24,778 research outputs found

    On the rate-distortion performance and computational efficiency of the Karhunen-Loeve transform for lossy data compression

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    We examine the rate-distortion performance and computational complexity of linear transforms for lossy data compression. The goal is to better understand the performance/complexity tradeoffs associated with using the Karhunen-Loeve transform (KLT) and its fast approximations. Since the optimal transform for transform coding is unknown in general, we investigate the performance penalties associated with using the KLT by examining cases where the KLT fails, developing a new transform that corrects the KLT's failures in those examples, and then empirically testing the performance difference between this new transform and the KLT. Experiments demonstrate that while the worst KLT can yield transform coding performance at least 3 dB worse than that of alternative block transforms, the performance penalty associated with using the KLT on real data sets seems to be significantly smaller, giving at most 0.5 dB difference in our experiments. The KLT and its fast variations studied here range in complexity requirements from O(n^2) to O(n log n) in coding vectors of dimension n. We empirically investigate the rate-distortion performance tradeoffs associated with traversing this range of options. For example, an algorithm with complexity O(n^3/2) and memory O(n) gives 0.4 dB performance loss relative to the full KLT in our image compression experiment

    Weighted universal image compression

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    We describe a general coding strategy leading to a family of universal image compression systems designed to give good performance in applications where the statistics of the source to be compressed are not available at design time or vary over time or space. The basic approach considered uses a two-stage structure in which the single source code of traditional image compression systems is replaced with a family of codes designed to cover a large class of possible sources. To illustrate this approach, we consider the optimal design and use of two-stage codes containing collections of vector quantizers (weighted universal vector quantization), bit allocations for JPEG-style coding (weighted universal bit allocation), and transform codes (weighted universal transform coding). Further, we demonstrate the benefits to be gained from the inclusion of perceptual distortion measures and optimal parsing. The strategy yields two-stage codes that significantly outperform their single-stage predecessors. On a sequence of medical images, weighted universal vector quantization outperforms entropy coded vector quantization by over 9 dB. On the same data sequence, weighted universal bit allocation outperforms a JPEG-style code by over 2.5 dB. On a collection of mixed test and image data, weighted universal transform coding outperforms a single, data-optimized transform code (which gives performance almost identical to that of JPEG) by over 6 dB

    A survey of parallel algorithms for fractal image compression

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    This paper presents a short survey of the key research work that has been undertaken in the application of parallel algorithms for Fractal image compression. The interest in fractal image compression techniques stems from their ability to achieve high compression ratios whilst maintaining a very high quality in the reconstructed image. The main drawback of this compression method is the very high computational cost that is associated with the encoding phase. Consequently, there has been significant interest in exploiting parallel computing architectures in order to speed up this phase, whilst still maintaining the advantageous features of the approach. This paper presents a brief introduction to fractal image compression, including the iterated function system theory upon which it is based, and then reviews the different techniques that have been, and can be, applied in order to parallelize the compression algorithm

    Sample-Parallel Execution of EBCOT in Fast Mode

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    JPEG 2000’s most computationally expensive building block is the Embedded Block Coder with Optimized Truncation (EBCOT). This paper evaluates how encoders targeting a parallel architecture such as a GPU can increase their throughput in use cases where very high data rates are used. The compression efficiency in the less significant bit-planes is then often poor and it is beneficial to enable the Selective Arithmetic Coding Bypass style (fast mode) in order to trade a small loss in compression efficiency for a reduction of the computational complexity. More importantly, this style exposes a more finely grained parallelism that can be exploited to execute the raw coding passes, including bit-stuffing, in a sample-parallel fashion. For a latency- or memory critical application that encodes one frame at a time, EBCOT’s tier-1 is sped up between 1.1x and 2.4x compared to an optimized GPU-based implementation. When a low GPU occupancy has already been addressed by encoding multiple frames in parallel, the throughput can still be improved by 5% for high-entropy images and 27% for low-entropy images. Best results are obtained when enabling the fast mode after the fourth significant bit-plane. For most of the test images the compression rate is within 1% of the original

    Spread spectrum-based video watermarking algorithms for copyright protection

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    Merged with duplicate record 10026.1/2263 on 14.03.2017 by CS (TIS)Digital technologies know an unprecedented expansion in the last years. The consumer can now benefit from hardware and software which was considered state-of-the-art several years ago. The advantages offered by the digital technologies are major but the same digital technology opens the door for unlimited piracy. Copying an analogue VCR tape was certainly possible and relatively easy, in spite of various forms of protection, but due to the analogue environment, the subsequent copies had an inherent loss in quality. This was a natural way of limiting the multiple copying of a video material. With digital technology, this barrier disappears, being possible to make as many copies as desired, without any loss in quality whatsoever. Digital watermarking is one of the best available tools for fighting this threat. The aim of the present work was to develop a digital watermarking system compliant with the recommendations drawn by the EBU, for video broadcast monitoring. Since the watermark can be inserted in either spatial domain or transform domain, this aspect was investigated and led to the conclusion that wavelet transform is one of the best solutions available. Since watermarking is not an easy task, especially considering the robustness under various attacks several techniques were employed in order to increase the capacity/robustness of the system: spread-spectrum and modulation techniques to cast the watermark, powerful error correction to protect the mark, human visual models to insert a robust mark and to ensure its invisibility. The combination of these methods led to a major improvement, but yet the system wasn't robust to several important geometrical attacks. In order to achieve this last milestone, the system uses two distinct watermarks: a spatial domain reference watermark and the main watermark embedded in the wavelet domain. By using this reference watermark and techniques specific to image registration, the system is able to determine the parameters of the attack and revert it. Once the attack was reverted, the main watermark is recovered. The final result is a high capacity, blind DWr-based video watermarking system, robust to a wide range of attacks.BBC Research & Developmen

    Optimal modeling for complex system design

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    The article begins with a brief introduction to the theory describing optimal data compression systems and their performance. A brief outline is then given of a representative algorithm that employs these lessons for optimal data compression system design. The implications of rate-distortion theory for practical data compression system design is then described, followed by a description of the tensions between theoretical optimality and system practicality and a discussion of common tools used in current algorithms to resolve these tensions. Next, the generalization of rate-distortion principles to the design of optimal collections of models is presented. The discussion focuses initially on data compression systems, but later widens to describe how rate-distortion theory principles generalize to model design for a wide variety of modeling applications. The article ends with a discussion of the performance benefits to be achieved using the multiple-model design algorithms

    Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures

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    Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, Slepian–Wolf and Wyner–Ziv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs

    Vector quantization

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    During the past ten years Vector Quantization (VQ) has developed from a theoretical possibility promised by Shannon's source coding theorems into a powerful and competitive technique for speech and image coding and compression at medium to low bit rates. In this survey, the basic ideas behind the design of vector quantizers are sketched and some comments made on the state-of-the-art and current research efforts

    Data compression techniques applied to high resolution high frame rate video technology

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    An investigation is presented of video data compression applied to microgravity space experiments using High Resolution High Frame Rate Video Technology (HHVT). An extensive survey of methods of video data compression, described in the open literature, was conducted. The survey examines compression methods employing digital computing. The results of the survey are presented. They include a description of each method and assessment of image degradation and video data parameters. An assessment is made of present and near term future technology for implementation of video data compression in high speed imaging system. Results of the assessment are discussed and summarized. The results of a study of a baseline HHVT video system, and approaches for implementation of video data compression, are presented. Case studies of three microgravity experiments are presented and specific compression techniques and implementations are recommended
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