480 research outputs found
Why Philosophers Should Care About Computational Complexity
One might think that, once we know something is computable, how efficiently
it can be computed is a practical question with little further philosophical
importance. In this essay, I offer a detailed case that one would be wrong. In
particular, I argue that computational complexity theory---the field that
studies the resources (such as time, space, and randomness) needed to solve
computational problems---leads to new perspectives on the nature of
mathematical knowledge, the strong AI debate, computationalism, the problem of
logical omniscience, Hume's problem of induction, Goodman's grue riddle, the
foundations of quantum mechanics, economic rationality, closed timelike curves,
and several other topics of philosophical interest. I end by discussing aspects
of complexity theory itself that could benefit from philosophical analysis.Comment: 58 pages, to appear in "Computability: G\"odel, Turing, Church, and
beyond," MIT Press, 2012. Some minor clarifications and corrections; new
references adde
An Atypical Survey of Typical-Case Heuristic Algorithms
Heuristic approaches often do so well that they seem to pretty much always
give the right answer. How close can heuristic algorithms get to always giving
the right answer, without inducing seismic complexity-theoretic consequences?
This article first discusses how a series of results by Berman, Buhrman,
Hartmanis, Homer, Longpr\'{e}, Ogiwara, Sch\"{o}ening, and Watanabe, from the
early 1970s through the early 1990s, explicitly or implicitly limited how well
heuristic algorithms can do on NP-hard problems. In particular, many desirable
levels of heuristic success cannot be obtained unless severe, highly unlikely
complexity class collapses occur. Second, we survey work initiated by Goldreich
and Wigderson, who showed how under plausible assumptions deterministic
heuristics for randomized computation can achieve a very high frequency of
correctness. Finally, we consider formal ways in which theory can help explain
the effectiveness of heuristics that solve NP-hard problems in practice.Comment: This article is currently scheduled to appear in the December 2012
issue of SIGACT New
The Complexity of Bisimulation and Simulation on Finite Systems
In this paper the computational complexity of the (bi)simulation problem over
restricted graph classes is studied. For trees given as pointer structures or
terms the (bi)simulation problem is complete for logarithmic space or NC,
respectively. This solves an open problem from Balc\'azar, Gabarr\'o, and
S\'antha. Furthermore, if only one of the input graphs is required to be a
tree, the bisimulation (simulation) problem is contained in AC (LogCFL). In
contrast, it is also shown that the simulation problem is P-complete already
for graphs of bounded path-width
Parallel algorithms for solvable permutation groups
AbstractA number of basic problems involving solvable and nilpotent permutation groups are shown to have fast parallel solutions. Testing solvability is in NC as well as, for solvable groups, finding order, testing membership, finding centralizers, finding centers, finding the derived series and finding a composition series. Additionally, for nilpotent groups, one can, in NC, find a central composition series, and find pointwise stabilizers of sets. The latter is applied to an instance of graph isomorphism. A useful tool is the observation that the problem of finding the smallest subspace containing a given set of vectors and closed under a given set of linear transformations (all over a small field) belongs to NC
Adiabatic Quantum State Generation and Statistical Zero Knowledge
The design of new quantum algorithms has proven to be an extremely difficult
task. This paper considers a different approach to the problem, by studying the
problem of 'quantum state generation'. This approach provides intriguing links
between many different areas: quantum computation, adiabatic evolution,
analysis of spectral gaps and groundstates of Hamiltonians, rapidly mixing
Markov chains, the complexity class statistical zero knowledge, quantum random
walks, and more.
We first show that many natural candidates for quantum algorithms can be cast
as a state generation problem. We define a paradigm for state generation,
called 'adiabatic state generation' and develop tools for adiabatic state
generation which include methods for implementing very general Hamiltonians and
ways to guarantee non negligible spectral gaps. We use our tools to prove that
adiabatic state generation is equivalent to state generation in the standard
quantum computing model, and finally we show how to apply our techniques to
generate interesting superpositions related to Markov chains.Comment: 35 pages, two figure
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