4,742 research outputs found

    On the hat guessing number of a planar graph class

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    The hat guessing number is a graph invariant based on a hat guessing game introduced by Winkler. Using a new vertex decomposition argument involving an edge density theorem of Erd\H{o}s for hypergraphs, we show that the hat guessing number of all outerplanar graphs is less than 21250002^{125000}. We also define the class of layered planar graphs, which contains outerplanar graphs, and we show that every layered planar graph has bounded hat guessing number.Comment: 13 pages, 2 figures + appendi

    Bears with Hats and Independence Polynomials

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    Consider the following hat guessing game. A bear sits on each vertex of a graph GG, and a demon puts on each bear a hat colored by one of hh colors. Each bear sees only the hat colors of his neighbors. Based on this information only, each bear has to guess gg colors and he guesses correctly if his hat color is included in his guesses. The bears win if at least one bear guesses correctly for any hat arrangement. We introduce a new parameter - fractional hat chromatic number μ^\hat{\mu}, arising from the hat guessing game. The parameter μ^\hat{\mu} is related to the hat chromatic number which has been studied before. We present a surprising connection between the hat guessing game and the independence polynomial of graphs. This connection allows us to compute the fractional hat chromatic number of chordal graphs in polynomial time, to bound fractional hat chromatic number by a function of maximum degree of GG, and to compute the exact value of μ^\hat{\mu} of cliques, paths, and cycles

    Extremal/Saturation Numbers for Guessing Numbers of Undirected Graphs

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    Hat guessing games—logic puzzles where a group of players must try to guess the color of their own hat—have been a fun party game for decades but have become of academic interest to mathematicians and computer scientists in the past 20 years. In 2006, Søren Riis, a computer scientist, introduced a new variant of the hat guessing game as well as an associated graph invariant, the guessing number, that has applications to network coding and circuit complexity. In this thesis, to better understand the nature of the guessing number of undirected graphs we apply the concept of saturation to guessing numbers and investigate the extremal and saturation numbers of guessing numbers. We define and determine the extremal number in terms of edges for the guessing number by using the previously established bound of the guessing number by the chromatic number of the complement. We also use the concept of graph entropy, also developed by Søren Riis, to find a constant bound on the saturation number of the guessing number

    Guessing Numbers of Odd Cycles

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    For a given number of colours, ss, the guessing number of a graph is the base ss logarithm of the size of the largest family of colourings of the vertex set of the graph such that the colour of each vertex can be determined from the colours of the vertices in its neighbourhood. An upper bound for the guessing number of the nn-vertex cycle graph CnC_n is n/2n/2. It is known that the guessing number equals n/2n/2 whenever nn is even or ss is a perfect square \cite{Christofides2011guessing}. We show that, for any given integer s2s\geq 2, if aa is the largest factor of ss less than or equal to s\sqrt{s}, for sufficiently large odd nn, the guessing number of CnC_n with ss colours is (n1)/2+logs(a)(n-1)/2 + \log_s(a). This answers a question posed by Christofides and Markstr\"{o}m in 2011 \cite{Christofides2011guessing}. We also present an explicit protocol which achieves this bound for every nn. Linking this to index coding with side information, we deduce that the information defect of CnC_n with ss colours is (n+1)/2logs(a)(n+1)/2 - \log_s(a) for sufficiently large odd nn. Our results are a generalisation of the s=2s=2 case which was proven in \cite{bar2011index}.Comment: 16 page

    On 1-factorizations of Bipartite Kneser Graphs

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    It is a challenging open problem to construct an explicit 1-factorization of the bipartite Kneser graph H(v,t)H(v,t), which contains as vertices all tt-element and (vt)(v-t)-element subsets of [v]:={1,,v}[v]:=\{1,\ldots,v\} and an edge between any two vertices when one is a subset of the other. In this paper, we propose a new framework for designing such 1-factorizations, by which we solve a nontrivial case where t=2t=2 and vv is an odd prime power. We also revisit two classic constructions for the case v=2t+1v=2t+1 --- the \emph{lexical factorization} and \emph{modular factorization}. We provide their simplified definitions and study their inner structures. As a result, an optimal algorithm is designed for computing the lexical factorizations. (An analogous algorithm for the modular factorization is trivial.)Comment: We design the first explicit 1-factorization of H(2,q), where q is a odd prime powe

    Hypercube orientations with only two in-degrees

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    We consider the problem of orienting the edges of the nn-dimensional hypercube so only two different in-degrees aa and bb occur. We show that this can be done, for two specified in-degrees, if and only if an obvious necessary condition holds. Namely, there exist non-negative integers ss and tt so that s+t=2ns+t=2^n and as+bt=n2n1as+bt=n2^{n-1}. This is connected to a question arising from constructing a strategy for a "hat puzzle."Comment: 9 pages, 4 figure
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