4,887 research outputs found

    Multi-objective discrete particle swarm optimisation algorithm for integrated assembly sequence planning and assembly line balancing

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    In assembly optimisation, assembly sequence planning and assembly line balancing have been extensively studied because both activities are directly linked with assembly efficiency that influences the final assembly costs. Both activities are categorised as NP-hard and usually performed separately. Assembly sequence planning and assembly line balancing optimisation presents a good opportunity to be integrated, considering the benefits such as larger search space that leads to better solution quality, reduces error rate in planning and speeds up time-to-market for a product. In order to optimise an integrated assembly sequence planning and assembly line balancing, this work proposes a multi-objective discrete particle swarm optimisation algorithm that used discrete procedures to update its position and velocity in finding Pareto optimal solution. A computational experiment with 51 test problems at different difficulty levels was used to test the multi-objective discrete particle swarm optimisation performance compared with the existing algorithms. A statistical test of the algorithm performance indicates that the proposed multi-objective discrete particle swarm optimisation algorithm presents significant improvement in terms of the quality of the solution set towards the Pareto optimal set

    Optimization as a design strategy. Considerations based on building simulation-assisted experiments about problem decomposition

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    In this article the most fundamental decomposition-based optimization method - block coordinate search, based on the sequential decomposition of problems in subproblems - and building performance simulation programs are used to reason about a building design process at micro-urban scale and strategies are defined to make the search more efficient. Cyclic overlapping block coordinate search is here considered in its double nature of optimization method and surrogate model (and metaphore) of a sequential design process. Heuristic indicators apt to support the design of search structures suited to that method are developed from building-simulation-assisted computational experiments, aimed to choose the form and position of a small building in a plot. Those indicators link the sharing of structure between subspaces ("commonality") to recursive recombination, measured as freshness of the search wake and novelty of the search moves. The aim of these indicators is to measure the relative effectiveness of decomposition-based design moves and create efficient block searches. Implications of a possible use of these indicators in genetic algorithms are also highlighted.Comment: 48 pages. 12 figures, 3 table

    Satellite downlink scheduling problem: A case study

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    The synthetic aperture radar (SAR) technology enables satellites to efficiently acquire high quality images of the Earth surface. This generates significant communication traffic from the satellite to the ground stations, and, thus, image downlinking often becomes the bottleneck in the efficiency of the whole system. In this paper we address the downlink scheduling problem for Canada's Earth observing SAR satellite, RADARSAT-2. Being an applied problem, downlink scheduling is characterised with a number of constraints that make it difficult not only to optimise the schedule but even to produce a feasible solution. We propose a fast schedule generation procedure that abstracts the problem specific constraints and provides a simple interface to optimisation algorithms. By comparing empirically several standard meta-heuristics applied to the problem, we select the most suitable one and show that it is clearly superior to the approach currently in use.Comment: 23 page

    Metaheuristics and Their Hybridization to Solve the Bi-objective Ring Star Problem: a Comparative Study

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    This paper presents and experiments approaches to solve a new bi-objective routing problem called the ring star problem. It consists of locating a simple cycle through a subset of nodes of a graph while optimizing two kinds of cost. The first objective is the minimization of a ring cost that is related to the length of the cycle. The second one is the minimization of an assignment cost from non-visited nodes to visited ones. In spite of its obvious bi-objective formulation, this problem has always been investigated in a single-objective way. To tackle the bi-objective ring star problem, we first investigate different stand-alone search methods. Then, we propose two cooperative strategies that combines two multiple objective metaheuristics: an elitist evolutionary algorithm and a population-based local search. We apply this new hybrid approaches to well-known benchmark test instances and demonstrate their effectiveness in comparison to non-hybrid algorithms and to state-of-the-art methods

