUs and GPUs cooperatively attains speedups of 50x and 85x
with respect to single core CPU executions for morphological reconstruction and
euclidean distance transform, respectively.Comment: 37 pages, 16 figure
A Randomized Incremental Algorithm for the Hausdorff Voronoi Diagram of Non-crossing Clusters
In the Hausdorff Voronoi diagram of a family of \emph{clusters of points} in
the plane, the distance between a point and a cluster is measured as
the maximum distance between and any point in , and the diagram is
defined in a nearest-neighbor sense for the input clusters. In this paper we
consider %El."non-crossing" \emph{non-crossing} clusters in the plane, for
which the combinatorial complexity of the Hausdorff Voronoi diagram is linear
in the total number of points, , on the convex hulls of all clusters. We
present a randomized incremental construction, based on point location, that
computes this diagram in expected time and expected
space. Our techniques efficiently handle non-standard characteristics of
generalized Voronoi diagrams, such as sites of non-constant complexity, sites
that are not enclosed in their Voronoi regions, and empty Voronoi regions. The
diagram finds direct applications in VLSI computer-aided design.Comment: arXiv admin note: substantial text overlap with arXiv:1306.583
Uncertain voronoi cell computation based on space decomposition
LNCS v. 9239 entitled: Advances in Spatial and Temporal Databases: 14th International Symposium, SSTD 2015 ... ProceedingsThe problem of computing Voronoi cells for spatial objects whose locations are not certain has been recently studied. In this work, we propose a new approach to compute Voronoi cells for the case of objects having rectangular uncertainty regions. Since exact computation of Voronoi cells is hard, we propose an approximate solution. The main idea of this solution is to apply hierarchical access methods for both data and object space. Our space index is used to efficiently find spatial regions which must (not) be inside a Voronoi cell. Our object index is used to efficiently identify Delauny relations, i.e., data objects which affect the shape of a Voronoi cell. We develop three algorithms to explore index structures and show that the approach that descends both index structures in parallel yields fast query processing times. Our experiments show that we are able to approximate uncertain Voronoi cells much more effectively than the state-of-the-art, and at the same time, improve run-time performance.postprin
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