    Digital Ecosystems: Ecosystem-Oriented Architectures

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    We view Digital Ecosystems to be the digital counterparts of biological ecosystems. Here, we are concerned with the creation of these Digital Ecosystems, exploiting the self-organising properties of biological ecosystems to evolve high-level software applications. Therefore, we created the Digital Ecosystem, a novel optimisation technique inspired by biological ecosystems, where the optimisation works at two levels: a first optimisation, migration of agents which are distributed in a decentralised peer-to-peer network, operating continuously in time; this process feeds a second optimisation based on evolutionary computing that operates locally on single peers and is aimed at finding solutions to satisfy locally relevant constraints. The Digital Ecosystem was then measured experimentally through simulations, with measures originating from theoretical ecology, evaluating its likeness to biological ecosystems. This included its responsiveness to requests for applications from the user base, as a measure of the ecological succession (ecosystem maturity). Overall, we have advanced the understanding of Digital Ecosystems, creating Ecosystem-Oriented Architectures where the word ecosystem is more than just a metaphor.Comment: 39 pages, 26 figures, journa

    Combinatorial optimisation of a large, constrained simulation model: an application of compressed annealing

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    Simulation models are valuable tools in the analysis of complex, highly constrained economic systems unsuitable for solution by mathematical programming. However, model size may hamper the efforts of practitioners to efficiently identify the most valuable configurations. This paper investigates the efficacy of a new metaheuristic procedure, compressed annealing, for the solution of large, constrained systems. This algorithm is used to investigate the value of incorporating a sown annual pasture, French serradella (Ornithopus sativa Brot. cv. Cadiz), between extended cropping sequences in the central wheat belt of Western Australia. Compressed annealing is shown to be a reliable means of considering constraints in complex optimisation problems in agricultural economics. It is also highlighted that the value of serradella to dryland crop rotations increases with the initial weed burden and the profitability of livestock production.combinatorial optimisation, crop rotation, simulated annealing, Research Methods/ Statistical Methods, C63, Q15,

    Exact and heuristic approaches for multi-component optimisation problems

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    Modern real world applications are commonly complex, consisting of multiple subsystems that may interact with or depend on each other. Our case-study about wave energy converters (WEC) for the renewable energy industry shows that in such a multi-component system, optimising each individual component cannot yield global optimality for the entire system, owing to the influence of their interactions or the dependence on one another. Moreover, modelling a multi-component problem is rarely easy due to the complexity of the issues, which leads to a desire for existent models on which to base, and against which to test, calculations. Recently, the travelling thief problem (TTP) has attracted significant attention in the Evolutionary Computation community. It is intended to offer a better model for multicomponent systems, where researchers can push forward their understanding of the optimisation of such systems, especially for understanding of the interconnections between the components. The TTP interconnects with two classic NP-hard problems, namely the travelling salesman problem and the 0-1 knapsack problem, via the transportation cost that non-linearly depends on the accumulated weight of items. This non-linear setting introduces additional complexity. We study this nonlinearity through a simplified version of the TTP - the packing while travelling (PWT) problem, which aims to maximise the total reward for a given travelling tour. Our theoretical and experimental investigations demonstrate that the difficulty of a given problem instance is significantly influenced by adjusting a single parameter, the renting rate, which prompted our method of creating relatively hard instances using simple evolutionary algorithms. Our further investigations into the PWT problem yield a dynamic programming (DP) approach that can solve the problem in pseudo polynomial time and a corresponding approximation scheme. The experimental investigations show that the new approaches outperform the state-of-the-art ones. We furthermore propose three exact algorithms for the TTP, based on the DP of the PWT problem. By employing the exact DP for the underlying PWT problem as a subroutine, we create a novel indicator-based hybrid evolutionary approach for a new bi-criteria formulation of the TTP. This hybrid design takes advantage of the DP approach, along with a number of novel indicators and selection mechanisms to achieve better solutions. The results of computational experiments show that the approach is capable to outperform the state-of-the-art results.Thesis (Ph.D.) -- University of Adelaide, School of Computer Science, 201
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